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Topics - Mia

#1
[The following letter is delivered to the office of Legate Marcellus Seanus. A second copy exists with the addressee 'Scribe Bashir'. The text is written in a cursive, delicate handwriting.]

New District Project

As discussed in our meeting. Below is a list of all the options we considered to finance the district. The Chief Scribe had issued us a presumptive, temporary price range of;

500.000 Dinar for the Walls & Gate
500.000 Dinar for the District

The list in full:

Licenses
Fines
Property Taxes
Property Sales
Tolls
Loans
Water Sales
Sponsored Games or Festivities
Attacking and Plundering Settlements
Selling bonds

Groknak Skull Discount
Tlonsiyya Windmills
Using the Rose derelict buildings as a Foundation
Empty plots of land, leaving construction to citizens
Spend less on Allotments

Ways of increasing revenue:

Licenses

QuoteLicenses issued and sold by our scribes contribute to the state treasury. At the moment there are seven licenses in circulation; Divination, Engineering, Archaeology, Alchemy, Herbalism, Narcotics and Trading. There are three factors we can consider when using licenses to increase our revenue; Adding new licenses, Encouraging people to buy more licenses and require licenses to be renewed after a term.

Ideas for new licenses include, but are not exhaustive: A license for selling luxury or magical goods, a license for keeping pets, a license for organizing public gatherings such as festivals, debates and sports, a license for keeping poisons, a license for proselytizing and sermons. Each of these can be introduced by law, and sold. Simple and straightforward.

To encourage people to buy more licenses we would benefit from defining where what licenses apply and inform the Janissaries to pursue the possession of licenses in those scenarios more carefully. Educating our citizens about the need and application of licenses will result in further sales. Furthermore, various craftsmanship as trade and alchemy can be encouraged with incentives and requests. And as the appeal for such craftsmanship will increase, so will the people engaging in them and the licenses sold.

My suggestion regarding license renewal is to charge 200 to 300 dinar once a month, per license, for owners of licenses. For this scribes will be expected to note and archive the dates of licenses sold and inquire one month later for a new sum. With a Janissary being informed if the payment is more than a week late, to revoke said license. I would personally suggest to not pursue license renewal retroactively, as this is a lot of work and hard to chase down. But simply do so going forward. In a few months time this new law will reap rewards. As such I suggest condoning old licenses. Or ask people to come forward, and then condone those that don't do so.

Fines

QuoteDeposited Janissary fines end up in our state treasury. They are dependent on citizen infractions and the ability of the fourth legion to pursue them. We have some control over both factors. We can encourage Janissary recruitment, which in itself can be costly. We can reward the Janissaries who acquire the most fines by making it a competition and through doing so encourage their chase. The screws we can turn on the side of citizen infractions I do not encourage using, as the political ramifications would be large for small gains, but would include adding silly laws that people are likely to break, just to fine them. Such as 'everyone must wear brown clothing' laws, or similar. Lastly, you can order Magistrates and Sergeants to issue primarily fines as punishment for serious crimes.

Property Taxes

QuoteProperty taxes can be used to increase revenue for the state. Simple and straightforward. But always caught up in a fine balance with property sales. As the higher the tax is, the less likely people will feel encouraged to rent property. But certain people, particularly merchants and companies, will hold unto their properties regardless of the rent. Who I believe currently are the main property owners as of our discussion. So unless we can increase property sales, there is only revenue loss overall if we choose to keep the property taxes as low as they currently are.

Property Sales

QuoteTo increase and encourage property sales and maintenance of their rent, I suggest we incentivize people to holding property, even empty property. The appeal of being able to store your belongings seems to only hold sway over merchants, to add a further incentive we could appeal to status. We could do this by for example giving landowning voiced extra weight during assemblies, such as being allowed to speak before normal voiced. Or making it a prerequisite to buying multiple licenses from the scribes.

Tolls

QuoteGates cost money. Both in maintaining them and building them. As such it is fair practice to make frequent users pay a little extra for their use. Tolls, of even five dinar, at all three gates, could significantly contribute to either directly financing the state treasury. Or doing so indirectly, by adding the toll money to Banda Rossa and Janissary pots respectively, and thus reduce the burden on state allotment. You could make the practice competitive by allowing the respective groups to adjust the toll by their own Sergeants and Balestierés.

