Goar's Rest Prelude Discussion, Organization, and Bios

Started by Howlando, March 25, 2014, 11:24:46 AM

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Ebok

Depending on whether there is enough forewarning, I will actually roll something up for this. This would be a main character, provided it survives and isn't crippled to the point of no return.

Rogue, Male, Jeromy McBlatt, age 17
A gangly youth, who gets into everything and is known for agitating conflict both within and without the household. Whatever he is doing, it's pushing the boundaries. His mother and father were both killed by someone in the McGlitts over some truffle or another. He was taken in by others in the area, but was never quite right by anyone's standards. Just a little Odd.



I'd like his alignment to be random as well, if you'd would be so kind.

Just keep in mind that rolling between a 6 and 16 means every single character is going to be worse off then any regular character, and as such their lives are going to be MUCH harder, possibly even unplayably so. The average for a hero character is 13. The average for worthless peasant X is 10 or 11. A 6 to a 16 means the average will be 11. These rolls would need to be extraordinarily lucky to be half as good as anyone else.

You should have someone double check mass rolling, as I've seen it bug out majorly before. It would be rather odd if everyone always rolled the same number, or if the numbers turned out to be otherwise not random.

Howlando

Very bad rolls and stats for this inbred pack of mongrels is to be expected. I expect that one or two PCs in the group will have much better than average stats, though, with perhaps one or two major outliers.

It's something different, for sure. I doubt many PCs will last long but it's proving to be amusing so far to do the stat rolls.

tala_kai

Horace McBlatt

"Ha! When -I- was your age, we went to kill orcs-no. They were -Dragons-. Fifty of them at a time! We didn't stay here working on this fields and farms. We made a -difference-. Those damn McGlitts also helped slaying the Dragon- No, they were -Demons-. yes. Hundreds of them. Err but then those McGlitts bastards did what they did. Damn McGlitts!"

Horace is a 90 years old man, just sitting and ranting on his wooden chair to any unfortunate soul who passes by near his house and has to listen to his endless stories about his youth. From all the stories it's actually pretty hard to understand if indeed he did part of those things, or is he just a terrible liar. Most folks, from both families, probably can't wait until he'll kick the bucket, although as he doesn't really have any worthwhile property, except for a collapsing house, none will see any profit for it.

(class: fighter)

el groso

Quote from: el groso;378867Arny "Ears" McBlatt

Arny 'Ears' McBlatt has always been a strange kid. Growing and maturing in a much slower rate than the other kids, always bullied and made fun of for being so clumsy and having "fey", 'knife', 'dagger', what-have-you ears. Until today, his paternity is contested, bringing some shame to his also disgraced mother, who is accused of flirting with creatures of the forest. Arny is clumsy to the point of tripping on his own feet, but learned to survive and get some space in the family by being useful somehow with his smarts, fixing things, reading a lot, being quiet and learning how to ignore the ostracism of the others. His mother claims to have gotten pregnant magically by the grace of gods of nature, and says he's been blessed with magical health. He sometimes likes to take long walks in the woods, probably hoping he can meet his father.

Half-elf, rogue.

Frenzied

Tugfork McBlatt

Tugfork is the McBlatt family alcoholic, spending most of his time hidden away in the woods distilling whatever he can put in a giant pot.

Mortui

Jorn McBlatt

Jorn is a pretty average peasant that can't really control his temper and isn't the smarterest. He likes alcohol, and cows.

Barbarian.

Divine Intervention

Donnegal McGlitt:

He left the village of Goar's Rest as a young lad of sixteen, seeking fame and fortune in the service of mercenaries.  He returned just six years later sporting terrible wounds, including a missing leg, arm and eye.  To hear him tell it he fought in a great war, though the location of this heroic conflict seems to change as often as his retellings.  In a community full of cheap hooch he turned to spirits to numb the pain of his wounds, and resorted to violence as a means to dull the shame of his inadequacies.  Suffering from a hair trigger temper as a result of his head wounds, it is rumoured that he killed his own wife and dog, when they were found savagely beaten outside of town.  A bitter veteran with glory days now long past and in his fifties, he is fat, angry and brutal.

Class: Barbarian.

