EFUPW Forums

Main Forums => Suggestions => Topic started by: Drat on June 24, 2010, 02:07:13 AM

Title: Bat tower Quest
Post by: Drat on June 24, 2010, 02:07:13 AM
I believe the boss(s) called 'Swarm bats' should be immune to animal empathy or and mind spells in general, as they are supposed to be a swarm in and of themselves. And if you animal empathy each other you can sit back and loot while they do nothing to each other. You could as easily shoot one and they BOTH take the damage from it.

My point is, they should be immune to animal empathy I don't want to get into pointless semantics.

-Fayil
Title:
Post by: Disco on June 24, 2010, 10:04:57 AM
Sounds logical to me Drat. +1.
Title:
Post by: Porkolt on June 24, 2010, 12:32:01 PM
DRAT AND DOUBLE DRAT
 
Now I won't be able to lame this quest with nature PCs anymore.
Title:
Post by: OldPortOutcast on June 24, 2010, 04:11:29 PM
Its a level 2-3 quest.  I hardly see the problem with characters actually investing in animal empathy having an advantage over it.

Now I would see a problem if they do that, and don't kill the boss, and don't abandon the quest preventing others from doing it.
Title:
Post by: Drat on June 24, 2010, 10:39:24 PM
Its not that they shouldn't have an advantage. Its that they shouldn't be able to control a SWARM of bats with one animal empathy, they are supposed to represent more then one. If it was changed so that there were ten of them on separate health bars there wouldn't be a problem with animal empathy. But that would be too much so it's set up like it is.

It's a good quest, I like it as it is it just needs to be tweaked so it can't easily be exploited. I would rather not argue my point further.

-Fayil