A certain wilds area is littered with invisbility purge glyphs with no way around, totally hosing any attempts to explore or escape the area by invisibility. The odd True Seeing mob, fair enough, but the sheer number of undetectable, undisarmable invis killer traps seems like overkill.
Nah, just add traps that randomly cast light on stealthed individuals!
Need more if anything!
I must agree with RWGS statemeant but for these items to be only useable by wizard I think it sucks wizards dont get invis purge.
Quote from: Dr Dragon;128117I must agree with RWGS statemeant but for these items to be only useable by wizard I think it sucks wizards dont get invis purge.
Lulz drd I think you need to reread the OP's post to get a grasp of what he's actually talking about.
As long as the purges are there for a reason, which they likely are, i don't mind. Some beasties probably don't want invisible mages roaming around, that's all.