The Concep'o'matic!

Started by Adam, January 23, 2013, 01:45:57 PM

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Adam

This is to help all of us who just cannot come up with a concept!

The rules are simple,

Use the 1d8, found IG using the commands /r 1d#
Or you know.. roll dice, or!
Find a dice roller on line.

Enjoy yourself, this is supposed to help writers block and be entertaining!

Lets start with part 1:
How you got your name!
for this one we will be rolling a 1d8

1. You parents named you. (Ex.Congratulations this means you have a family!)

2. You earned your name in a terrible turn of events.
(Ex. Markove Bristleback, got his name from surviving the marauding attack of a manticore, and has eight spikes on his back he never could get removed.)

3. You earned your name with a good turn of events.
(Ex. Jacoby Icer a loved farmer in the small village he grew up in, learned how to preserve his vegies for a longer period by using minor magical knowledge to chill them before sending them out, soon making a reliable food source that lasted the village through many a dark and terrible winter! Yay your a hero!)

4. You don't have a name much like many great heroes you were raised by animals and the very fact you have a name is strange and aberrant, you address yourself by a series of growls and put that 6 intelligence to use!
(Ex. Grrhurk Hurrkss)

5. Your were born under a pale star, thought to be cursed your family swiftly threw you out of their home to the wolves, you were taken in by a friendly hag who would come to name you under the reason you were rejected and love you like a child of her own. Till of course the portal took you and you abandoned your dear old protector and adopted parent.
(Ex. Hector Palestar, taught in the ways of primal magic and potions you are generally creepy and unsociable!)

6. Your family has a history of loving one thing or being really good at a single job, and thus gems such as "Hed E. Unter" or "Est B. Aker" are your name, as your family continues their long tradition of showing they care more about their job/obsession then your happiness.
(Ex. See above)

7. Your from Mistlocke where centuries of inbreeding take their toll, being the monster of a hated union of Aberdenn and Caermyn you are scorned and rejected for your any series of unsightly attributes.
(Ex. Gadeanster Caeberdemyn A most foul bandit he tried to appease both houses with equal opportunity banditry.)

8. Congradulations, you were poofed from the portal through chaotic and strange reasons, your name must include at least three of the following three times:
',I,L,G
(Ex. I'ligho'lop'gaper slime lord of the north)

Part 2:
Your talents!
for this one we will be rolling a 1d8

1. Your good at killing things, powerbuild as you will see fit.

2. You enjoy star gazing, fish spotting, and, staring out at things in the distance, take focuses in detection skills and be the eagle eye you were meant to be!

3. Your a cook at heart, and don't have the will to fight, take efuss cooking and adjust your stats accordingly to make the best cook the isle has ever seen.

4. You enjoy long walks on the beach and breaking into Caermyn packages, take lock pick no matter which class you choose and then SF lockpick, you are a lock enthusiast, even if all the haters say your a burglar and thief.  

5. You have been very indecisive in life, and could never decide on a single weapon to wield, so you now duel-wield two strange and odd weapons, such as a light hammer and a warhammer, or a battle axe and a morning star. None the less you take it to the max, with utmost skill and strangeness, take all duel-wielding feats and ensure you take WF in at least one of your glorious choices.

6. You always have this aura of leadership in you, take every single leadership skill you can and when it comes to feat selection thug/silver palm/ and SF persuade are your best friends. So what if your a fighter without concentration and discipline and only have cross classed intimidate, bluff, and, persuade! You are a very persuasive bad fighter!

7. When in doubt you generally wait it out or run about, make you class based on stealth and movement speed, suggestions are Rogue speed perks/Barb speed/Monk speed/Ranger speed/at the least Fighter perk speed. Do not forget to also crossclass stealth with your choice!

8. You have finally come to understand that H'bala is not your foe at all and only your bestest friend making you want to love her for ever. Base yourself in necromancy and the heal skill, and take a degree in alchemy thanks to the good efuss system and start churning out the zombies so all your friends can join you in the unity known as undeath!


Part 3
Your short comings!
For this one we will be looking at a 1d6

1. You are a perfect little butterfly the only short coming you have is your lack of them, or you thinking you don''t have any, you of course infallible in every way often get your allies in a great deal more trouble then they should be in as you administer your "I am the best at everything" attitude to everything.

2. Your allergies are unbecoming of an adventurer and often your strange and seemingly random hate on a biological level pops up and causes you to fall into brutal sneezing fits. Whats that I hear? The pauper filled his domain with pepper, feathers, and, cotton?

3.Being called clumsy is a understatement, if you had to carry shield and sword at the same time, you may just throw them across the battlefield mid-combat. Luckily you just stick to the nice large two handed tings, such as sticks and giant swords. But this doesn't quite stop you from being an uncoordinated lout, your just an uncoordinated lout with a weapon they can hang on to.

4. Your so gullible when told H'bala was a god, you startled giving offerings to undead bears, your so gullible when the order asked you to come and chat you actually did. You are by far the most gullible person on the isle, anything you hear is absolute without a doubt truth, but these truths change so often you just trust everyone with leading you down the right path.

5. When asked "Do you even lift?", your answer is no. Your scrawny and weak limbs seem to be barely able to hold you up, you are like a puppet with a depressed master, you slouch and limp about like a living zombie. This of course is just how you are, and generally if push comes to shove, your falling over.

6. When asked what 2+2 is you answer with, "swords don't need to know math" and kill said questioner with your sword and notice how math didn't quite save him. You are the unwashed masses, the pitchfork horde! You are of course proud of this, but your lack of foresight brings you to make hasty choices and more then one seemingly random and innocent person has been horrifically killed by your.. "Intelligent decision making".

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Work in progress once I get more parts to it, you can form an entire character from dice rolling wooooo!

granny

Playing along, this is what I got from it!

Quote[INDENT]4. You don't have a name much like many great heroes you were raised by animals and the very fact you have a name is strange and aberrant, you address yourself by a series of growls and put that 6 intelligence to use!
(Ex. Grrhurk Hurrkss)

6. You always have this aura of leadership in you, take every single leadership skill you can and when it comes to feat selection thug/silver palm/ and SF persuade are your best friends. So what if your a fighter without concentration and discipline and only have cross classed intimidate, bluff, and, persuade! You are a very persuasive bad fighter!

1. You are a perfect little butterfly the only short coming you have is your lack of them, or you thinking you don''t have any, you of course infallible in every way often get your allies in a great deal more trouble then they should be in as you administer your "I am the best at everything" attitude to everything[/INDENT].

Rooack Ruurrr, the alpha male of a dire frog pack is a gnome that was raised by a group of dire frogs in the middle of the Vast Swamp. At least, this was what he planned. Actually, he was always beaten by the real alpha male of the pack of frogs as his plans of conquer and victory always leaded him and his allies into the "hole", a little cave digged in the mud of the swamp where the ones who lost the battle for the command should stay for two moons. In onde of his defeats, the Zigurath (always the Zigurath) teleported him to Ymph, where he will find another group of dire frogs to command (and fail on the process most probably)

HalflingPower

I rolled a male prostitute named Harold Buckle, he has a learning disability.

Excellent guide.

Kotenku

Quote1. You are a perfect little butterfly the only short coming you have is  your lack of them, or you thinking you don''t have any, you of course  infallible in every way often get your allies in a great deal more  trouble then they should be in as you administer your "I am the best at  everything" attitude to everything

for the record, this is Scrave, except he actually is the best at everything