Loans

QuoteWe have the option of acquiring loans to cover our expenses. Various city states and private companies can be scouted to provide such a loan. I do not believe such wealth is internally available within our own city. Perhaps the Clergy of B'aara, extended from Baz'eels great Temple. See also the next segment for the collateral.

Water Sales

QuoteAs you know our city produces an estimated 500 barrels a month. Roughly 50 of those are consumed by the accord and the city itself. The remaining 450 barrels disappear to Baz'eel as tithe. And our current policy for water is to tithe all the barrels 'that the city does not use'. But we have many citizens of the sultan clinging outside of our walls. They need both water and we need funds to help them. As such I consider the best solution to are predicament that we inform the delegates from Baz'eel that we will only be able to donate 400 barrels starting this month. And that the remaining 50 barrels will need to be bought by private companies in Baz'eel (or elsewhere).

This new monthly influx of funds can then be used as collateral in a loan of about a million dinar, which we can use to immediately fund the new district and start construction. If the estimated net-income (after Baz'eeli important taxes and transport) for these barrels is between 50.000-100.000 dinar, we will be effectively committing 50 of these barrels for the next 1-2 years. But it will allow us to grow immediately, and as opposed to slow grow, we will be able to rescue more lives and increase our labour force. 

Many variations on this idea exist; such as not selling the water to Baz'eel, but elsewhere. Not going into debt for a slower effect. Withholding even more barrels from the tithe. Taking a loan from another city, such as Il Modo. But I think we both agree Baz'eel should be our first choice.

Citizen Donations

QuoteAn appeal to charity can be made, and we can accept citizen dinar to fund a portion of the project.

Sponsored Games or Festivities

QuoteLeaning on our artists and proactive organizers, we can have the state support the creation of plays and sports and ask the crowd to pay for entry. Important in such activities is that the crowd pays more than prize-money for the participants and actors. Else there is no revenue to be had.

Attacking and Plundering Settlements

QuoteThis one deserves mentioning as an option. And applies to chiefly lizardfolk and orc encampments. But I would strongly discourage raiding and plundering civilized settlements like Kha'esh, Tlonsiyya or Qadira.

Selling bonds

QuoteThe state can accept citizen donations through bonds rather than charity. And promise them something in the future in exchange for their money now.

Ways to decrease cost of the District:

Groknak Skull Discount

QuoteYou had expressed we might get a discount on construction from the Stonefolk community for adhering to their wishes on the lives of Groknaks. This will need to be investigated.

Tlonsiyya Windmills

QuoteThe town of Tlonsiyya has offered to sell us their spare metal windmills. Devices which run on baublium, but that they themselves also use to deflect the ashstorms that plague our world. As expansion of the shade comes with its own price tag and costs, the costs and investment of the windmills should be investigated as an alternative and compared in price costs. There is also the unwritten cost of addicting Ephia's Well to the narcotic of Baublium. Which tarnishes our self sufficiency some. But given that we also depend on Alkab for feeding our population, this is nothing new.

Using the Rose derelict buildings as a Foundation

QuoteThe presumptive temporary price range suggested by the Chief Scribe was based on construction around the Rose gate. And uses the derelict buildings from Orentid times as a foundation. It will need to be investigated if this is part of the equation the Chief Scribe made. And whether clearing these structures will cost more, or less than the Sand gate option.

Empty plots of land, leaving construction to citizens

QuoteIf we start construction with the wall and the windmills and/or shade. We will have a region that is relatively safe but won't yet have houses. This is a valid intermittent step and breaks up some of the urgency required. As people in tents behind walls under the protection of our shade are still needy, but not in direct danger.

Spend less on Allotments

QuoteFairly straightforward, comes with a lot of consequences.

We should stay in contact on developments on this program.

Yours Faithfully,
Magistrate Sephidra Niridhe

#2
Correspondence / A report for the legates
November 13, 2023, 09:10:49 PM
[Four copies of the following letter is delivered to the Palatial Pyramid and the Krak des Roses and is marked to be received by the following people: Legate Marcellus Seanus, Legate Domhnall Guivarch, Prelate Nasreen Shabani, Acolyte Narwen Alendiel. The letters are written by hand in a neat and elegant script.]

Honourable Legates,

The text you are about to read contains the written account of Magistrate Sephidra Niridhe on her journey to the mountain fort of Tlonsiyya on the 11th of Subat, 7787 IY. The delegation for this journey consisted of the following people; Acolyte Narwen Alendiel, Magistrate Sephidra Niridhe, Scribe Bashir Khatara, Student Daoud al-Maaz, Magistrate Alejandro Benjazar, Ariel Hysair, Hamdan al-Hamdan and Apothar Mae Stern.

