The Carvings of Göthi Sigvar

Started by Pentaxius, April 08, 2013, 04:08:21 PM

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Pentaxius

[These elaborate carvings have been etched on the rocky cliffs of the river Tear, near the tower of the Gods. The work features numerous depictions of foreign runes - as well as figures resembling ships surrounding a large tree. The work is fresh, as it is visibly incomplete. The bulk of the text is written in the common language]
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[COLOR="Silver"]To the Mistfarers of Aegir[/COLOR]
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Herein lies the knowledge of [COLOR="Silver"]Göthi Sigvar[/COLOR], bestowed onto him by the [COLOR="Silver"]Runefathers[/COLOR], compiled on this sacred wall for the lost souls to behold.

May it be the [COLOR="Silver"]Will of Aegir [/COLOR]that these truths will reach you, and will turn the tide of you fate away from the eternal fade reserved for you by the deceitful Mist – for it is not inescapable, if you choose to resist, and that one day - you may ascend to [COLOR="Silver"]Asgard[/COLOR].

Your soul was expelled from your mortal shell, and it was denied entry to the realm of the Gods above, and has dwindled down the branches of [COLOR="Silver"]Aevidraugr[/COLOR], and it has reached the Sea of Mist, [COLOR="Silver"]Mistheim[/COLOR].

You are now trapped in a realm of deception, where your memories slowly become warped – until you loose your sense of identity, and become part of a collective dream, which will falsely lead you to believe that you might still be alive.

This is exactly what the treacherous mist seeks, to assimilate you, to dissolve you – to warp you. Until you fade and become part of the mist itself.

Yet it is not your only foe – the Mist is battling for your soul, but so is [COLOR="Silver"]H’Bala[/COLOR], the Hagg Queen of Hexheim. Her grasp extends deeply into the darkest corners of Mistheim, where she seeks to corrupt what remains of you, to make it fall further – beneath the Sea of Mist, within the realm of the Forsaken dead, [COLOR="silver"]Hexheim[/COLOR].

Thus, this is the first truth you must accept.

You are dead.

Dead.

Only your soul remains.

Not for long.

Torned apart by the Mist, by the Defiling Queen.

Until it fades into the Sea.

Or enslaved into Hexheim.
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Pentaxius


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[COLOR="Silver"]AEVIDRAUGR, THE WORLD TREE[/COLOR]
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All the worlds beyond hang upon the Cosmic tree, Aevidraugr. The bearer of worlds predates the birth of man and of the Gods themselves. All primordial worlds reside upon it, tied to its branches and roots. Aevidraugr permeates every layer of existence. When your mortal shell gave up its last breath, your soul travelled down the sacred branches of Aevidraugr. For each of your deeds accomplished in the mortal world, a corresponding path of branches and roots channels your essence, until your soul has reached the place where you belong.

[COLOR="Silver"]The Anchors of the Realms [/COLOR]

In Mistheim, where you are presently trapped - Sprouts of Aevidraugr exist. These majestic trees are part of the whole. They are sacred and must be protected at all cost, for they are the anchors which maintains the realms upon the World tree.

[COLOR="silver"]The Gardian Avatar[/COLOR]

The sprouts of the world tree are protected by the Avatar, A gigantic Treant of immense power. Known by the Wandering souls of Mistheim as Marcail, It is he, the Guardian of Aevidraugr.

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[COLOR="silver"]THE SUSPENDED REALMS[/COLOR]
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[COLOR="silver"]ASGARD, the realm of the Gods above. [/COLOR]

Above the celestial canopy of Aevidraugr lies Asgard, the realm of the Gods. It is the gathering of Heroes and Legend, where only the most worthy and heroic of mortals are granted entry. River of divine mead flow down the streams of the mountains of Asgard ; Heroes and Gods train together in never-ending, glorious battles ; Maidens of unfathomable beauty perpetually sing and dance the glory of Men and Gods. Asgard is the realm of legends.

[COLOR="silver"]The Valkuries [/COLOR]

The divine messengers of Aegir himself, the battle-maidens are tasked with carrying the souls of Heroes upon the treacherous branches of Aevidraugr up to the Gates of Asgard.  

[COLOR="silver"]MISTHEIM, the Sea of Mist[/COLOR]

The wretched realm of Mistheim is the Land of deceit. It is a place of endless trickery, of perpetual deception where most of the souls are trapped. Mistheim devours you from the inside, slowly stripping away your memories and your identity - replacing them with and endless stream of lies, until you forget you who were, and you forget you are dead. You are but a mere puppet for the Mist, and slowly but surely - it will weaken you, until you fade into non-existence, your soul dissolved into the Sea of Mist, forever.

[COLOR="silver"]The Crown of Mistheim[/COLOR]

Mistheim's will is presently unchained and the Mist seeks oblivion of all sentient souls above all else. None can extinguish its thirst. None, except perhaps the bearer of the Crown. Countless legends abound about the Kings of Mistheim, and how they can temper the appetite of the Mist, allowing for all the wandering souls to remember who they were. When the Mist knows no King, it is a time of peril and threat. A time foretold by the Prophecy of the Runefathers - the Crown is to be found if the [COLOR="Silver"]Ragnark[/COLOR], the great collapse of Aevidraugr, is to be avoided.

[COLOR="silver"]HEXHEIM, the domain of H'bala[/COLOR]

The cursed realm of the cursed dead - where only the worst of the worst are shackled and enslaved to suffer endless tortures and disfigurement of the soul. Hexheim is the realm of pestilent thralldom. It is ruled by H'bala, the great defiler. [/tface][/COLOR]