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Main Forums => Suggestions => Topic started by: DollarPhil on July 14, 2010, 09:47:27 AM

Title: A more fair risk/reward ratio for Drunken Tradesmen.
Post by: DollarPhil on July 14, 2010, 09:47:27 AM
Considering how often these are mugged, and the fact that such activity doesn't appear to have any in-game consequences, I think these need a reduced reward, or some mechanism to make them more risky to attack.
For example:I know someone's bound to say "sort it IC", and yes I suppose someone could make a stealth Stygian, vigilante or Militiaman and stand next to them with a greataxe, but that's a lot of waiting about for some action, and the NPCs can't provide descriptions of attackers. I was recently in a pirate faction where we used to make a ton of money by hitting any of these we saw, to the point where it got ridiculous as they were far more profitable and less dangerous than mugging other PCs for reasonable amounts. I think the concept is brilliant, and it really helps to blur the line between "Red=Kill It" and "Blue=Plot Shield" as well as add more atmosphere to the ruins, but it seems a lot of players quite logically treat them as random freebies rather than something with RP and consequences attached.
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Post by: Echigo on July 14, 2010, 09:55:50 AM
I love this. I've only robbed the Tradesmen once... But I'd love to have some consequences for my actions that may be loads of fun to deal with. ;D
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Post by: Ordeal on July 14, 2010, 02:48:01 PM
I really like idea 1 and 3 especially, although 2 might be a little much. The idea that the "Drunken Tradesman" might be, say, a Drunken Master who whips out 4 unarmed attacks a round, or that he's got a bunch of buddies waiting in the wings. Or that bandit PCs gain notoriety from this sort of thing.

As an addition to this, must it always be assumed that you knock out the Drunken Tradesman? I think these would also be a very interesting target for murderers, Cyricists, and serial killers.
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Post by: ExileStrife on July 14, 2010, 04:39:57 PM
Possibly!  But I think you might be underestimating the risks.  All it takes is one PC Stygian to stealth near one of these guys and just wait for an unsuspecting player to come up and start a beat down.  You get caught, and it's curtains for you!

DMs needed of course.
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Post by: Thomas_Not_very_wise on July 14, 2010, 05:21:39 PM
I once attacked a person mugging one of these on my Son of sabuth. Good fun!

That said, the undercover stygian option? Amazing.
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Post by: Paha on July 14, 2010, 05:25:56 PM
Indeed. You may often get away with it, but one time caught on it may be all it needs to end your career.

The risk is there, and some vigilante can easily put an ambush near drunken tradesman, and watch over him. It makes very much sense.
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Post by: OldPortOutcast on July 14, 2010, 06:30:09 PM
I've seen DMs possess these and put out city wide bounties on people who mugged them.

The risk is there.
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Post by: Yalta on July 14, 2010, 06:55:29 PM
Undercover Stygian... nice.
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Post by: Oskar Maxon on July 14, 2010, 10:02:19 PM
Quote from: ExileStrife;191745Possibly!  But I think you might be underestimating the risks.  All it takes is one PC Stygian to stealth near one of these guys and just wait for an unsuspecting player to come up and start a beat down.  You get caught, and it's curtains for you!

DMs needed of course.

Is a dm needed for a stygian to attack someone who attacks a drunken tradesman? That doesn't really make sense...
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Post by: ExileStrife on July 14, 2010, 11:41:46 PM
It's a fickle thing, but I'm saying yes, a DM is needed (based on a condition) for now.

Drunken Tradesmen are special NPCs; they require you (as the 'Mugger') to send a DM message but not have to wait for a response to attack it.  Mugger is not initiating a hostile action on any PC, so that action is all fine (no standard PvP rule is being broken here).

But standard PvP rules do still apply.  And since a Stygian would want to attack or start an arrest, 'Stygian' would actually be the one initiating the hostile action against a PC here.  That requires a DM response.  If you don't get a response, the Stygian could easily 'take note of the attacker' and arrest Mugger later (a perfectly legit IC reason too).  Maybe Stygian decides he just needed backup or something else.

Now the CONDITION is based on whether that Drunken Tradesman NPC is in a populated area or not.  I don't honestly know all of the possible tradesmen areas, but I do seem to recall some being in populated areas.  Remember the PvP guidelines; if it's populated you need a response from a DM to initiate a hostile action, but if it isn't, you only have to send a message and you do not need to wait for a response.

