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Messages - Halfbrood

#676
Suggestions /
November 24, 2008, 02:26:55 PM
I can't honestly believe that people max out the "thief mode" skills, simply so they can rob their companions blind... If people do this, I am disgusted. >:|
#677
Bug Reports /
November 24, 2008, 02:15:22 PM
This usually is a signal that there's been a major update to that area in the module, as Pup says.
#678
Off-topic Discussion /
November 24, 2008, 01:52:42 PM
You have such a scabby flat, Clucky.
#679
General Discussion /
November 20, 2008, 04:50:37 PM
scary ghost masks. woooOOOooOooOoo!
#680
General Discussion /
October 29, 2008, 10:09:08 PM
I think the server's focus, currently, is on building a settlement. This, I believe, would be a great step towards that goal. Kudos for the idea, petey. Get IG and make it happen.
#681
Suggestions /
September 26, 2008, 05:26:50 PM
I think this change has been discussed, but not implemented. Although, I think the concensus, last time it was discussed, was for it's implementation! I could be incredibly wrong, though.
#682
General Discussion /
September 20, 2008, 09:32:14 AM
Grizzled Seeker, {Bearded}
#683
General Discussion /
September 16, 2008, 10:49:46 PM
I'm really enjoying playing the new server. Despite having trouble sticking with a character for the first few days, due to disinterest, death and other such fickly forces, I've found my niche and am enjoying my current character immensely. The level of roleplay is excellent, the survival feel is brilliant and the ability to, truly, carve your name in the stones of history is definately my favourite thing so far! I can't wait until all the cogs start whirring. I'm especially interested in seeing the new DM factions that I (hope) are in the works!

Much good, aie!
#684
Announcements / Something that grates on me...
May 18, 2014, 09:14:08 AM
After returning to DMing after a short while away due to my computer problems, I've been noticing a common occurrence wherein people are abusing 'clickable' transitions throughout the module.

These clickable transitions are there to avoid rampages from monsters in various parts of the module when they chase people who flee them- however, the knowledge that monsters can't follow you across them/through them is just the same as any other mechanical abuse of our systems.

Jumping back and forth through them, for example, is a massive abuse and will be met with deduction of XP. Standing on one side of a gap and firing arrows into monsters that for all intents and purposes should be able to cross due to a clickable transition is, again, a massive abuse.

Please don't do it...
#685
Announcements / Resting during quests
April 27, 2011, 11:59:23 PM
This has been happening more and more of late.

Please don't do this.

It's lame and against the rules and if you're seen to do it, punishments will be handed out.

For your information, this is in regards to leaving QA's mid-quest, resting and returning to finish with refreshed spells/abilities.

This also goes for DM quests in which you have not been given permission to do so. ALWAYS CHECK WITH THE DM RUNNING THE QUEST.
#686
Announcements / Dark clouds gather...
April 02, 2011, 10:25:40 AM
So.

Through a string of blackmail, backstabbing and power plays I've wormed my way onto the DM Team.

Whilst I get a hold of the controls, don't expect /too/ much from me. >_>

But, I shall be IG and watching and helping and slaying as soon as possible.

Keep rocking, brothers.
#687
QuoteThis character was created on Monday, February 1st, 2010 at 09:01:11 AM.
Since creation, this character has logged on and off 152 times.
The character has spent 8 days, 8 hours, 48 minutes, and 10 seconds online.

http://img715.imageshack.us/i/escapedfromunderda0002k.jpg/
http://img135.imageshack.us/i/escapedfromunderda0000b.jpg/
http://img692.imageshack.us/i/escapedfromunderda0003h.jpg/

Here are some random shots. Odd one out.

Harker was a Tethyran Tormite monster hunter, part of a wandering warband of Tormites who scoured the mountains and forests of a war-torn Tethyr driving monsters back to Hell.

Thanks to Ironmantle, and the rest of the Order, it still remains my favourite faction even past Spellguard (what!??!) but I guess that is just because Dan is a genius or w/e.

Thanks to those involved in yesterdays events even if I went down quick it was fun observing from subdued.

Bit of trivial, Harker was loosely modelled on Lord Derfel from Bernard Cornwell's Warlord Chronicles.
#688
Screen Shots & Obituaries / EFU:A THRILLER
February 21, 2010, 07:02:30 PM
NIGHTRISERS PARTYING ALL NIGHT, WHILE THE LIVING SLEEP.




YOU TRY TO SCREAM!
#689
Bug Reports / Coral Cove Key
January 27, 2010, 11:38:05 PM
In the Coral Cove QA near where the first batch of slaves are, locked away, there is a bag in which, I believe, a key should spawn to open the Gate to free them. However, sadly, it doesn't spawn! :(
#690
Bug Reports / Magic Eaters Not Hostile
January 21, 2010, 01:27:46 AM
On a recent quest in the Underdark we managed to get attacked by those damn dastardly magic eaters. At least, they appeared, but they just stood around leering at us until we attacked them. That is, they weren't hostile. Not sure if this was due to a DM mixing up Factions IG, or a Toolset error.