Sending system price change: feedback

Started by Bobbybrown, January 26, 2019, 09:21:51 AM

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Bobbybrown

I do not support this in the slightest. When i planned this concept, this wasnt even suggested at the time, and i knew it was going to be difficult, now i am fuming.

QuoteAttention people of the City of Rings, I am Lady Soppira, Wizard, Scholar, and Doctor. I come to speak to you once again, many events have happened in the last week or so, none of which alleviate the despair and pain in my heart at seeing those who are ripped from their homes and lives, trapped within this unforgiving place, and the bloody conflict between the peerage with the crownles

Quotecitizens of tinker growing worse. As I continue to offer my brewing services at cost, crafting wands as well, and offering my medical skills to the sick, injured, and dying no charge, I seek those of like mind and purpose to join my in my quest, to help us find some peace and harmony in this place, please seek me out and let your voices be heard!

That, cost me 100 groats, because my character is so long winded, and passionate, she speaks enough that it cant fit in ONE SENDING, and i am not going to try and work around the system, and have someone else speak for her, just to avoid the huge pricetag, that i think shouldnt be there in the first place, this stifles some creative worded PCs, if this was meant to stop or discourage sending wars and banters back and force, outright ban those instead, i do not think this is an adequate solution if that was why this was put in place, and it sure isnt making the server more fun in my opinion.

TsunamiWombat

Stop selling potions to adventurers at 0 profit and instead focus on raising money for the actually poor and needy

THAT BEING SAID, I actually agree - sending wars are just a part of EfU; and basing sending cost on level and server occupancy is a bit arbitrary. Is there anyway to scale it on a charisma check, like having low charisma used to get you shut out entirely for maintenance? Instead it can cost more.

Sem

I quite like the change. It's an awful cut into the pocket of level 5+ PCs for sendings and quite frankly I don't think it should be reverted. There are many opportunities to acquire wealth in game, and if you -really- want to get screeching done over the sendings then you're just gonna have to pay and think about what you want to say more.

Does what you have to say even need to be done over a sending? Can you not just make a flyer or post and put it up in the forums instead?

Bobbybrown

Well it depends on your goals and what you seek to do, i am actually trying to do something i have never done before, and this is making it very difficult as an uneeded and unexpected change, also, for a lot of PCs its still somewhat difficult to actualyl get that kinda gold, and part of the problem is i had to split that sending in half, so i had to get charged twice, if not for the text limit i might not be AS annoyed with this change, and i have seen the text limit in NWN be circumvented, but the examples i have seen are external means. I still do not agree with this change in the slightest, and think it should be scrapped as it will hurt some creativity overall i feel. I am trying something new with this concept because its an entirely new chapter, and this is really making me feel like its not worth it, specially if this stays.

Glyph

I wonder if a sliding scale based on frequency is possible or a better solution. I get also that it pushes people away from using the sending system as a crutch to push things rather than going out and RPing but 50 does seem a bit steep. Perhaps have them double  in price for each sending within 5 minutes of the last? something along those lines

Miscellanious

You know the forums exist right, bobby? You can literally make as many paragraphs as you want... right here. Make a poster - make a sign , drop letters in game. They cost less, look cooler, and will probably draw more attention.


Also - if gold is an issue, brewing at cost is a bad answer.

While i find the concept cool, being poor for giving out hundreds of gold in healing and the like, without donations in return, tends to leading you to be poor.

Seriously.

Cruzel

I don't think it's unreasonable  to make ONE follow-up sending cheaper (10gp? 5?).  It stops people from making huge long multi-sending rants, but if there's simply not enough room or their message gets cut off and they need to continue? let's be  far less punishing.


I don't have an opinion yet on  the actual cost changes but I think follow-up sendings can be addressed as a quality of life thing?

Random_White_Guy

As the patron saint of sendings and having spent fortunes on the craft I look forward to a leveled playing field.

