Hey there, I've always loved playing with this class, but I feel that the level 8 perk could be altered somewhat.
Currently:
-Negative Energy Burst 2xday, Control Undead 1xday
Suggested Change:
-Normal Animate Dead Now Animates Rotting Corpses (Undead animated by killing the right things with the perk), Negative Energy Burst 2x day
Why:
I feel the coolest aspect of this perk, beyond that they can animate on-kill, is their very unique undead animated by doing so. And I felt it odd, that they could not recreate this in any fashion beyond killing people. I think it would be awesome if this were at level 5 actually instead, but I feel tacking that on top of the already existing powers, and so soon would be a bit overpowered, hence suggested just the change at 8, and replacing the control undead power, could even replace level 8 entirely with just that alone. The Rotting corpses are really really cool, and it sucks that arguably, the perks greatest strength, can't be used more than half the time, unless you go off and farm specific creatures to get them.
Alternatively:
A interesting recommendation. Add the Rotting corpses from the get go, just standard undead animation is such, on top of all the other normal perk benefits, however, remove the animate on-kill. Keeping the double animation at level 5 with this change, would easily balance out the fact that they lose the killing animation, and at the same time, allow them their stronger than base-undead from the start for flavor, and getting to utilize the fun to use undead.
Currently:
-Negative Energy Burst 2xday, Control Undead 1xday
Suggested Change:
-Normal Animate Dead Now Animates Rotting Corpses (Undead animated by killing the right things with the perk), Negative Energy Burst 2x day
Why:
I feel the coolest aspect of this perk, beyond that they can animate on-kill, is their very unique undead animated by doing so. And I felt it odd, that they could not recreate this in any fashion beyond killing people. I think it would be awesome if this were at level 5 actually instead, but I feel tacking that on top of the already existing powers, and so soon would be a bit overpowered, hence suggested just the change at 8, and replacing the control undead power, could even replace level 8 entirely with just that alone. The Rotting corpses are really really cool, and it sucks that arguably, the perks greatest strength, can't be used more than half the time, unless you go off and farm specific creatures to get them.
Alternatively:
A interesting recommendation. Add the Rotting corpses from the get go, just standard undead animation is such, on top of all the other normal perk benefits, however, remove the animate on-kill. Keeping the double animation at level 5 with this change, would easily balance out the fact that they lose the killing animation, and at the same time, allow them their stronger than base-undead from the start for flavor, and getting to utilize the fun to use undead.