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Main Forums => Suggestions => Topic started by: Egon the Monkey on November 20, 2009, 10:31:48 PM

Title: Upgradable conjurative summons
Post by: Egon the Monkey on November 20, 2009, 10:31:48 PM
With the updates to necromantic summons (Well done Mort, I for one welcome our new Zombie Overlords *goes off to make a Cleric of Velsharoon*), it might be worth seeing about adding such options for conjuration. My suggestion would be items that let you semi-permanently bind a summons/Shadow Conjuration in the same way as Animate Dead cast on a corpse changes the spell effect.

Animated corpses can already be hugely strong, way above L3-4 summons. Granted, animating a horde of undead is something only really available to a subset of determined, likely evil-minded PCs, but it does provide a fantastic way to really make a character personify his brand of magic in a way you can't match with a conjurer. Example with my PC, Major Nalfini. He's an illusionist and tactician. Havig a semi-permanent Flickering Lights summons throwing out /v s emotes, marking out targets, acting as a beacon etc would be a perfect demonstration of that.

Adding some similar options to allow a fiery sorcerer to go about with an enhanced elemental minion, a demonologist to spend time on rituals to push more power into his bound fiend, or a heroic cleric to have a literal guardian angel serving him would only improve RP by providing persistent messengers/guards/assistants for a price.
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Post by: Porkolt on November 20, 2009, 10:32:40 PM
I was going to suggest this myself, but I couldn't be arsed to write a post about it.
 
AGREED
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Post by: Box on November 20, 2009, 10:41:46 PM
I'd point out it is already possible to beef up your summons in a couple ways.

The only change that I am still/always have been for in regards to conjuration is duration really.

A lot of the themes for summoning make little to no sense to be giving them weapons or anything, most of the themes have great abilities/spells that make them tough cookies.
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Post by: Mort on November 20, 2009, 10:48:04 PM
It wouldnt be in the same way, but I got plans for all schools of magic...
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Post by: Porkolt on November 20, 2009, 10:54:54 PM
As long as you do conjuration first. =[
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Post by: N/A on November 20, 2009, 11:04:24 PM
You are a hero of Rpers, Mort!
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Post by: KershofSetic on November 20, 2009, 11:07:06 PM
Hopefully the duration can be improved <_<
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Post by: Thomas_Not_very_wise on November 20, 2009, 11:13:03 PM
Off Topic.
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Post by: Thomas_Not_very_wise on November 20, 2009, 11:15:31 PM
Off Topic.
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Post by: Dash on November 21, 2009, 12:21:16 AM
Mort is awesomesauce
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Post by: derfo on November 21, 2009, 08:14:16 AM
i think you like doing free work for the server and you are obligated to do what everyone requests for their respective section of the server
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Post by: Thomas_Not_very_wise on November 26, 2009, 11:40:38 PM
Aren't there recipes already out there that lets you upgrade conjuration reagents? <.<
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Post by: Jergal Light on November 26, 2009, 11:42:55 PM
Yes. Yes there are. But they are nowhere near as accessible as the Necromancy Upgrade Screen, and there's not a way to bind a persistent minion for a conjurer either.