Jokes aside though, on my beggar PC I made a small pleasant business as a town crier type PC. I'd run through the streets shouting about Duels happening or etc when a few PCs tossed me around 10 coins. PCs tend to hang out in a few areas, it doesn't take that long to run around, etc.  The only thing you really lose is the Discord crowd. Another time a Merchant paid me like 20 gold to run around the open door and beyond to bring in more customers.

Granted not all PCs at all times will be willing to jump around and do that kind of thing but there's definitely alternatives.
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[1:34 AM] BigOrcMan: RwG, a moment on the lips, forever on the hips

putrid_plum

People saying use the forums, well I personally prefer to use the forums as little as possible and keep things in-game.  So that's not really the point of the complaint / suggestion. 

I think 50 gold is pretty high a price but I would just find another method of advertising like shouting in the merchant square or pay a guy to yell around town for you.  I'd do that before I paid 50 gold!

Octarine

Rent a stall. "At cost wands and potions, and other charity"

When PCs come up, wall of text them.

Bobbybrown

The merchant messages are not a solution as its not just advertising a business, She is literally speaking her mind and looking to start a group of her own, but that is also besides the point, the forums are not for things that seek a more IMMEDIATE response, its for things over time, the merchant stalls are for selling services only, the sending system is specifically to make announcments and be heard, and that is also linked to discord so people who are there and NOT IG can see what is going on, if you cut that off, they are left out of the loop as well, i am at work during the week most of the game, and the DM shouts and sendings at least give me some idea of whats happened during the day when i cannot be on, so i know what to ask about when i do get IG.

HighGround

Keep the sending system as it is now.  It's such a breath of fresh air.  Sendings, as they were, were a crutch that far too many people relied on.

Pandip

As someone who poured thousands of gold in 10gp bursts for sendings and announcements and bickering wars and long overdrawn speeches... the current state of the server is so much better and I was actually happy to see this implemented. The first few days without sendings were actually quite cool; you had to actively search around for PCs you wanted to interact with and you couldn't summon a quest horde with one sending.

Ring 99 is not that big. It is very easy to bump into players. It is incredibly easy to get together quest groups with a little bit of walking between Open Door and Peerage Ward. Just last night, I had to separate 18 people into three separate questing groups because we got so many tagalongs. That was without making a sending. I can't imagine how chaotic things would be if, during peek hours, someone made a sending call for questing.

I don't see or understand why what your PC said in a sending is necessary to say in a sending. These are things you should be saying to other people, spreading through word of mouth and the prestige of your character. This is something that could have easily been posted in the Public Board forum. You could easily make a few coins off of brewing and wand crafting instead of doing everything for free. Hand out pamphlets. Have your character introduce themselves and tell their spiel. Go on "peacekeeping" missions in the King's Commons. Involve people. Do cool things. There is so much to do and so many people to do it with right now. I think making a sending is the least interesting way to facilitate this.

Sneakybeakyivdamke

My 2 pence,

The server was really, really, really lovely before they fixed the sending system. Honestly it encouraged people to gather crowds and spread their message or find others for the sake of work. I've always found them to be a bit of an excuse for covering metagaming.

Rather than magically say: "Quest train, get here now." or sending wars.

Garem

I strongly back the sending system change, but would love to see it modified. I'd much prefer an escalating price system. Like this:
First sending - 25 gold, second 75, third 150, fourth 250, fifth blocked.

This has an added bonus - actually saying something THAT long is exceedingly expensive, so one might be inclined to realize, "Okay, they just dropped 200 gold on those three sendings. They must really care about Issue X."

I wonder if there should be a "price reset" cooldown. Maybe an hour real time. Maybe a 24 hour/reset.

An "emergency mode" sending may also be useful for those RwG types out there who hit their sending cap but still need to play Lassie the dog.

I don't think much of the level-adjustment, it just seems odd. "The Open Door is under attack... quick, find a feeble-looking adventurer to make the call to arms! What do I look like, I'm made of gold?"