Menu

Show posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Show posts Menu

Messages - Sailing

#1
Bug Reports /
February 14, 2009, 11:35:20 AM
Quote from: ScottyB;110408The mist ogres are not evil, and cannot be smited. Please fix.


Can't you fix this yourself? <,<
#2
General Discussion /
February 14, 2009, 02:04:32 AM
Kingman's and Hanged goblin Staff are also available as DM factions.
#3
Suggestions /
February 06, 2009, 02:47:22 AM
I played a PC who walked in the wilds a lot before this one.
Something has changed, and very recently. The spawns are ridiculously more challenging, almost to the point where just walking around is around the difficulty of a 5-9 quest or higher!

Malar panthers, assassin vines, large groups of orcs, really powerful ogres all spawning nearly at every spawnpoint, rather than being scattered. I travelled at two diferent times today, and the scaling was pretty bad in night and day!

Something has recently changed, and it really isn't for the best.
#4
Suggestions /
February 06, 2009, 01:21:16 AM
No, He's right. Something is definately needing to be scaled back! Literally every possible spawnpoint two of my groups today passed, spawned really deadly stuff.

It is pretty ridiculous as it is, please scale it back a bit. I like having deadly spawns, but not every spawn in every area needs to be super super deadly.
#5
Suggestions /
February 01, 2009, 02:40:49 PM
This quest is brutal for a 3-7.
With a good AC, and using expertise on and off, I still used around 46 shots of cure moderate, 6 serious and like 4-10 lights, as well as several bulls/endruance/blurs which I didn't count.  Even with all this stuff, I died 4 times.

The Overseers were so bad, when more than one spawned they would just keep healing each other endlessly while the melee guys stack up.

Just cut the overseers out completely, and it will still be a pretty tough quest, and way better suited for the level range. Don't add anything to heal them, the warlocks do a fine job already.



.
#6
Suggestions / Tailors/Armorcrafters
February 15, 2009, 01:01:35 AM
Add the option for cloth tailors to make coats/aprons, please.

Add the option for Both armor and Cloth crafters  to make the cloth tabard loincloth thing.


Change hte conversation order so "Scrap this and start over" is not right next to "Use different dyes"
#7
Screen Shots & Obituaries / Ahoy, Dinosaur!
February 12, 2009, 12:18:15 AM
#8
Suggestions / Remove the limits on Marching dead and bats
February 09, 2009, 10:02:50 PM
I am sorry, but it is kind of frustrating  that these quests seem to be here to supply lower level PCs. Due to a bug (Let's not rant here) I used pretty much all my healing and most of my other stuff, and being denied these quests is kind of bad for someone looking to resupply after a harsh wipe like that.


Please remove these limits, if you can do every other quest unlimited times, why not these ones? low level people need supplies too!
#9
Off-topic Discussion / Computer problems!
January 30, 2009, 04:39:29 PM
My graphics card just died, and I'll need to get a new one before I can get in game again. It might be tonight or it might be a few days, It depends on how fast it comes. I ordered it a few days ago so it should not be too long!
#10
Suggestions / Royal Dragon!
January 30, 2009, 08:39:10 AM
I guess there is a limit for a reason, but would it be possible to have the max bet raised to 50 or 100?


I'd like to be able to bet more, even 50 will be fine because it's a more 'even' amount. Thanks, if this is possible!

Also would it be possible to add to EFUSL a Royal Dragon record page, so we can see how many hands we have played, won and lost? Maybe total earnings/losses too!