Before setting out we determined that we would pursue the following objectives:

1. Apologise and make reparations on behalf of Ephia's Well for the mistreatment of Tlonsiyya's envoys by the hands of Al-Sayyadin's Ast Ironbanner.
2. Assess the Nature of the People living within Tlonsiyya.
3. Assess the relationship Tlonsiyya holds towards Qa'im as a neighbouring settlement.
4. Establish a Friendly relation that can bloom into trade prospects.
5. Discuss their claim over the salvage of the well and investigate archaeological dig potentials.
6. Obtain access to their barge for troop transport

It is my belief that our expedition accomplished the first five objectives successfully. The sixth was abandoned as a preliminary request. And something we wished to post pone until relations were further developed.

As organizer of our trip, Narwen Alendiel had prepared for us a guide by the name of Watchful Gorl, from the Ferric Exiles. Normally residing within Ephia's Gutters. He guided us to a newly constructed bridge we had spotted earlier. On the south end of the Spindlebridge. From there we followed a winding path until we came to the canyon that contained the Hissar of Tlonsiyya.

Nestled between the high canyon walls we could spot a large and sturdy gate. There were signs the place had been an old fortress of sorts, built into the canyon itself. Upon entering we could see it for what it really was; A small fortress that had been built around a place a learning specialized in machinery; A Madrassa. And around the fortress itself were houses and slums of the labourers and  workers lived. A small market and a humble docks along the banks of the Edutu.

The city was notably fitted with madrassan coils, beeping machinery, large metal mills and metal components were visible within the workshops and markets. No place of the city had been spared such devices, and the whole population was either making use of this machinery or producing such machinery themselves.

To make the clear distinction here; the machinery was present within the city, but not within the people. We beheld no one with metal limbs, or otherwise people reduced to a construct as we have come to expect from Qa'immi.

At the gate we were pleasantly received by Zham Tal, Advisor to the Vice Chancellor. The vice Chancellor being de facto ruler of Tlonsiyya. Seeming to have been elected for life as part of the internal leadership of the Silver Madrassa.

Zham Tal explained to us that the fort was built hundreds of years ago by Sultana Zainab II, in the wake of her mother's work, Zainab I, the "Mother of Mountains". After using a form of geomancy on great scale.

He went on to say that the legend tells that she gave herself in sacrifice, to raise the mountains which house the Spindlebridge, to protect Baz'eel from the assaulting Qa'im. Her daughter then spent much to raise the "Hisar". Watch fortressess. Such as Tlonsiyya, Ghulati and Korumak. There are many more along the banks of the Edutu and beyond. Each watching the others. And many wars had been fought over them in the past.

I had asked Zham Tal if the displacement of the third legion from Korumak brought dangers to the Hisar of Tlonsiyya. He answered by saying it had brought some new dangers. But that the legions of Qa'im are much less interested in certain things than the Legions of Baz'eel. And the legions of Baz'eel, in turn, have their own particulars.

From this and later talks we were able to surmise that Tlonsiyya has roots in Baz'eel, but because of its unique geographical location to Qa'im, is forced to endure spies from both sides. But is independent in a manner similar to Ephia's Well.

Zham Tal went on to say that Tlonsiyya was a place of learning, as much as it was a home to their people. That they are an industrious people, Engineers, Mechanists who turn rusted salvage into wonders of motion and meaning. He gave as example their own Vice Chancellor, who is apparently a Horologist of some skill.

In regards to trade, Zham Tal specified they enjoy trade from both sides of the Edutu. And via the Edutu, to the Sea of Pearls itself. Apparently they imported fish food from Il Modo.

During the tour, we met a man on the street, Havanjar Skerak, who was very interested in news from afar. Hamdan handed him an Ephian Newspaper of his own make. I told him about the war between the Thousand Clans and the Lizardfolk Legions of Esam. Refugees Fleeing Banafsi near Qadira. This was potentially one of the spies from Qa'im or Baz'eel. The man appeared human however. And might have simply been a Waradim wanderer. Zham mentioned he was not local and a vagrant.

We were then allowed to view the tradeport. And beheld a curious trade barge called an auto-sail. It had a large metal propellor in the water behind it. Zham tal told us it consumes baublium, but has the ability to move fast and with more cargo than normal. And even upstream.

