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Main Forums => Suggestions => Topic started by: Thomas_Not_very_wise on July 19, 2009, 02:47:57 AM

Title: Subrace- Weresnake
Post by: Thomas_Not_very_wise on July 19, 2009, 02:47:57 AM
Hailing from the Deserts from the Anauroch, to the Raurin Desert of Mulharand, and upon the Isle of Ymph, lies a reptilian breed of Lycanthrope that has often sent many adventurers to a slow, poisonous death.

(http://img43.imageshack.us/img43/4952/weresnake.jpg) (http://img43.imageshack.us/i/weresnake.jpg/)

Best pic I could find, <.<
Information:

QuoteWeresnakes are solitary, cruel, and devious. Often seeking greater treasures for themselves at the expense of others. They are sensitive to sharp changes to hot or cold, often seeking the stable temperatures of caves and caverns, where they hold treasures, or their experiments.

They are reluctant to leave any territory they reside in, often defending such places to the death. It's territory is all it has, it perceives, and will usually never consider moving farther away once it's established a home.

A good deal of the Weresnake's time is in hiding, only going out to feast upon the unfortunate prey it captures, more often than not alive. Like the snake, it can devour creatures several times it's size, the glut upon it's belly allowing it to extend like a round ball. After such feasts, it is not unknown for the weresnake to sleep for a week or more, before it's body digested it's kill enough for it to continue it's study, for months on end. Often times, when food is unavailable, it is faced with a choice. Does it enter human settlements, and risk exposure by kidnapping any young it finds to devour, and to find it's home sacked, or does it allow itself to starve of death, in a vain hope that prey will come by soon?

During such long exiles, the weresnake finds time to hone it's skills in the weave, or fill it's lair with traps in order to protect it's home. Such times allow it to excel as a rogue or mage.

As time progresses, the weresnake often takes on serpentine qualities. It's eyes become Serpentine, and a third eyelid is often seen to allow for a seemingly endless stare. It's skin is scaly to the touch, though not overly so. They often appear frail, and it speaks with a silibant hiss, and the oldest of their kinds have forked tongues, and truly appear more snake than human.

In the rare occasions, such weresnakes begin cults amongst human followers, who believe them to be a divine representation of Set, placed upon this world to further his own ambition.
Stats:

Quote- Ability Adjustments: +2 wisdom
- Bonus Feats: Alertness, Darkvision (Infravision as well), Great Fortitude, Toughness, Weapon Proficiency (Creature). Immunity to Poison, Snake Blooded.
Other: 20% Immunity decrease to Cold, and Fire.
- Skills: Concentration +4, Discipline +4, Tumble +3
- Saves: Fortitude +1, Reflex +4, Will +3.
- Bonus AC: +3 (natural).
- Favored Class: Rogue, wizard
- Favored Alignment: Lawful Evil.
- Application: Yes.
- Level Adjustment: 3
- Keywords: WereSnake.
Animal/hybrid form:

- Ability Adjustments: -4 Str, +6 Dex, +4 intelligence. +2 wisdom
- Other: DR 10/+1, 5/+2, ability to cast in Hybrid Form. Spit Poison in Animal Form
Special: Bite attack applies 1d6 poison Damage.
Appearance:
QuoteHybrid Form: Yaunti (Or something similar)
Animal Form: Great Cobra


Chances it'll get denied. But hey- It's an idea.
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Post by: Drakill Tannan on July 19, 2009, 03:03:59 AM
I liked the werefrog more.
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Post by: The Boom King on July 19, 2009, 03:06:25 AM
I think this would be a really cool subrace.
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Post by: derfo on July 19, 2009, 03:09:06 AM
any pictures?
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Post by: Wern8 on July 19, 2009, 03:36:28 AM
I do not think this will be a good subrace. Why not more non-monstrous races?
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Post by: Lascivious on July 19, 2009, 03:39:24 AM
I like the fact that it allows you to cast, actually.
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Post by: Humoresque on July 19, 2009, 03:42:49 AM
(http://blogs.reuters.com/wp-content/uploads/2006/12/newsnakes.jpg)
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Post by: lovethesuit on July 19, 2009, 03:43:50 AM
I've suggested this before. I think it's an excellent idea. Still, I don't think it needs its own suggestion. If you think you have a good app for a weresnake, fire away brosef.
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Post by: FleetingHeart on July 19, 2009, 05:32:20 AM
While interesting.... I don't see how this would be remotely fun for any PC to play.

