Ah, the Level 3/4/5/6 Spell, a notorious bugger to balance because of that.
Currently it's kind of useless. PfX blocks Phantasmal Killer, Clarity blocks PhK and Colour Spray. It's just a super expensive See Invis. For a L4-5 spellslot, you may as well just quaff potions.
Suggestion: Treat this as a L4 spell, and balance it accordingly. It's hugely expensive as a L5, and only worth it off Animal Domain really.
This would let Clerics make Search checks, which are an incredibly common PVE obstacle in CoR. Blind-fight is a powerful feat, but 99% of melee and ranged PCs have that already. Which means granting it would be powerful, but only really for full-caster builds who want to hit with their melee and touch attacks. And for PvP or long fights, it is a buff, and can be dispelled.
Currently it's kind of useless. PfX blocks Phantasmal Killer, Clarity blocks PhK and Colour Spray. It's just a super expensive See Invis. For a L4-5 spellslot, you may as well just quaff potions.
Suggestion: Treat this as a L4 spell, and balance it accordingly. It's hugely expensive as a L5, and only worth it off Animal Domain really.
Quote from: 'True Seeing'
Provides See Invisibility, Ultravision and immmunity to Illusion spells. Grants +2 Spot and Search.
SF: Divination: Adds +2 Spot and Search
GSF: Divination: Applies to caster as well as target, Adds the Blind-Fight fight if the character does not already have it.
This would let Clerics make Search checks, which are an incredibly common PVE obstacle in CoR. Blind-fight is a powerful feat, but 99% of melee and ranged PCs have that already. Which means granting it would be powerful, but only really for full-caster builds who want to hit with their melee and touch attacks. And for PvP or long fights, it is a buff, and can be dispelled.