There was a security check within the fort itself. Performed by a metal defender. Some kind of modular construct humming on top of a ball of energy. We all passed inspection except Mae Stern. Who was called out for having 'unrecognized salvage' upon her wrist. I am not entirely sure if this was the Astronomer lens, or something of her own creation. I suspect the latter.

Shep Lenak, the attending technician, came to assist us and disabled the construct that was accosting Mae Stern. It fell into a thousand pieces by the single use of some remote device. But with just as simple a gesture it reassembled itself. After being reassembled it seemed to have lost its interest in Mae Stern. Zham Tal called the construct "The wonders of the Arteries, made manifest".

And with this we need to discuss the central feature of Tlosinyya. The Silver Madrass – the Machinery focused research institute – was constructed there because their Well is not a well that leads to water. After all, they are blessed by the mighty Edutu river, and have no need for water wells. Instead their well hosts a lift that leads into a dig site far beneath the sand banks. Likely brought up during the large geological shifts by Zanaib I.

The dig site is known as the Arteries, and seems to have a surplus of metal slag, old machinery and baublium. Similar to what we have found in the Dunes of Rust or beneath the Caliphal city of Al-Nasr beneath our own city. But seems far richer, and less plundered than the Dunes of Rust are. The city of Tlonsiyya retrieves all of its products and raw materials from expeditions into the Well.

Captain Ivoka Yjeso ushered us into the Silver Madrassa itself. Upon entering the entry chamber our senses were assailed by smoke and machinery pumping in the corners of the room. A large red carpet, and an ostentatious Elephant shaped shrine hanging above the man we soon came to know as Pakas Oruko, the Vice Chancellor.

Earlier, Zham Tal has told us that an ashstorm had rendered their temple to the Magi Idzu inaccessible. We could only see a barricaded series of steps leading to a cliffside in the canyon wall. Which had made me a little leery of religion in Tlonsiyya. And concerned that they may be falling to Pra'raji influences due to proximity to Qa'im. Finding that the metal elephant idol they worshiped was not familiar to me, did not help. But I am no expert on the worship of Idzu, the Scholar. And will delegate such worries to someone more qualified. It made me regret we did not have wheel clergy along with us on the journey.

As we began our meeting with the Vice Chancellor Pakas Oruko, our agreed upon speaker Hamdan al-Hamdan apologised for how their envoy was treated when they came to Ephia's Well. We offered a collection of gifts to smooth over this mistake and begin friendly relations. The following gifts were offered; 10000 dinar, private collections of Well Water, Literature, Cartographical pieces, Gemstones, Astronomer Artifice and Food sample from Mro Po.

A moment of tense stand off followed, until the Vice Chancellor laughed and said he would accept out gifts. His demeanour seemed to shift after Hamdam cleverly dodged the Vice Chancellors mention that the gifts were missing Ast Ironhammer's head. Calling him clever and gifted with his tongue. After this introduction, he shifted his tune, and began to speak to us on matters of trade.

We made it clear that we were not there to establish a trade agreement right away, as we did not have the authority to make such decisions for our city. But that we were inspecting and examining, and would be reporting our findings and offer our recommendations to our legates.

One suggestion he made stood out; we could purchase their turbines. To protect our refugees from the storms of ash, that linger outside our Shade. The other options being defences; automatons, cannons, or farm-equipment; methods of mechanical water distribution. Finally he showed us crates full of baublium, which were going for multiple thousands, he said.

I had asked the Vice Chancellor what sort of things Ephia could offer Tlonsiyya in exchange for the salvage, knowledge, machinery and salvage licenses they offer us. And Pakas Oruko listed a few things; Water, Food, Dinar, Labourers, information, schematics, scholars and engineers.

Finally the Vice Chancellor said individuals would be permitted to buy salvaging licenses and descend into the Tlonsiyya Well. To retrieve salvage on their own. Of course he would be taking his cut. But most of it would be gifted to the explorers. There were dangers however to such a prospect; silent gas, exhaust passageways, flooding, overloading energy arrays and automaton defences.

The Vice Chancellor also agreed to have a private meeting with Ariel's Consortium, to pre-empt state business, and deal with private business at a later date.

After such, we were dismissed and escorted out.

As a final piece of analysis, I will join myself with the words Daoud stated; That in presentation the Vice Chancellor seemed more interested in striking a deal, acquiring wealth and conducting trade. And did not seem like a scholar or a benevolent ruler. He seemed more like a stark reminder of what Ephia could be if a gold league legate would turn our heritage into an open machine market.

