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Main Forums => Suggestions => Topic started by: Letsplayforfun on December 18, 2009, 08:01:13 PM

Title: goblin subrace: remove/change feats
Post by: Letsplayforfun on December 18, 2009, 08:01:13 PM
You might want to remove the 'fearless' feat for these little cowards.
Maybe the 'good aim' one too, sicne it's probably more halfing specific.
And maybe add resist disease or disease imunity, for their way of life.
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Post by: Decimate_The_Weak on December 18, 2009, 10:25:46 PM
I think maybe it'd be a good idea to take away "Good Aim", and "Fearless", in exchange for "Resist Disease", and "Resist Poison".
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Post by: Ranek on December 19, 2009, 03:23:30 AM
definitely
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Post by: Relinquish on December 19, 2009, 03:40:34 AM
It was spoken about before, hardcoded feats, unless you want -1 ab on everything.
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Post by: ScottyB on December 19, 2009, 04:21:25 AM
Without Snoteye, I don't think there's any way to do this. He set up the subrace system, which makes use of an NWNX plugin that can alter character files and the feats they have.
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Post by: Box on December 20, 2009, 05:45:23 AM
add a feat (ifeat is the feat number in feats.2da
sString = "add /FeatList/Feat, type => gffWord, value => " + IntToString(iFeat) + ";";
delete a feat
 
 sString  = "replace 'Feat', "+IntToString(iFeat)+", DeleteParent;";
Should work, just replace ifeat with w/e you want..
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Post by: derfo on December 20, 2009, 10:40:05 PM
goblins are idiots