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Topics - Runic Saga

#1
Suggestions / Better Rewards for the Beginner's Arena
August 13, 2009, 12:25:51 PM
This quest is particularly hard, especially if you die, as it's a solo quest. You'll likely use a good number of potions too, unless you happen to be a caster PC. I would suggest that the reward be increased to something a bit more than 1-2 pots and 60 gold. Even on a L5 PC it's tough and likely to cost more than you gain.
#2
Suggestions / Sand Reef Boxes
August 12, 2009, 03:56:11 PM
Since this quest has been notorious for bugged boxes resulting from laggy players not using the close button, would auto-closing boxes like those on Wild Orcs solve the problem? The key could be on the Spider Queen, or even a weak troglodyte with the key could be added. The new update is awesome, but to ensure you get the *spolier*, it makes it even more important that boxes turn up.
#3
This started off an idea Dwarf players were kicking around on IRC for beer kegs and then portable minor buff/heal items to act as resupply points for PCs. It could be really cool for server invasions, staging posts on long quests etc.

The Alchemist's Fire Keg has the option of "light fuse" or "pick up" as a dropped item, and can be carried. Now, could that item or the Catapult Pack etc be adapted to provide stuff like:

Ale Kegs: Portable, droppable 50 charge items that spawns an ale into the user's inventory on use.

High Quality Tent: Places a Spawn Point placeable at the deployed wilds location. Should be expensive though.

Massive Purple Crystal: Deployable item, works the same as a Purple Crystal but only casts Cure Light Wounds (5) on touch.

Thoughts/suggestions?