Hopefully the tradesmen only exists in areas where it that is clear.
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Post by: Buns in the Oven on July 15, 2010, 12:34:44 AM
there are  always invisible wizards to phk you
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Post by: Howlando on July 15, 2010, 07:28:30 AM
Drunken Tradesman only spawn in non-populated areas, so Stygian PCs can always arrest people who attack them.
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Post by: Jayde Moon on July 15, 2010, 07:38:08 AM
So spaketh Howlando!
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Post by: Echigo on July 15, 2010, 07:59:02 AM
undercover brother
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Post by: DollarPhil on July 15, 2010, 08:28:30 AM
Yeah, if you look at the NPC descriptions  for the Tower of Mercy quest giver etc, they don't count. They have an OOC note saying "Feel free to pull PHK drivebys in front of this guy, he's apathetic"
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Post by: johanmaxon on July 15, 2010, 11:24:12 AM
Lol, I PhK'ed Thomas_is_wise's pirate for it :D
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Post by: Cerberus on July 15, 2010, 11:58:58 AM
Quote from: ExileStrife;191778It's a fickle thing, but I'm saying yes, a DM is needed (based on a condition) for now.

I would think that a PC (undercover Stygian or whomever) sitting in ambush should inform a DM he was setting the trap when he first sets up. That way the DM could (hopefully) check things out a bit prior to any PvP. And when the PC that is doing the mugging sends the DM tell stating his intent of the mugging (like he's suppose to do) the DM would already know about the trap and can reply to the mugging tell by going to the area of the ambush/arrest...
 
~And~ Wouldn't the merchant/Drunken Tradesman become hostile to his rescuer in this scenario?
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Post by: E_Buddhist on July 15, 2010, 12:42:47 PM
Quote from: Howland;191793Drunken Tradesman only spawn in non-populated areas, so Stygian PCs can always arrest people who attack them.

Just to clarify, this includes the ruined section of the norther Gobsquat area past the bone strewn gates?
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Post by: Ordeal on July 15, 2010, 08:13:16 PM
Quote from: Howland;191793Drunken Tradesman only spawn in non-populated areas, so Stygian PCs can always arrest people who attack them.

Obviously Howland doesn't consider Goblins people. Pfffffft.

They spawn in the Gobsquat, along with Bandits.
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Post by: N/A on July 16, 2010, 08:23:57 AM
(file:///C:/Users/Sean/AppData/Local/Temp/moz-screenshot.png)(file:///C:/Users/Sean/AppData/Local/Temp/moz-screenshot-1.png)  So I was in this forest so this deer just looks at me and tells me I do not have enough tp so I go train by eating plants and then vomited them out because only weaklings are vegetarians. So I walked through the forest, the beasts of the wild roaring at me so I stood with my chin cheld high and roared “har I am katsumaru and I am that guy” so the lion look at me, fiercness and bloodlust in its gaze and it leapt forward with its feline claws to cut me but I escaped through a reft powered by electroic AAA batteries. I sailed throught eforest but then, when I was but omemnts from the shore an enormous two legged dragonfly started talking to me.  
  The saiyan looked at me, confusion in its gaze, and asked me why I want to become one with the cybernetic world when I have a world of ninjas around me, so I asked myself that, wondered about what is to come and wondered why a kouba is a ninja when it could just be a plant when it goers in multiple cycles and just pretend to be a pegular plant. I wonder about what is to come. But then I realied tha ti am only a few hundred tp from B rank so I began to train but not actually train because when I am at home I do not train,. I don’t know but I began to wonder about the meaning of stuff.
   
  To be or not to be? Should we be ferocious tigers who dance by jiggling their feline tale or should we be informants informing about the world? But how can we inform the world when we are so confused, so addled about what truly happens, about what we truly are. Are we ninja or are we shinobi or are we dragonfly dolphin warriors? I ask myself that every night but I begin to wonder because no one can answer.
   
  So then that is the story about how I came to this place and then iw as like omg brb so I can use the restroom and then I did some missions to get ready for the chuunin exams but why for those exams am I a ninja? Oh yes I am a flytrap ninja and I begin to wonder why there is a flytrap ninja when there is no sunflower ninja.
   
  The end.
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Post by: DollarPhil on July 16, 2010, 10:00:30 AM
I can only assume one of:
-Someone with no idea how screenshots work has hijacked requiem's account. Possibly a spammer. Or his mum.
-Requiem's pissed again.
-Having ran out of everything else, he's taken to swigging turpentine and will shortly be found in the back streets of a German town, naked but for an NWN CD case duct taped to his nether regions.
-Requiem's pissed again.
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Post by: Ordeal on July 16, 2010, 02:26:34 PM
Sean is a nice name.
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Post by: SkillFocuspwn on July 16, 2010, 08:15:09 PM
Personally I support your fan fiction, man, but this probably isn't the best place.