EFUPW Forums

Main Forums => Suggestions => Topic started by: Portal Rat on January 11, 2010, 05:30:02 AM

Title: Remove howl ability from wolf companion
Post by: Portal Rat on January 11, 2010, 05:30:02 AM
The wolf companion is, quite simply, badass. It is a very well balanced companion suitable for a variety of uses. There is only one problem: its howl ability.

With the EfU AI, the wolf companion will spam howl upon entering combat until the ability runs out. Combined with the non-party system, this means that the moment either the PC or the wolf enters combat for any reason, every NPC in the range of the wolf's howl will also enter combat simultaneously, hostile to the PC with the wolf. This is obviously an undesired effect.

The wolf does just fine without spamming an AoE ability that is much, much more trouble than it's worth when not under direct PC control. This companion would be better with no special abilities at all. Leave it in the wildshape, but take it out of the hands of the AI.
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Post by: Mort on January 11, 2010, 03:05:45 PM
How about we just modify the howl to only affect hostile?
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Post by: Ebok on January 11, 2010, 03:09:11 PM
I like Morts Idea tbh
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Post by: Caster13 on January 11, 2010, 03:14:29 PM
Totally like Mort's idea; didn't even think about it!
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Post by: Egon the Monkey on January 11, 2010, 05:27:20 PM
Can this be done for all AOE mind affecting creature abilities, like the Chicken's Confusion Gaze, the Fear Howl of the Shadow Mastiff etc too?
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Post by: Portal Rat on January 11, 2010, 05:39:49 PM
That would be fine, too! I didn't realize that was possible.