It's about that time again. The server has been rather laggy lately according to quite a few people, and myself, over the past 5-6 days.
Monsters appear to run beyond where they actually are, like through barricades and such, but then port back to their proper location. Conversations have been slow, some spawns don't react at all or even fight back - All the typical signs of server side lag.
The onset of this lag, I think, coincided with a few recent hard server crashes.
I've noticed this on the "invasion" style quests like Orcs 1/2/Lizardmen. Where the monsters spawn, and charge you. I've noted the spawn rate for these quests lagging terribly, too.
*Bump*
Was almost unplayable today during Nightriser invasions. It seems to be directly linked with creatures spawning, whether by DM or by scripted quests.