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Main Forums => Bug Reports => Topic started by: Disorder on January 23, 2019, 03:24:00 PM

Title: Magical damage on falling
Post by: Disorder on January 23, 2019, 03:24:00 PM
It seems failed climbing check still causes magical damage instead of bludgeon when falling down. That happened to my character inside Clock Tower during Clean the Clock quest.
https://imgur.com/6u63gv7 (https://imgur.com/6u63gv7)
Title: Re: Magical damage on falling
Post by: Tala on January 25, 2019, 05:50:08 PM
Fixed for next reset, thanks!
Title: Re: Magical damage on falling
Post by: Oskar Maxon on January 26, 2019, 11:12:44 AM
According to the wiki, Gust of wind spell is changed to also deal damage if the faster has sf:evocation,
Spell Focus Evocation deals 2d4 magical damage (fall damage) to all who fail the fortitude save.
Greater Spell Focus Evocation deals 3d4 magical damage to all who fail the fortitude save.

If it is fall damage as indicated, should it not be bludgeoning as well?