And yet, as a foreign power, with many innovations to share. There is a potential to put a selection of these machines to use to the good of the people of Ephia's Well. As long as we are willing to pay the price of dependency to the drug known as baublium.

For any further questions or information, feel free to contact me or other members of the expedition.

Yours faithfully,

Magistrate Sephidra Niridhe
#3
Correspondence / On the desk of Marcellus Seanus
November 05, 2023, 05:26:42 PM
Honourable Legate Marcellus Seanus,

Here is brief summary, of the court cases this week:

Sephidra Niridhe's Court cases

1

Accused: Rur Aksa
Victim: Sedhanna
Prosecutor: Anvari Lawcleaver
Civil Defence: Zain al-Saiba
Overseeing Judge: Magistrate Sephidra Niridhe
Date: Subat 3, IY 7787
Charges: Murder

Verdict: Three days of Conscription to the fourth legion

Reasoning: The victim was a necromancer who attacked the accused in the gutters. The accused defended himself in self-defense. But as a paladin of the headsman oath, he was forced to take the life of the necromancer he subdued. The accused was found guilty because this was a case of vigilantism. The necromancer did not need to die, and was supposed to be brought to the Garrison for the courts to prosecute. The reduced punishment is to accommodate for circumstances; He would have been innocent if he had killed, and not knocked out the necromancer in the din of battle.

2

Accused: Amadeus Bucket
Victim: Bashir Khatara
Prosecutor: Riordan Wulf
Civil Defence: Ariel Hysair
Overseeing Judge: Magistrate Sephidra Niridhe
Date: Subat 4, IY 7787
Charges: Assault, Unlawful Resistance

Verdict: 400 gold fine, tasked with removing the poop from the stockade.

Reasoning: The victim was struck with a flame bolt, causing superficial damage. A disabling spell was fired, but blocked by a ward. The victim bellowed that he would turn himself in, but just used that opportunity to throw a turd at the Jannissary. Was later captured in the Gutters. The accused showed little remorse, but the acts were more that of a prankster than anything that appeared nefarious. Punished as such.
#4
Honoured Students of the Esoterical,

I write you today because I wished to request the use of your lecture hall in the coming week. I wish to recount the tale of the recent war our city was embroiled in. And touch upon some of the consequences that still play out in our city today. As someone who witnessed most of the interactions between the Tonsured and the Well first hand, I will dive into the nitty details of what was discussed, and how our actions shaped the present.

I eagerly await your decision,

Yours faithfully,

Sephidra Niridhe


#5
Correspondence / Estellise Azimi
September 24, 2023, 08:36:30 PM
[The following short letter is left at Eagle's Mount, and marked for Estellise Azimi on the envelope.]

Apothar Estellise Azimi,

As requested by Zenitar Oro, I write you to inform you that I, Sephidra Niridhe, and Naelin Karstwen, are owners of an Archaeology license. Acquired on the 7th of Maribeh, 7787.

Yours faithfully,

Sephidra Nirdihe
#6
Correspondence / Legate Qari
August 23, 2023, 09:44:17 PM
[A report is left on the desk of Legate Qari by the Torchbearer Sephidra Niridhe, pertaining to the investigations of the Caliphal undercity. Search your discord pms.]
#7
Correspondence / Legate Marcellus Seanus
July 24, 2023, 07:25:00 PM
Honoured Legate Seanus,

As previously discussed, the proposal below requires your approval and be stamped so our scribes can see to its enactment. 

Proposal for relief & army supply.

Food, water and siege equipment will be required to supply our troops in the upcoming army. And to maximize the living convoy arrivals the war caravan will be leaving a barrel of water with a flag every mile the convoy travels between Nusrum and the lizard-folk legion. With the intention to inform and guide the incoming convoy, so they may make their way to Ephia with less casualties. The flags may help indicate buried water caches due to sandstorm activity.

Every mile a barrel of water will be left with a flag for the convoy to find. Every 10 miles a box of grain will additionally be left alongside the water. We will be prepare for a maximum of 40 miles.

Required assets for the Scribes to prepare:


The required caravans to move;
60 barrels of water (40 for relief, 20 for own army)
40 flags
4 boxes of grain (for relief, army requirements pending on army composition)
siege equipment



Yours truly,

Magistrate Sephidra Niridhe
#8
Correspondence / To Isotta
April 05, 2023, 09:33:41 PM
[The following letter is left at the Banda Rosa Fortress.]

