Menu

Show posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Show posts Menu

Messages - I can has fun?

#16
Loot for a Variety of Dull Quests and Other Random Purposes

Ghoul's Iron Maiden
Found in the Docks Barrow
This garment is little more than a set of straps and fasteners, but inside the lining of this morbid apparel are hundreds of tiny needle-sharp spikes. Its ghoulish purpose is to keep torture victims and ritual subjects alive, awake, and in excruciating pain.

Base Item: Cloth 0/0
Improved Saving Throw: Death +2
Arcane Spell Failure: +20%
Damage Vulnerability: Bludgeoning 50%
Damage Vulnerability: Piercing 25%
Damage Vulnerability: Slashing 25%
Spell Immunity: Sleep
Bonus Feat: Defensive Roll

Scurvy Chef Apron
Found in the Troglodyte Cavern
Avast! The garb of a pirate chef. Perfectly suited for the galley of a ship, but out of place anywhere else. There are still some fresh herbs and spices inside the pocket.

Base Item: Cloth 0/0
AC Bonus vs Animal +2
Improved Saving Throw: Disease +2
Improved Saving Throw: Fire +2
Decreased Saving Throw: Cold -2
Decreased Skill Modifier: Discipline -2
Decreased Skill Modifier: Intimidate -2
Decreased Skill Modifier: Taunt -2
Choking Powder 2 Charges / Use
Herb, Garlic 2 Charges / Use
Charges: 11

Corroded Cutlass
Found in the Troglodyte Cavern
This ancient cutlass is so severely damaged by corrosion that it has holes in it, but the cutting edge is just as sharp as ever.
Base Item: Scimitar
Damage Bonus: Acid +2
Damage Penalty: -4
Keen

Lucky Rabbit's Foot
Found Anywhere
Base Item: Miscellaneous Small
Resistance (2) 1 Use / Day

Soiled Traensyr Slave Garb
Found Anywhere
This set of ragged clothing bears the mark of the drow city of Traensyr, enchanted to make slaves more productive and easier to control as they adapt to their wretched lives of endless toil in the harsh conditions of the Underdark. The collar is a steel band that, once fastened around the wearer's neck, can only be removed by powerful magic.

Base Item: Cloth 0/0
Ability Bonus: Strength +1
Decreased Saving Throw: Mind Affecting -2
Decreased Saving Throw: Fear -2
Darkvision
Cursed

Castaway's Duds
Found in the Troglodyte Cavern
The last unfortunate soul to wear this ragged outfit survived mutiny, braved shark-infested waters, squashed venomous sand spiders, and tangled with wild animals only to die alone in a cave while looking for a warm place to sleep for the night.

Base Item: Cloth 0/0
AC Bonus vs Human +1
AC Bonus vs Animal +1
AC Bonus vs Beast +1
AC Bonus vs Vermin +1
Decreased Saving Throw: Universal -1
Tanglefoot Bag 2 Charges / Use
Poison Weapon 2 Charges / Use
Charges: 9

Faith of the Scrivener
Found in the Shrine of Jergal
Bearing the mark of the Pallid Mask, this powerful chain suit is only suitable for one whose soul awaits the End of Everything.

Base Item: Chain Mail 5/2
AC Bonus vs Undead +3
Immunity: Negative Energy 25%
Spell Immunity: Cure Critical Wounds
Spell Immunity: Cure Serious Wounds
Spell Immunity: Cure Moderate Wounds
Spell Immunity: Cure Light Wounds
Spell Immunity: Cure Minor Wounds
Only Usable By: Lawful
Control Undead (13) 2 Charges / Use
Charges: 3

(NOTE: I originally wanted to add immunity to Invisibility to this item to make it a true test of fate for the wearer, but apparently that's not possible with the toolset. Improved Invisibility is in there, but not Invisibility. Also, I have not yet tested this to see if the spell immunities block the use of healing potions, and if they don't, it sort of defeats the whole point of the armor.)
#17
General Discussion /
April 01, 2009, 01:21:10 AM
Here.
#18
Screen Shots & Obituaries /
March 27, 2009, 11:54:32 PM
I don't even know what to say.
#19
General Discussion /
March 27, 2009, 06:16:14 PM
I honestly miss the old setting less and less as time goes on. I think EfU:A is stronger than it's ever been. Things are coming together nicely with the player factions, and there's just about as much content now as there was in the old setting, or close to it. The server feels big now. The wilderness feels wild and foreboding. Give it a few months and you will be having too much fun to care about the old setting.
#20
Off-topic Discussion /
March 27, 2009, 05:06:29 PM
Sorry if anyone missed me in the last few days, I had a project dropped in my lap on short notice. It's done with, I'm back.
#21
Suggestions /
March 24, 2009, 11:50:28 PM
Quote from: 9lives;116710I AM OUTRAGED YOU ARE RUINING MY IMMERSIONS I DEMAND A REFUND
#22
Off-topic Discussion /
March 24, 2009, 02:36:29 PM
Quote from: Gwydion;116662Bell curve wise, what % of humans would have an 18 score in anything?  What percentile would that put you at?  Top 3-5% I'd guess.

If that's true, then I was lowballing my INT score. I'm thinking that an 18 INT would actually put you in the 99.99 percentile, somewhere around Richard Feynman and Steven Hawking.

Years ago I scored 98th percentile using Miller's Analogy Test, so I probably could have gotten away with 17 INT, but that doesn't give me any extra skill bonus so I didn't bother.
#23
General Discussion /
March 23, 2009, 10:47:57 PM
As someone who campaigns for a living, I do not miss this part of EfU.
#24
Suggestions /
March 23, 2009, 05:38:06 PM
I always thought the AC bonuses vs damage type were a good trade-off between power and utility. I could see where giving tower shields bonus AC to bludgeoning or piercing, or perhaps some immunities to certain elemental damage types, would make tower shield worth their weight.
#25
Screen Shots & Obituaries /
March 21, 2009, 11:09:31 PM
Quote from: Luke Danger;116056Amazing. Hey, if you ever plan on heading back up, please post the time intended so that those who wish to head back up -can-.

I actually prepared an old PC for this trip about an hour before they came down. Literally minutes after they announced, I logged in with that PC and found myself in the DM room, greeted by a sign that my PC had been retired and that I needed to hunt down a DM to get them out. Then I discovered that all my UD PCs had been similarly retired.

I took this to mean that the DMs do not want to see UD PCs anymore for whatever reason.

Okay. Whatever.
#26
General Discussion /
March 21, 2009, 11:03:23 PM
Quote from: ZugThaEadBasha;116200People roleplaying actual fear in scary situations would be even more impressive.

Amen. Don't wait for a failed DC to act skurred.
#27
General Discussion /
March 21, 2009, 07:34:28 PM
Quote from: dragonfire9000;116168(dear God in Heaven I hope there aren't dragons on this server...)

Back to the salt mines with you.
#28
Screen Shots & Obituaries /
March 20, 2009, 10:20:26 AM
Wow, that looks like it had to be great fun.
#29
Off-topic Discussion /
March 19, 2009, 07:50:08 PM
Quote from: Anonymous Bosch;115888That's a pre-req for the internet access feat anyway.

I'm like a machine or something.
#30
Screen Shots & Obituaries /
March 19, 2009, 07:45:55 PM
Yes, he had an epic death indeed. The error in the description on that barb-wire mace is funny, too.