Goatman

Harvey McBlatt:

Harvey's mother was a sullen and moody thing, and when a passing drifter took her heart and left her with child the village elders and wisefolk all said he'd not last the term.  Stricken with grief, she fell into a queer fit, withdrawing from her chores and refusing to speak of the child; some of the kinfolk whisper that she took to the woods often then, when the pale moonlight lit the dales and weird and cruel things cavorted in the night, and locked herself away during the daylight hours, babbling quietly to herself.  When the child was born, a sickly and shriveled goatish little thing, she gave him the name "Harvey" and spoke no more.

 Frail, perpetually sickly, and possessed of a keen and caustic wit, Harvey has mostly kept to himself for his twenty-odd years... and that suits his kin just fine.  Some of the more superstitious residents swear up and down that the boy is strange, weird, unclean, or plain unruly- and even the most skeptical find it hard to explain his midnight sojourns amongst the moonlit dales.


Class: Sorcerer

TheShadow

Morey McBlatt:

Perhaps, just perhaps, one of the more useful McBlatts, Morey was largely left alone in her childhood, as long as she did her( and usually her brothers,sister's, and occasionally her parents) chores. Then Puberty hit, and she become the target for her older brothers... interests. She, being disgusted but having no other options (Because seriously, no one wants to go near the /mcglitts/) she left the house often to escape them.... That's when she finally took a notice of Arny. Taking a interest in him she attempted to follow him through the forest, picking up some skills with hiding and sneaking along the way, or just being extremely lucky not to be caught.

Class: Ranger. Age: 17. Race: Human.
Forever in the Shadows, yearning for the Light.

Aefar

Hyeronimus McGlitt

Older, rude and grumpy "black sheep" of the family. He lived half of his life out of the village (but not too far) in his small hut, hunting and working with leathers.
As a young man he quarreled with the head of the family and so he started his insulted life of half hermit, even though he attended reguralry village markets to barter his leather products for other stuff.
Children usually "strayed" near his hut (especially because it was forbidden among the members of McGlitt family), because they were very curious, but they often returned with bitten butts from the dog called Arhus which was as grumpy as his master. Of course, their parents afterwards usually enriched their butts with other bruises.

He is usually titled as "That old fool".

Class: ranger
Age: 53


RuinedDesires

Archibald McGlitt

One of the Younger McGlitt's, Archibald is a man with lust for life and a hatred for those who cannot climb up in the world. While he certainly is not a prime example of man himself.

A short man of 5ft 5, Green eyes and shaggy brown hair. He has always wanted to build something great though what that is when asked he has never known.

Class Fighter, Race-Human

player1

Quote from: el groso;378867Arny "Ears" McBlatt

Arny 'Ears' McBlatt has always been a strange kid. Growing and maturing in a much slower rate than the other kids, always bullied and made fun of for being more slender and having "fey", 'knife', 'dagger', what-have-you ears. Until today, his paternity is contested, bringing some shame to his also disgraced mother, who is accused of flirting with creatures of the forest. Arny is clumsy to the point of tripping on his own feet, but learned to survive and get some space in the family by being useful somehow with his smarts, fixing things, reading a lot, being quiet and learning how to ignore the ostracism of the others. His mother claims to have gotten pregnant magically by the grace of gods of nature. He sometimes likes to take long walks in the woods, probably hoping he can meet his father.

Half-elf, rogue.

efuincarnate

Neil McGlitt

A bit of a fixture in the McGlitt clan, Neil has a penchant for all things farming, as long as it requires brawn. Horse is lame, cannot plow the field? Go get Neil, he can pull it! (stats pending of course). Need a plow reworked on the anvil? Go fetch Neil!  When not toiling at some labor or another, Neil drinks.  Some say, too much, starts his day with a nip, and keeps on going until either the work or the drink puts him to bed.  

Age-late 30's
Class-Barbarian

Siren

Diana McGlitt

When Judith McGlitt held Diana in her arms for the first-time, after hours of painful labour assisted by her mother and cousins, she knew right away this baby would be her favourite; for starters, Diana didn't look deformed and showed no signs of mental anomalies. She went through childhood without growing hair on her legs, unlike her older sister, so Judith could only assume that her youngest daughter had everything to make it big in Goar's Rest. "If she can make it here, she can make it anywhere" she thought!

Diana grew up to be a shallow, conceited air-head, absorbed in vanity and her dellusions of grandeur. She started working at her uncle's tavern during her teen years, amusing inbreds by flirting with them while pouring their cups. She was socially gifted and enjoyed her role of teasing. Needless to say, her uncle's tavern thrived, as she kept the clientele coming back for more, a genuinelly stupid, naive crowd hoping to get lucky.