Dear Isotta,

I was asked by Murphy to recommend her to you for her persistance,

Yours fatefully,

Sephidra Niridhe
#9
[The following posters and pamphlets are plastered around Ephia's Palatial Pyramid, the Souk and the Krak des Roses. Neat and organized, They are handwritten and have a distinct elvish delicacy to the writing.]
#10
Bug Reports / Multiclass clerics
December 28, 2021, 03:23:04 AM
The wiki page here (https://wiki.efupw.com/index.php?title=Item_Changes), as well as the update notes seem to imply that clerics can use wands and scrolls up to twice their level. But my level two cleric seems unable to use a level 3 wand (innate level 3: Cure serious wounds, caster level 5), and receives the message as below;



[hide]I'm also two levels of bard, in case that might be what causes the bug.[/hide]

#11
QA - Ring 95 - Tribe of the Thunderskull has various elements that are meant to reset if a second group takes the quest;
Barricades, gold piles, and most importantly, the golden muzzle.

But twice now have I done this quest in recent weeks and none of these elements seem to respawn.

This did not use to be the case.
#12
Suggestions / Replacing Ticker Shops
December 07, 2020, 02:00:14 AM
With the destruction of Ticker we lost access to a number of shops. And while some of them had counterparts in the Peerage, some convenience is definitely lost.
I would like and suggest that some some of these shops find a home in the Burgage or alike. Either with the same npc, who fled along with everyone else, or a new one more fitting to the locale.

Smoking Shop (Pipes, Cigarettes)
Custom Leather / Metal Armour Shops
The Prestige (Had a lot of items fit for prestige classes)
Morty's Box Shop (Varied bag types for merchants)
The Ticker options for Arcane Focuses (Grup sold these)
A Pawn Shop
A Bank? Or a shop that bought gemstones
#13
Bug Reports / A Gloomy Goblin Camp Quest
September 04, 2020, 01:24:27 AM
A Gloomy Goblin Camp Quest, now found in one of the new areas recently added, still counts as a planar quest in the QA. It also still drops Seam Slivers.
#14
Bug Reports / Merchanting error message
August 25, 2020, 10:28:51 PM
Whenever Isolde opens a stall, an Error message appears in the log.
It does not do this when other players open a stall. But Isolde has a lot more stock than most merchants.

#15
Bug Reports / Webber outfits on the 2th floor
August 24, 2020, 03:56:17 PM
The webber outfits on the second floor, that you receive by having a dialogue with one of the dummies (npcs) wearing them seem to be broken for the most part (Specifically, you cannot start a dialogue).  If that helps in fixing it, You can trace this back to when the Area was expanded to make room for the faction base. I assume all assets got copied, but they forgot to take along the dialogues?
#16
Bug Reports / Enemy Spanws - The Brute Leech Bog
August 16, 2020, 02:25:03 PM
It does not always happen. But on at least two occasions when I've done this quest, did the second last enemy mob only spawn when we were returning from the end, rather than before we reached the end. The trigger that spawns these is probably avoidable (If you follow a trail of lootable bags, specifically). Resulting in less enemies required to complete the quest, and opening up the possibility that enemies spawn right untop of the weaker backline.
#17
Suggestions / Defending the Glen - Fire Orb Spam
July 14, 2020, 01:45:19 AM
I understand this should be a tough quest. But given how many Hill Goblin Blazebringers spawn at the same time, all with the potential to do 40 damage each with this spell, I would like see either the number of Goblin Blazebringers reduced or the spell removed from their arsenal. I've seen them chunk down a 120 hp character with greater insulation up in one round, straight into the fugue. Because 5-6 of them targeted the same person.

This might also be solved by making Orbs touch attack and allowing concealment to block half..
#18
There are currently no spawn points in ring 86 t/m 80, nor does your spawn point automatically update to these new rings.

Please consider adding some!
#19
Bug Reports / 94 Teleportation Foothills.
February 06, 2020, 12:37:35 AM
Please merge the Foothills and Silverpike proper in ring 94 to a single Teleportation Area.
#20
Bug Reports / Free Whispers in 93
January 18, 2020, 10:49:35 PM
The Doorkeeper in ring 93 recognizes merchant guild members and lets them make whispers for free.
(The npc can be found in the most upper right chamber of the map "Rings - Chambers of the Doorkeepers")