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Messages - Aefar

#16
Bug Reports /
March 22, 2014, 12:12:46 PM
If you have -1 armor bonus (penalty) on armor, bracers work (negating the penalty). Is this intentional or bug?
#17
Suggestions /
March 20, 2014, 06:49:27 PM
If you have str+dex 6, tumble 5 and climbing 10 and no armor check penalty, you are the best climber on the server (why not roofrunner rough, well trained fighter or barbarian from mountains?), because you can climb without any claw with risk only if you roll 1.

Clumsy and fat monk with high wisdom and lore, with no tumble, climbing, and low dex, shouldn't be the best climber.

I think that only automatic fail reduction can be any improvement, which is not intended, because it was really many times said in other climbing suggestions. But I think that the damage was balanced to consider total HP, because sorcerers don't die now (or I am simply lucky :) ).
#18
Screen Shots & Obituaries /
March 19, 2014, 07:28:35 PM
Thank you, team. This is really cool and kind from you ;)



#19
Screen Shots & Obituaries /
March 08, 2014, 06:47:40 PM
She is immortal... she is not dead, she is thrall :)
#20
Screen Shots & Obituaries /
January 28, 2014, 05:52:22 PM
Disturbing gentleman practicing forbidden art. This character brought many moral questions. It was fine.
#21
Screen Shots & Obituaries /
January 28, 2014, 05:50:24 PM
Nice character.
#22
General Discussion /
January 22, 2014, 05:36:31 PM
Quote from: Damien;370126A character who doesn't want to become a thrall but you do because you think it'll be a good story arc is silly.

Of course that this is silly. But it is not silly when DMs want to make several thralls from other players (because NPCs are making hunt for new thralls, for example). And I believe that they really choose appropriate candidates from trusted players. Everything what I wrote was about the communication with DMs, not about what I want (it was an example).

I tried to explain my view an my thinking which is causing, that I mostly find my own way rather than write DM, because I am not sure, how to aks.

Should I write DMs that I am prepared as their partner to help them and that I am able to play my character even if something unpleasent happens to her what is totally changing all goals and original concept? I am quite sure that they do not allow all players to play such thrall. How it works? Today it can be thrall, another day it can be slave or main investigatior of sanctuary. Whatever DMs need and want players to help them and use to that actual characters. In both, positive or negative way.

I am not thinking like a player, but like DM. And in EFU context I am not sure how I should communicate because I see many variants of future development and many points of the development of the story. And as a player I do not have enough information. I understand application for new character which is involved in any plot. But I do not understand how to get involved already living character other way than IG. What should I write DMs? After all, they can involve my charater into anything what they want so there is no need to write them anything, is there?

I got from Sternhund such feeling: If you do not write us, do not expect that we involve you. But I expect it. So what should I write? (Of course, I am very involved at the moment, but I didn't write DM anything. And my application was approved because it was earned in game.)

I am not complaining. I am unceirtan.

I cannot write DM

Quote from: Sternhund;370028"Hey, I'd like to do with your plot, what do you think?"

because I do not have enough information. But if my character is suitable to be involved, I would like to tell them: "Do whatever is needed, I will play a role whatever happens. Even if the character looses its free will and even if it will be unpleasent for her. I will enjoy it if it will bring joy to other players and if it helps to build strong story."
#23
Screen Shots & Obituaries /
January 22, 2014, 02:27:54 PM
Really nice.

P.S.: Once will end my own story and there will be another screens which are missing here ;)
#24
General Discussion /
January 22, 2014, 01:08:27 PM
This is my jubilee post number 100, so I am trying to give some value added to it.

As Sternhund posted his personal view as a DM, I would like to post my personal view as a player. Many of you should experience that otherwise, but perhaps some of you have the same problems and I think that it is fine when DMs know about our problems too. And perhaps we can together find any good solution.

Hopefully you will understand my english even with many mistakes.

I found out that I do not like OOC communication when I am In game. I like some level of immersion and there is nothing more disturbing than having next window with IRC where 99 % of communication are unrelated bullshits, even in special faction canals.

I do not like much tells, but constructive short tells or kind greetings from friendly players (not necessarily characters) are appreciated.

When there is DM event for your faction, there is often no information at the forum. PCs are coordinating themselfs at IRC (which I do not like) and I consider such information as a metagame information in fact. Tell is metagame information too. But if there is no sending system - or the faction wants to make their actions secret, you cannot involve without a metagame information (tell or IRC). Of course, events posted on forum (general or faction) work fine.

But I waited several times in faction main area for others  (or I was not far away - fishing, scouting... doing usual things which players usually do while playing lonely), because I saw others online, and after several hours (!) they came from an even and plot (and I was online earlier than the others). This was really frustrating. Since that time I am asking using tell to ask, if there is something happening, but I do not like it because I do not want to bother them. And still I feel it like a metagame information.

