Seeing how in PNP half-elves got a +2 to Gather Information and Diplomacy checks and are known as good ambassadors who bridge between human and elves and seeing that Half-Drow get +2 Bluff. I think it makes tons of sense for a Half-Elf to gain +2 Persuade considering that Half-Elf is an underplayed class I feel it might increase the playability of half-elves.
Half-elves are underplayed, they should be though. And playing them when there are a bunch of them is just kinda bad form. They are suppose to be that rare uniqueness, and hindering them somewhat to maintain that is fine by me.
Gnomes get a bonus to craft trap as do dwarves to other crafty things I don't see why not. I really don't think +2 persuade is going to have people RUSHING to go play half elves. Unless they add a "[Persuade] Please put down your axe, kill yourself and give me loot Chosen of Gathmar."
ImposibleDream has it IMO. +2 Persuade won't do much.
Races are played by flavour. If you want a childish adventurous dude, you play a halfling, if you want odd stuff, you play a gnome, if you want to be arrogant and misterious to the others, you play an elf, if you want to be brutish a dwarf, if you intend a socialy inadapted then likely a half-orc, etc.
What is the flavour of half elves? I think that is the point to see, to me they are boring because they are like humans with some elven traits, and not fully accepted in either sides. Not the best for an epic character, maybe for a bard or something but...
If you want half-elves make a half-elf with a personality unique to the race and show it off, players will like it if it is good, and start making half-elves too.
This seems like a rather minor addition to an incredibly gimped race. Sounds fine to me. I also suspect though, that if you play a half-elf well, you will be rewarded by the DMs.
It's an good idea for flavour and it's not like half elves are a powerful race tbh.
Yeah that happens when you play anything well. Keep in mind though that Half-Elf is the base race for quite a few subraces and I think they would need to modify all of those to give this bonus to a basic Half-Elf. Not sure though, otherwise it's a fine idea I think.
Meh, I guess, but honestly its pretty much at the bottom of a very large list.
I played a half-elf recently. Immunity: Sleep is decent, but a much better ability in PnP than in NwN as past level 5 it only applies to attack items with Sleep as an on hit property. Needless to say I never got hit with sleep and the small skill bonuses didn't even apply to my particular character since I wasn't increasing them in the build. +2 Persuade really wouldn't have helped much either in that particular build.
Don't know how to fix 'em though! You should only really roll them if you got some sweet RP idea for one I guess.
Half-elves are so rare that there's a single country holding nearly 400,000 of them. Mmm, Aglarond.
i think half elves are pretty decent actually when compared to humans, does +2 persuade really matter?
I'm indifferent on the suggestion as proposed but I just want to comment -
QuoteIf you want a childish adventurous dude, you play a halfling
Halflings are not childish, please do not role play them that way.
Some may be mischievous, or light-hearted, or jolly, but certainly not childish or giggly. Thankfully we haven't had too many played that way.
Quote from: Howland;165683I'm indifferent on the suggestion as proposed but I just want to comment -
Halflings are not childish, please do not role play them that way.
Some may be mischievous, or light-hearted, or jolly, but certainly not childish or giggly. Thankfully we haven't had too many played that way.
Amen.
Howland loves his halflings. play a childish one at risk of wrath.
And back to the OP. I'd agree it'd be a good idea. but not very high priority.
Ugh is it really worth spending time on this?
I don't see why not adding a +2 persuade, once it makes sense and it's a good adaptation from PnP. Not about making them stronger or trying to balance things .... In fact, Half-Elves are weak compared to other races, but that's off topic...
I know I'd never listen to a half-elf.
Bastard pansies.
Those freaks should get -2 CHA, for the one elf ear and one human ear causing those to view them to recoil in disgust.
Quote from: Howland;165683I'm indifferent on the suggestion as proposed but I just want to comment -
Halflings are not childish, please do not role play them that way.
Some may be mischievous, or light-hearted, or jolly, but certainly not childish or giggly. Thankfully we haven't had too many played that way.
My bad. Every server i've played in though... they are like children with weapons.
Just play a human and say you're a quarter-elf IMO ;)
Psh. Halflings should totally get +2 tumble, and Half orcs +2 intimidate.
Oh oh! Gnomes ought to get +2 spellcraft to compliment that Spell Focus Illusion!
Dwarves should get +2 discipline, stocky frames hard to knock over!
<.< I know I am being silly, but this is as silly as the suggestion to me.
The suggestion has some merit. Half Elves are terrible, mechanically.
+1 ECL Dwarves, thanks.
Quote from: 9lives;165798The suggestion has some merit. Half Elves are terrible, mechanically.
+1 ECL Dwarves, thanks.
Psh. +2.
Quote from: Thomas_Not_very_wise;165793Psh. Halflings should totally get +2 tumble, and Half orcs +2 intimidate.
Oh oh! Gnomes ought to get +2 spellcraft to compliment that Spell Focus Illusion!
Dwarves should get +2 discipline, stocky frames hard to knock over!
<.< I know I am being silly, but this is as silly as the suggestion to me.
The suggestion is based in PnP D&D...
Isnt there an EFUSS skill of deplomacy? Could X amount of efuss points be added to this on halfelf PC creation? Or simply start halfelves with a bonus of 2 or 3 efuss points? [COLOR="Red"]<[/COLOR](that would be a cool bonus and NOT game breaking)... .. .
Just a thought...
Quote from: Drakill Tannan;165579if you want odd stuff, you play a gnome
I object! The coolest, most mysterious race ever.
But anyway: half-elves are not played because they're easily the weakest race in the game. They don't get ability modifiers like all other demihumans, and they don't get the wooty bonus feat + skillpoints of humans. Simply put, they have absolutely nothing over other races. Which is a shame, because they're rather cool as a concept. I know I'll probably never play one because this is first and foremost a game, and they get shafted by the game more than anyone else.
+2 Persuade is pretty irrelevant, though.
Ideally, they would either get the bonus feat at creation or Elf weapon proficiency, depending on whether they were raised by humans or elves. But that's just a pipedream.
Giff +2 str??