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Messages - DeputyCool

#1
Announcements /
September 24, 2014, 08:25:00 AM
Late in the night Director Abala Quickfeet announced that the wanted criminal, Aracknar Blackgem,  bandit and kidnapper, had been captured. Blackgem, wanted for terrorizing the city with his banditry and the abduction of more than one Director, was handed over to the Director, though few know by who.

What followed was a short affair, with the Director executing the dwarf herself in Freedom Square. Blackgem is said to have been somewhat mad during the event, proving himself once and for all the greatest creature of avarice seen in the city by conning a man out of two-thousand gold even while he awaited execution, only to throw the money in the air and let it surround him as he was beheaded.


The people of Sanctuary rest a bit easier, knowing they no longer have to clutch their purses quite so tightly.
#2
Announcements /
September 09, 2014, 06:30:09 AM
The people of both Upper and Lower begin to notice a larger than usual number of new arrivals, numbering nearly three dozen. They trickle in and out of Upper and Lower, meek and emaciated. When pressed about where so many of them came from, so suddenly, they relay a frankly bizarre tale:

A group of perhaps a hundred people sheltered in an abandoned surface city, living out a frightened and impoverished existence in the harsh surface environment, were found by would-be drow slavers. After weeks in the hands of their new masters, an eclectic group of misfit saviors arrived. Many speak of a man who glowed with a heavenly light, of a woman with devilish purple eyes, or of a strange (and perhaps insane) lizard-creature. Still others speak of the more relatable human and elf mages who seemed to speak for the group of freedom fighters. Still, the common element becomes clear: each of the former slaves praises the group calling themselves "Sojourners" for liberating them from certain death.

Most of the refugees, after purchasing supplies with coin provided by the strange planar travelers, return to the hidden ship to dwell with their rescuers. Some refuse, however, saying that the membership policies of the Sojourner's are too lax, and that while grateful for their assistance, they could never dwell amongst such freaks.
#3
Bug Reports /
September 04, 2014, 06:26:00 AM
This was the result of a misclicked DM tool which temporarily enabled languages within that specific area, as far as I can tell.

If it recurs, let us know but it shouldn't be a problem anymore.
#4
Announcements /
August 12, 2014, 04:06:07 AM
Several hours after strange noises and vibrations were heard within Lower Sanctuary,  the curious denizens of the Sanctuary Below begin to find out the cause. Rumors trickle from person to person,  most swearing they heard it directly from a talkative off-duty Sojourner.

After weeks of being docked, the Sojourner ship finally set out on a mission to seek new planes to escape to. Though they did not find anywhere remotely habitable,  the crew did witness a fearsome battle between two other planar vessels. Further details vary, as every teller has their own embellishments upon the fight,  but all accounts agree: The Sojourners returned with the bedraggled survivors of a ship called The Stardrinker,  a curious group of freaks and adventurers who, for now, seem forced to reside within Sanctuary.
#5
Announcements /
August 06, 2014, 02:09:57 AM
I've gotten enough messages. Thank you!

If you messaged me but haven't heard from me yet, I will get back to you soon.
#6
Suggestions /
July 08, 2014, 04:58:31 AM
This is something that is being looked at currently, but could certainly be approached IC.
#7
Suggestions /
January 31, 2012, 09:01:42 AM
KillerB seems to have misunderstood, and thought a PC knocked you into bleeding, not NPC's. It sounds like this was an instance where you didn't do anything wrong intentionally, but where you just had to be corrected due to uncertainty over circumstances! I wouldn't take it so personally.
#8
General Discussion /
January 27, 2012, 01:20:23 AM
I think this can safely be said to fall under the category of mind how you play, and let the DMs do the regulating. We will monitor peoples names; your only duty is to play! Let us worry about the administration.

If you have a specific complaint about how someones name is absurd, I suppose you should feel free to contact us! But trust that we will take players with ridiculous names aside and ask them to change them, if we find them to be against our vision of how PC's should name themselves. Theres nothing to be gained by decrying the failing state of EFU's naming policies.
#9
Suggestions /
January 25, 2012, 01:08:39 AM
I cannot say for certain, but I think that points 1 and 2 may already be how it works.
#10
General Discussion /
July 03, 2011, 10:20:04 PM
How dare that bastard RP with them, instead of letting them run quest circuits.
#11
General Discussion /
June 23, 2011, 06:10:34 PM
Hammer 1381, to be more specific. When you log in, you are provided with the date. We still don't seem to have updated the IRC clock.
#12
General Discussion /
June 22, 2011, 08:32:31 AM
The point about adding info on the Associations is a good one. I'll try to get those added to the Setting Information within a day or two!
#13
Off-topic Discussion /
June 20, 2011, 11:43:41 PM
what is this i dont even
#14
Announcements /
June 14, 2011, 09:48:09 AM
Rumor speaks of an elf claiming to have been present when the Transcendent Conclave attacked H'bala's tower, three years ago. He recounted the tale with great zest, and verbosity before a growing crowd. As he neared the end of his tale the former Ruby general turned Consort of the Conclave, Drexia, stepped from the shadows.

He demanded the Elf return to the Floating Enclave, now above the desert, to confer with the Oracle after his prolonged absence. The Elf eagerly obeyed but as the pair exited the town square, one man jeered the Consort, insulting the Oracle and laying the fall of Nebedzznos at their feet.

A short duel is said to have followed, at the end of which the Consort snapped the neck of the man, stating that the Conclave would brook no insult to it's Oracle. He and the elf departed, to a stunned and angry crowd.
#15
General Discussion /
June 13, 2011, 10:13:51 PM
The lead in from 1 to 2 was largely the same in terms of length and difficulty, however in the transition from 1 to 2, you had to go up the Way which was difficult and arduous, where as 2 to 3 was relatively easy by comparison. That's what he is referring to.

So, as far as comparing it to the way, the way killed as many PC's as the end plot did. <_<