The Princess of Goar's Rest had it all to be the star of her pathetic little village, but then the end of the world came, threatening to crush all of her "ambitious" dreams and destroying everything she was working for...

Class: Rogue

veggiequeen

I have been trying to figure out the genealogy of the McGlitt's family and because of that I've decided to put together the current characters so far in a more meaningful organization, trying to infer possibilities of kinship.

Most of this stuff stands as suggestion and if you guys are inclined to, it would be nice to help me with filling out the info that it's lacking.

[hide="Donna Gloriana McGlitt"]The typical old, strange lady. Hypochondriac and maniac, Old Glory, as most know the senile matron of the McGlitt, always had strange affinities. Cats and other domestic animals would run from Old Glory, who cultivated an inexplicable hatred and suspicion towards the creatures. In the middle of the night, she would wake up in panic, calling her sons, grandsons and great grandsons that someone was spying on her while sleeping in the bedroom. She would complain about the soup being too hot or too cold, or randomly accuse it to be poisoned, screaming that the cook was trying to kill her. It has been like this since she was only a pretty innocent little girl, years having done nothing else other than worsen her manias.

Truth be told, Old Glory is one of the strongest of the family, outliving most of her younger relatives and managing to go on living up to her extraordinary 93 years. Nonetheless, she would not let a single day pass without complaining about a pain or supposed terrible illness that ravaged her poor old body, telling everyone that death was near her bed and waiting for the chance to demand her soul.[/hide]
[INDENT]Age: 93 Years Old
Married to: ? (most probably dead)
Mother of: ?
Grandmother of: Hyeronimus and Neil?
Great Grandmother of: ?[/INDENT]

[hide="Hyeronimus McGlitt"]Older, rude and grumpy "black sheep" of the family. He lived half of his life out of the village (but not too far) in his small hut, hunting and working with leathers.
As a young man he quarreled with the head of the family and so he started his insulted life of half hermit, even though he attended reguralry village markets to barter his leather products for other stuff.
Children usually "strayed" near his hut (especially because it was forbidden among the members of McGlitt family), because they were very curious, but they often returned with bitten butts from the dog called Arhus which was as grumpy as his master. Of course, their parents afterwards usually enriched their butts with other bruises.

He is usually titled as "That old fool".[/hide]
[INDENT]Age: 53
Grandson of: Glorianna?
Brother of: Neil?
Father of: ?[/INDENT]

[hide="Neil McGlitt"]A bit of a fixture in the McGlitt clan, Neil has a penchant for all things farming, as long as it requires brawn. Horse is lame, cannot plow the field? Go get Neil, he can pull it! (stats pending of course). Need a plow reworked on the anvil? Go fetch Neil! When not toiling at some labor or another, Neil drinks. Some say, too much, starts his day with a nip, and keeps on going until either the work or the drink puts him to bed.

Age-late 30's[/hide]
[INDENT]Age: 48
Grandson of: Glorianna?
Brother of: Hyeronimus?
Father of: ?[/INDENT]

[hide="Sebastian McGlitt"]For one reason or another (either justified or hilariously ill-considered, depending on his stats,) Sebastian was considered one of the favorites of the McGlitt family patriarchs. He insists on looking prim and proper at all times and fights with a rapier he is either exceptionally skilled with or has no earthly idea how to use.[/hide]
[INDENT]Age: ?
Son of: ?
Brother of: ?
Father of: ?[/INDENT]

[hide="Carl 'Charles' McGlitt"]Despite the 'fortune' of the family affording them the ability to have their own family doctor, their physician was becoming older fast and they had to face the reality that one day he might be leaving them for good. As a result, they decided to send the young, but growing Carl to the city of Dagger Falls, to become the apprentice of a fancy city doctor in an attempt to get their own private physician, close by and cheap as it would be within the family! The McGlitts spend quite a bit of money sending Carl away to get a fancy education in medicine at the big city, and he appreciated the efforts but..

Carl always wanted a career in SONG! He spent much of his youth adventuring around the farm, singing with the birds and listening to the old folksongs. And when he reached the city he spend every chance he got to try and sneak his way into various drinking establishments or at least stand by the windows to listen to the minstrels song and music.

