It makes little sense that a weapon can be damaged by hitting a rock yet not repairable by the blacksmith npc or even by using a Whetstone.
It makes even less sense that people can hit metal or stone enemies and not have this happen.
In the interests of consistency, all hard substances should cause this or none and it should all be repairable.
It makes even less sense that people can hit metal or stone enemies and not have this happen.
In the interests of consistency, all hard substances should cause this or none and it should all be repairable.