As i understand it, the ranger does have bonus feats with ranged weapons, they just weren't implemented in NWN.
With how little archers we have, maybe it would be a good idea to implement them? Can this be done?
I think thats a feature in 3.5 and not 3.0 (what we're using)
Rangers are capable of using their feats to pick up archery ones if you are so inclined. I personally believe that Rangers get enough perks as is and this seems an unnecessary addition. If this thread picks up stream I'll go back to the old forums and rouse up the older discussions.
In 3.5 Rangers get either ranged weapon feats, or dual weapon feats, not both. Adding the ranged weapon feats on top of what they already get is just way too over powered, in my opinion.
Yeah, rangers are fine... Three feats and good DEX, and you make a badass ranger archer...
Well theres no thing as a "badass" archer in efu anyway but i get your point.
What i suggested is to have the option to get the feats already given OR the other ones. But i'm not sure if it is posible.
Quote from: Ebok;158484I personally believe that Rangers get enough perks as is and this seems an unnecessary addition.
Considering the server itself, this is especially true.
Quote from: Drakill Tannan;158497... Well theres no thing as a "badass" archer in efu ...
Sounds like a wager to me! ;)
It's not that hard to make an awesome ranged character.
Damage Reduction is a real pain, though... Might be nice to have Magic Weapon work on arrows or something.
Everything that uses physical damage has to deal with damage reduction, so do archers.
I - yes, I, worst-mechanical-knowledge ScottyB - made an awesome archer, so don't say it's never been or can't be done. Damage reduction isn't that big of a problem after you get enough feats; just don't expect to be the most important person on your team. An archer is an amazing support role to have in your party.
On-topic, messing with what feats a ranger gets is likely to cause all sorts of unnecessary headache. It'd be nice if you could choose between Dual-wield or some kind of bow focus, but I don't imagine it happening.
Hm... I actually quit my archer due to being the load on whatever team I joined. I'll take that worst-mechanical-knowledge title, unless you can tell me how to make a decent one...
I guess I could always go Arcane Archer... Clawing (or leeching) your way to level 7 as a weakling gives you permanent +1 arrows, and the level after gives a 10d6 fireball.
how to make a decent archer:
get a lot of dexterity and feats relevant to bows, some strength for mighty bows if you are so inclined
how to play a decent archer:
stand somewhere safe and shoot at desirable things to shoot
while that seems pretty oversimplified you can actually be useful just doing this, not as optimally as maybe some of the melee folks, but it seems people often forget that you have a distinct advantage of being able to hit things from far away
Called shot + Bow + Full BAB class = Amazing.
Just FYI.
People forget that Elven Archer Clerics make the best....Divine Power Divine Favor Bless Aid....holy moly...Yuo can get ridiculous dmg with a BOW!
I've found that being a decent archer just takes a couple decent feats, proper positioning, and smart target choice. Yes, you probably need a tank with you in most instances to keep the bad guys off of you, but to say that an archer isn't effective just isn't the truth of it. There's a few different builds than can get you there.
Quote from: FleetingHeart;158523Called shot + Bow + Full BAB class = Amazing.
Just FYI.
LOL. Mechanics > you
Called Shot shot is a crappy feat in my opinion. Applied damage on target is much more important that the rather pitiful (though RP flavorful) debuffs placed on target. Howland had interjected into a similar post some archer build possibilities. If you want an archer, check those out. Howland by his nature can not produce a gimp build.
Quote from: ScottyB;158519I - yes, I, worst-mechanical-knowledge ScottyB - made an awesome archer, so don't say it's never been or can't be done. Damage reduction isn't that big of a problem after you get enough feats; just don't expect to be the most important person on your team. An archer is an amazing support role to have in your party.
As proven by your awesome archer's death lol.
Would it be possible to set the ranger build to get one or the other feat on 1st level build?
i.e.; Give them an extra feat at creation and then pocket the feats down to only the two option of Two weapon fighting and point blank shot...
I never said there coudln't be usefull/good/decent archers. Just not a badass archer because you need a high level character to begin propeñly using a bow.
Less you are a rogue, in wich case you only use sneak attack.
Or a cleric, but they are OP they don't count.
Quote from: RIPnogarD;158563Would it be possible to set the ranger build to get one or the other feat on 1st level build?
i.e.; Give them an extra feat at creation and then pocket the feats down to only the two option of Two weapon fighting and point blank shot...
Not possible without a HAK.
I currently play a ranger - archer.
I stand back, mostly out of harms way, watch the enemy and aim according to who needs the help if multiple ememies are present, or aim at the most severly wounded enemy to help that warrior, get free and on to something else.
The hardest part to me, is knowing when to use which arrows, and properly applying them given the situation, per my IC knowledge.
Afterwords, I heal the brave men and women on the front line with herbs.
I know he will never be the badass of any group, but uh... he wasn't meant to be. Ranged support - tough life.
FWIW: I like it the way it is.