Well, since i'm playing with my illusionist again, and since howlo is doing this many changes to the module lately, i figured this couldn't harm.
The theme is good. But it has a problem with summon creature III: the thing, supposed to be an archer, goes conan the barbarian should it not have a direct line of sight to whatever it's taget might be, puts the bow in his inventory and doesn't take the bow out again, making it absolutly useless, since it fights with a 1d3 damage unarmed strike, provking AoOs, also it has little HP nor AC, so it's not even a mediocre tank. Useless i tell you.
Another thing that bugs me, is that i never get to use summon creature II, because i can't protect my commerades against true neutral, and the thing casts it's daze gaze like it's retarded over my buddies! doing more harm than good. Could this ability be removed, or made so it just affect enemies?
Thanks!
Your post made me laugh drakill.
Laugh all you want tom. I think no one would disagree that it would be nice if the archer summon used it's bow.
The archer summon thing has merit, but you just need to be more careful with your other summons.
Quote from: Thomas_Not_very_wise;184005Your post made me laugh drakill.
Keep this crap at home. The suggestion is perfectly valid.