I do not like poking into DMs if it is really not necessary. I hope that if they are involved into my faction, they read faction forum and my personal characters notes and they know me from the events - so they are well informed. So every initiative comes from me IG (only one exception are personal character notes where I am defining major developments of my character which is appretiated).

I do not like involving into the plots with new characters with no history really played IG (like direct creation of spellguard agent, watcher, rebel). I assume that such apps wouldn't be approved for the same reason why I do not like playing them - such characters are usually too theatrical, artifical, convulsive. I think that characters made for purpose (like becoming a watcher, agent, ordinant, steward) are mostly unbelievable and unnatural.

And this is the main point of what I want to say. If I play character in the part of world where is now running no actual wave, I cannot stop it simply, because new major character needs:

1) New IC development as a newcommer
2) Creation of own opinions on sanctuary (or other environment) according to the psychology and history of the character
3) Creation of new goals (which I believe cannot be known in the point of character creation - that is why i cannot never make an app for the races which need an app, because one part of the application are goals, which I cannot know when the character is comming into a new environment, has no friends and no enemies and all goals are in progress, there are only dreams, wishes, expectations, psychology and history).

After this process, which usually takes several weeks or months, the wave can migrate from upper to lower, where I left my old character because there was no wave... and for the time I played second character I lost many contacts and player faction events.

So I would like to ask?

Which way is right:

IC proclamation and self promotion trying to become a part of the plot or OOC contacting DM? (Or Both?) And if I should contact the DM, how? Should I only announce DM my interest or should I suggest a way how I want to get involved? Would I get any screenplay from DM what should I do to get involved or is everything on the free will of my character?

There is often another one problem - at the beginning I often only know that "something" is happening. I do not know any particulars. So main goals are created after I am drawn into the event. So the wish often is "I would like to be involved, I am sure that I can play my role well, but I cannot specify any goals until I get more information, and I cannot get more information, until DM involves me into the event.

One expample for all:

I have a character and I want to play a thrall. But I do not know, who can enthrall me (mostly known is Ormulax, but there are many more NPCs). I do not know anything about the goals of such NPCs and DM factions and my character doesn't want to be enthralled (so the means of her enthrallment should be as a result of some loss after some struggle). And... to have it tasty, I do not want to have my character enthralled, but i would like to challenge the enthrallment if the events touch that theme and I am prepared to play my character in such state.

So I feel my character as a good partner for DM as a potential thrall, but untill she is enthralled, I will do (naturally) anything to avoid enthrallment.

In that way I make my character available for DMs to use it for anything what they want in the name of good story, plot and point. But do they know it? Should I tell them? And I want it as a result of my actions, not as a pre-written screenplay. Is that alright?

Uf, there are many problems and many questions, but I needed to ask one day ;)
#25
Bug Reports /
January 21, 2014, 05:13:57 PM
I have had similar experience. It is not climbing bug, but dexterity bug. AC, climbing, everything is like if you had dex 3, but in your sheet you see dex alright. It happens rarely and relog fixes it.
 
One of possible causes: http://nwn.wikia.com/wiki/Entangle_(spell)
#26
Screen Shots & Obituaries /
January 16, 2014, 05:37:57 PM
It was really tastefull!
#27
Suggestions /
January 16, 2014, 05:33:08 PM
Is there failure on 1 when using ladder? I think that there should be much smaller probability of fall than when climbing without a ladder and rope.

My suggestion is removing it from ladders. And the sorcerors has to find strong warriors who can carry their ladder ;)
#28
Suggestions /
January 09, 2014, 09:58:37 PM
There are simple ways how to avoid both - negative energy and wounding. I always considered the first part as easy and the second part as a bit challenging at the end.
#29
General Discussion /
January 08, 2014, 12:54:38 PM
In my opinion, every system has its strong and weak sides... and in all systems a natural balance creates.

More often dying characters have access to low lvl quests and are wealthy and well supplied. Higher lvl characters usually need every rare coin to buy supplies and all the time they live in feeling of lack.

If you make the low lvl quests limited, you are punishing long living charachters. Higher lvl characters can reach these quest at the beginning. After half a year, they die several times on DM event and use all their supplies... and now they are without a chance to get back... they cannot make quest for XP and cannot get gold from it. (The natural balance will perhaps cause, that they could only kill other wealthy low lvl PCs to get their supplies and gold :twisted:)

Every change will have long term and quite unpredictable consequences (like in real economy) and the first sight solution need not be effective at all. I do not believe that any restrictions will lead to better system. Who wants to find a way how to loot the system as much as possible, he will always do it... and those who want to make other things (roleplay), they will always be a step behind (in wealth). On the other hand, they have usually better social status, DM support and so on...
#30
Suggestions /
December 28, 2013, 02:12:04 PM
I like this risk... this trying and creating possible retreat or special strategy, if the hook horror is stronger than I assumed. There is something thrilling and exciting in it. My suggestion would be vice versa. No "Behemots", no "Sword" Spiders - simply spiders and Umber Hulks - and maximally another model.