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Main Forums => Suggestions => Topic started by: putrid_plum on January 22, 2010, 12:59:18 AM

Title: Bilby's Loots
Post by: putrid_plum on January 22, 2010, 12:59:18 AM
I find it silly that the item rewards for this quest are not rogue only.  Infact I don't get why the quest isn't rogue only since it is obvious no non-rogue could ever get it done perfectly.

You can pop in for 30 seconds and get some really nice stuff.  It just makes no sense at all for all classes to be able to use it.  The druid and sorcerer only quest rewards are that way so why is it not that same way for this quest?
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Post by: Disco on January 22, 2010, 10:10:09 AM
I once entered it with my wisdom 8 barbarian, It did not go very well.
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Post by: Gnome on the Strange on January 22, 2010, 10:35:00 AM
Hmm.
The quest isn't a rogue quest, is why. It's a "thief" or "puzzle solver" quest. It's also much more rewarding and much harder  say, the sorc quest. As a matter of fact, most Rogues couldn't do it *perfectly* as you need 2 skills that not all rogues all take.

The rewards scale rather heavily, so you need more gems to get the really good loot. You can never do it effectively on a PC without stealth or rogue skills, so I wouldn't complain. The most you'd get would be a score of 0-1, after killing the dog and getting up to the 3 gems that don't need skill checks. That will get you a chance at the "poor" loot but more often you'll just get supplies.
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Post by: Equinox on January 22, 2010, 10:40:37 AM
This quest is fine as it is.

People who are good at stealign stuff get rewarded.

People who arent or have sucky search end up spamming healing and often dont get good rewards.
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Post by: putrid_plum on January 22, 2010, 03:39:19 PM
I strongly disagree.  I've walked in taken one gem and got +1ac +1ms/hide amulet.  That is a pretty good reward for about 30 seconds of effort.  Actually only a rogue can do the quest because all the skills needed are rogue skills.  What other class gets them all as class skills?  Going in and snagging a few then going back out is hardly 'doing' the quest.
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Post by: chrijone on January 22, 2010, 03:48:28 PM
Plum stop complaining, it is a very enjoyable quest, and it happens to have some nice rewards. Also on the note, if you say it should be rogue only I say Beastman horde should be Ranger only then, Trogs fighter only and Disk's and Pillars Wizard/Sorcerer only. They are not, so dont whine. :P
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Post by: Junketeer on January 22, 2010, 03:59:22 PM
Not all rogues are smart enough to get anything form this quest, Plum.   Please give the benefit of the doubt to those of us who went in and gave up after 15 minutes of gaining nothing.
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Post by: Portal Rat on January 22, 2010, 04:13:31 PM
Quote from: putrid_plum;163392I've walked in taken one gem and got +1ac +1ms/hide amulet.

Whatever you want to say about the quest as a whole, there should be no disagreement that this is way too good for only getting one gem.
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Post by: Caster13 on January 22, 2010, 04:16:55 PM
Quote from: putrid_plum;163392I strongly disagree. I've walked in taken one gem and got +1ac +1ms/hide amulet. That is a pretty good reward for about 30 seconds of effort. Actually only a rogue can do the quest because all the skills needed are rogue skills. What other class gets them all as class skills? Going in and snagging a few then going back out is hardly 'doing' the quest.

Personally, I think it's fine that the quest is open to all since, some of the puzzles and such can be solved by other classes in different ways. Rangers can AE the *spoiler*, wizards can *spoiler* the *spoilers* (maybe? never tried). And then there's all the multiclassers.
 
Just as well, there's nothing wrong with only being successful in part of the quest. There are other quests which don't have complete success/failure variables. The Longest Night has the Danael NPC, for example. Wolves also has variables in rewards. The Snakes in the Docks quest has variables of its own.
 
I will, however, say that getting a +1 AC amulet isn't a proper reward for getting one gem! A DM should certainly take a look at the rewards for that quest and make sure they're not being given out for disproportionate success.
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Post by: Drakill Tannan on January 22, 2010, 04:47:29 PM
Agree with caster here, the problem is you are getting a sweet reward too easily. Just make that amulet come after you've found 5 or 6 gems.
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Post by: Porkolt on January 22, 2010, 05:15:11 PM
Quote from: putrid_plum;163392I strongly disagree.  I've walked in taken one gem and got +1ac +1ms/hide amulet.  That is a pretty good reward for about 30 seconds of effort.  Actually only a rogue can do the quest because all the skills needed are rogue skills.  What other class gets them all as class skills?  Going in and snagging a few then going back out is hardly 'doing' the quest.

Bards get pickpocket, for one.
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Post by: putrid_plum on January 22, 2010, 10:08:53 PM
You need more than pickpocket but I see that no one cares.  A good xp farm and loot farm for no effort, rock on!!

Chrijone, you make no sense at all.
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Post by: Caster13 on January 22, 2010, 10:39:40 PM
There is effort involved in the quest. To get the most out of it (barring unusual rewards) you have to invest in certain skill points. You also have to be really sharp in terms of the physical control of your character. You have to find ways of dealing with the *spoiler*.

How is all of that not effort?
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Post by: derfo on January 22, 2010, 11:17:38 PM
I think the XP amount award for this quest is unusually high, though I generally agree with what Caster said