House of Healing

Started by Yamo B. There, July 16, 2014, 10:18:57 PM

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Yamo B. There

HOLY COW! Do you remember this bunch of badasses? Have you been kicking yourself because you were too foolish to get in on some of that sweet healing action? Well, now's your chance to fix your silly mistake, because all their dreams were realized, and so can yours, in the...

HOUSE OF HEALING
It's not dead!




Do you enjoy:
  • Hiding behind the frontliners with 20 pounds of plants and saving every group from their own stupidity and lack of preparation?
  • Misinterpreting Wikipedia articles for historical inaccuracy and pretending you know what you're talking about?
  • Inserting yourself into conversations you shouldn't be privy to on the basis that someone involved is hurt?
  • Waging a holy / intellectual war against all sickness, disease, and spooky undead curses?
  • Teasing people with a fear of needles or other sharp objects?
  • Dangling hope in front of characters with missing limbs?
  • Being made redundant by consumables?
  • Making said consumables?
  • Being holier-than-thou?
  • Never getting paid?
  • Playing doctor?
  • Leeches?
Then the House of Healing might be for you!


So what do they do?
They heal people! Spells, wands, potions, plantlife, bags of oregano and other assorted herbs, hideously sharp knives; if it's capable of removing some negative condition or making HP go up (even if it's just pretend), it's the House of Healing's bag. But beyond just wasting your own money for the benefit of others, the House of Healing also researches the hell out of whatever terrible malady threatens to undo all of civilization from month to month, and occasionally advocates for making the lives of the thousands of poor bums in Sanctuary less sucky.

Wrestle with your terrible moral obligation to heal the sick and the danger of running around in Lower where everyone wants to murder you! "Accidentally" kill people you don't like in botched operations! Be the nicest guy in a creepy bird-faced plague doctor mask! Play God with the lives of everyone in Sanctuary, choosing who gets to come back from some horrifyingly deadly operation on the surface and who gets to ooze on the back of a Scrivener as they're hauled into the Mausoleum for the last time!
Throw your weight around in the political arena by painting others as uncaring jerks who spit on thousands of voters! Cure cancer lycanthropy the Withering the common cold unspecified disease! Promise the ever-increasing list of PCs with missing limbs that medical science will one day have an answer for them!

But, uh, mostly just patch up boo-boos.

Who can join?
Who can't join? Jerks. The House of Healing has room for a huge variety of concepts, and they don't even have to involve a bucketload of Heal skill. Far from being a bunch of Clerics standing around discussing the most efficient way to cast Cure Serious Wounds, the House can play home to herbalists, alchemists, midwives, combat medics, proper surgeons, blood mages, crazy wizards obsessed with growing new limbs, and even just a bunch of really smart guys who hate disease but otherwise aren't qualified to prescribe aspirin. If your PC wants to fix people, they'll probably fit right in.

The best part? In most cases, you can still be part of another institution! The House has, either in the past or currently, had members of the Wayfinders, Watchers, and the Scriveners on its roster. You can have all the adventure and excitement of those venerable groups PLUS the crushing responsibility and tedium of regulated medical practice. Wow!



Shoot me a PM here on the forums, a whisper in-game, track down a House of Healing PC (like Aden Connley), or just post a letter with interest, and we'll talk.

tinfoilhat

Glad this is still going. There's a lot of interesting things that can be done with the concept, and you have an excuse to go basically anywhere to keep people alive!