I think what people are forgetting is that the sub-race is were~CAT~ not werepanther. Wererat is not weregerbal and werewolf is not weregermanshepard. The panther animal form is simply due to engine limitations, you can't make pc forms smaller.
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Show posts MenuQuote from: Ebok;259950It is less to do with balance, plum. A were-panther (which is what they are in efu) is not a were-cat, which is what they are stat'ed as. Mind you, they're powerful regardless so it's not a big deal.
The logical point of a dire-rat being stronger then a panther is lol however.
Quote from: CatScratchFever;259676The only real issue I have with the -4 STR is that it effectively lowers your weight limit/encumbrance rate by that much (the -2 damage lost from the STR penalty is easily made up by the 2d6 damage). I carry 30 lbs less than my base form is capable of because changing to were/animal form would cut down my movement speed by half.
Prowling around for 1 or 2 hours at a time, using a bull's strength every fifteen minutes can get expensive.
Quote from: Wafflecone;248233Two new players were taken via overland route to Mistelock by a higher lvl player who happened to be in Nezbezzdos, rather then going through the intro quests designed to help them adapt to the setting and gather loot.
Quote from: Relinquish;247926Druids do have the bonus of getting magic/greater magic fang which will affect both their animal companion and their summons.
Quote from: Egon the Monkey;247364Dump your spare gear somewhere safe. Use Strength and rage potions. Or stuff the body in a magic bag XD.