His efforts and education was wasted, as one day when he was left in his masters workshop he somehow managed to anger his god Tymora which resulted in him being cursed with terrible luck. Leaving him braindead, flearidden, flyattracting, dungsmelling and all around weak and sick. A seemingly terrible end for a young man whom once had a promising future. [/hide]
[INDENT]Age: ?
Son of: ?
Brother of: ?
Father of: ?[/INDENT]

[hide="Jerry McGlitt"]The quiet, slow, unassuming tavernsweep Half-Orc of the prestigious McGlitt clan, whose mother was tragically raped and left for dead by a Dalelands warband. Little-be-knownst to his contemporaries, 'our touched lad' Jerry's outward slowness disguises a hidden talent...[/hide]
[INDENT]Age: ?
Son of: Some Orc and some Dead Daughter of Glorianna
Grandson of: Gloriana
Brother of: ?
Father of: None (half-orc)[/INDENT]

[hide="Thelonius McGlitt, MIGHTY WIZARD"]The mightiest wizard in the village of Goar's Rest is Thelonius McGlitt. Unfortunately, that's not saying much. Most of Thelonius' power is derived from a significant amount of bluster, and even mere cantrips give him trouble, if he can manage them at all. The slightly more idiotic numbers of villagers in Goar's Rest, however, tend to gaze in awe as Thelonius makes handkerchiefs disappear and tosses about masses of glittering dust in an elaborate display of magical ineptitude, and that is quite enough for him.[/hide]
[INDENT]Age: ?
Son of: ?
Brother of: ?
Father of: None (celibate)[/INDENT]

[hide="Horas McGlitt"]Father knows, I am the future of our House and Clan. After all, who else is more brilliant and favored by father then me? The luxuries our family enjoys…is off the backs of McBlatt, yes…but it is our shrewdness in business and ruthlessness with blades that makes us better than their ignorant numbers! I also know… that purity of the bloodline comes from within! Perhaps in time, one of my sisters may recognize my spender, and compete for my attention and affection? Father would be so proud...[/hide]
[INDENT]Age: ?
Son of: ?
Brother of: Archibald?
Father of: ?[/INDENT]

[hide="Archibald McGlitt "]One of the Younger McGlitt's, Archibald is a man with lust for life and a hatred for those who cannot climb up in the world. While he certainly is not a prime example of man himself.

A short man of 5ft 5, Green eyes and shaggy brown hair. He has always wanted to build something great though what that is when asked he has never known.[/hide]
[INDENT]Age: ?
Son of: ?
Brother of: Horas?
Cousin of: Dianna and Donnegal?
Father of: ?[/INDENT]

[hide="Donnegal McGlitt"]He left the village of Goar's Rest as a young lad of sixteen, seeking fame and fortune in the service of mercenaries. He returned just six years later sporting terrible wounds, including a missing leg, arm and eye. To hear him tell it he fought in a great war, though the location of this heroic conflict seems to change as often as his retellings. In a community full of cheap hooch he turned to spirits to numb the pain of his wounds, and resorted to violence as a means to dull the shame of his inadequacies. Suffering from a hair trigger temper as a result of his head wounds, it is rumoured that he killed his own wife and dog, when they were found savagely beaten outside of town. A bitter veteran with glory days now long past and in his fifties, he is fat, angry and brutal.[/hide]
[INDENT]Age: 22 years old
Son of: ?
Brother of: Diana?[/INDENT]

[hide="Diana McGlitt"]When Judith McGlitt held Diana in her arms for the first-time, after hours of painful labour assisted by her mother and cousins, she knew right away this baby would be her favourite; for starters, Diana didn't look deformed and showed no signs of mental anomalies. She went through childhood without growing hair on her legs, unlike her older sister, so Judith could only assume that her youngest daughter had everything to make it big in Goar's Rest. "If she can make it here, she can make it anywhere" she thought!

Diana grew up to be a shallow, conceited air-head, absorbed in vanity and her dellusions of grandeur. She started working at her uncle's tavern during her teen years, amusing inbreds by flirting with them while pouring their cups. She was socially gifted and enjoyed her role of teasing. Needless to say, her uncle's tavern thrived, as she kept the clientele coming back for more, a genuinelly stupid, naive crowd hoping to get lucky.

The Princess of Goar's Rest had it all to be the star of her pathetic little village, but then the end of the world came, threatening to crush all of her "ambitious" dreams and destroying everything she was working for...[/hide]
[INDENT]Age: ?
Daughter of: ?
Sister of: Donnegal?[/INDENT]