It establishes a home... a very small and limited territory, by all descriptions... then spends it's life there waiting for food to come to it. It has absolutely no adventerous qualities. Great monster to maybe build a quest around, or a plot even... but as a PC it sounds incredibly boring :-\
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Post by: Thomas_Not_very_wise on July 19, 2009, 11:15:14 AM
It's coming to Ymph would be an almost suicidal drive to return home. Or the establishment of a new territory. In this, this place is RIFE with many things the weresnake would wish and want, so it's main priority is acquisition for the event it returns home. While they have an affinity for snakes, and might even specialize in training them. Snakes are typically docile, and rather not fight if given the choice, the same thing is said for the weresnake, it's deadliness lies in patience, and a cold poison beneath your foot.
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Post by: Egon the Monkey on July 19, 2009, 11:20:43 AM
Werebeast is already far and away the most popular subrace. We don't need more flavours of it IMO, unless we can get Werelions or Werebears who are usually LG and would therefore be rather different. They'd have Good aims in mind but be likely to come into conflict with Evil and misguided Good and Neutral PCs alike.
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Post by: BrittanyPanthas on July 19, 2009, 11:34:35 AM
To be honest, while I like the 'idea' of there being Good aligned Lycanthropes in the Forgotten Realms setting, Egon, of which many belong to the church of Selune, Nobanion, etc. They don't seem to fit well in the EfU setting.

To me monsters should be monstrous, and good aligned ones just kind of give the same feel that good-aligned Drow prancing around naked in cities with dual Scimitars would.
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Post by: Wern8 on July 19, 2009, 11:51:58 AM
I do not think that good aligned Lycanthropes are at all as terrible as good aligned Drow characters prancing about, it is truly quite different! And I believe there has been good aligned Lycanthrope PCs on the server.

While I wouldn't mind seeing the Werelion subrace or another good aligned lycanthrope subrace being added, I do think that we do not need any more monstrous races and honestly, I feel that there has been too many monster PCs on EFU:A. I am not saying that we should get rid of them though, but no extra monster race is really necessary.
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Post by: The Beggar on July 19, 2009, 11:57:16 AM
Were-Supermodel, that's what we need.

And yeah Wern8, absolutely agree with the too many monstrous PCs on EfUA.
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Post by: Equinox on July 19, 2009, 12:10:42 PM
If anything was to be added, i'd vote for were-lion. LG werecreature ftw.

However wern is right. we need -less- monster races not more.
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Post by: TheImpossibleDream on July 19, 2009, 12:51:15 PM
Were-troll next imo
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Post by: The Boom King on July 19, 2009, 02:48:41 PM
Despite the fact that many seem to be against this, I'd suggest apping for it if you have a grand idea. If it's great and you get it approved, then start doing awesome stuff for the plot quality of the server, you'll find that several players will chage their mind about it, calling your character "epic" and whatnot.
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Post by: Lascivious on July 19, 2009, 04:39:31 PM
Besides, is there even a graphic for the werelion?
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Post by: Requiem on July 19, 2009, 05:07:46 PM
The werefrog is way better than this.
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Post by: FleetingHeart on July 19, 2009, 05:14:57 PM
Not werelion, no. But Rakshasas would make nice were tigers. Hound archons could make a good were creature as well. Minotaurs for were cows... Yantii for were snakes. Lots of options.


The difficulty with this sort of suggestion, however... Is that creating a subrace is a fair time investment for the DMs. I could see them, maybe, making this if the app was good enough. But not as something that is just sitting around ready to use.
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Post by: FleetingHeart on July 19, 2009, 05:16:54 PM
And there is the whole... extreme xenophobic nature of this specific were creature. Their sole motivation is food. They do not, under any but the most extreme of circumstances leave their lair. They can survive weeks without food so those extreme circumstances become even more incredibly rare... I can't honestly see them as a player race.
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Post by: Snoteye on July 19, 2009, 05:45:13 PM
I think I'm going to just state for the record that no sub race suggestion made on this forum will be implemented, ever. If we don't already have it it's obscure enough that we'd only add it given an (approved) application.