Known Issues

Started by Howlando, May 11, 2017, 11:42:25 PM

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Howlando

This thread is for any kind of bug that is a known issue but may never be fixed. Feel free to add to it if you're a player.

Howlando

- Tribal Guardian Perk does not work 100% correctly with +AC properties on base armor
- It may be possible to access undesired armor models via going backwards with the NPC tailors
- Sometimes bartering items with a full inventory results in items dropping and getting stuck in the tile-mesh, forever unretrievable
 

Silence

- Summoned monsters become independent NPCs while they are being unsummoned, removing Subdual modes and potentially killing any player they are attacking during that round.
- Darkness effects sometimes cause a persistent blindness to individual characters if the client-side never registers that the effect has expired. Resolve by relogging or activating Ultravision.
- Entangle effects sometimes cause persistent "flat-footed" penalties if they are stacked, normally by area effects like Web and Black Tentacles. Resolve by relogging or a single Entangle.

zDark Shadowz

Appending to the above, there's a visible AC bug / penalty that is applied when web bolt attacks or overlapping web/entangles occur. Another resolution for fixing (which I've seen used on other servers) is a brief dexterity spell effect applied of +2 when the spell or bolt effect expires.

Tala

Quote from: Howlando;n676274- Sometimes bartering items with a full inventory results in items dropping and getting stuck in the tile-mesh, forever unretrievable

- Also applies in the case of unequipping an inventory slot without a place for it in the inventory (as well as just switching a slot). Best to just make sure your inventory has enough place.

Tala

There's an issue with wands and rods with one of the following properties on it:
Only Usable by: ALIGNMENT
Only Usable by: SPECIFIC ALIGNMENT
Only Usable by: RACIAL

Which will make you roll UMD even if you answer to the restrictions, and most PCs are going to fail them probably. This issue will be looked at, but it's a general note for players to not rely their PCs lives on wands with such properties.

TheShadow

With the combat styles added with Project Q, there are a few bugs that we cannot at this time fix:

This first bug is that cloaks occasionally go missing when switching between your combat style and 'normal' phenotype.

Unfortunately, the last time the combat styles was updated was 3 years ago, and this may never be fixed.

However, there is a quick solution: By taking off your cloak while under the 'normal' phenotype (/c combat_style normal), and changing to your chosen combat style ex: (/c combat_style kensai), you can re-equip your cloak and see the cloak in your combat style.

The second bug is that, when using the 'non-combat' combat style, with some weapons your hand is held up as if holding a weapon, even though the weapon is on your back. There's no known solution at this time, as far as I am aware.

Forever in the Shadows, yearning for the Light.