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Main Forums => Suggestions => Topic started by: Johannes on August 21, 2010, 09:21:36 AM

Title: New Crafting System (Herbalism / Alchemy)
Post by: Johannes on August 21, 2010, 09:21:36 AM
http://www.escapefromunderdark.com/forums/showthread.php?t=43158

These were your thoughts about the old crafting system a while ago when we were thinking about salvaging it. The new crafting system (which many of you have now experienced for yourselves) was designed with these challenges in mind. We would like to know your thoughts on how the new system does and does not meet these challenges, what isn't working and how the system could continue to improve.
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Post by: lovethesuit on August 21, 2010, 10:16:18 AM
I really think that the basic concept itself is so inventive that all we need now is to iron out the potential bugs and EfU:A will officially has the coolest crafting system ever. I may be a bit biased, but this has not only a great fun factor right now, but infinite potential later on as more and more people experience it.
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Post by: Thomas_Not_very_wise on August 21, 2010, 12:55:12 PM
Agree with LTS said.
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Post by: Porkolt on August 21, 2010, 01:36:13 PM
Will this be expanded to cover consecration as well?
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Post by: Johannes on August 21, 2010, 03:42:47 PM
Unfortunately consecration is an unusual case which honestly doesn't have a place under the new crafting system. It will need to be given its own system.
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Post by: Twelve on August 21, 2010, 04:56:39 PM
I briefly saw one of the crafting tables in the Exile Camp, after a reset it is no longer there, but it made me wonder..... does this new system render the alchemist box's, and herbalist bags obsolete?
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Post by: Nihm on August 21, 2010, 05:26:44 PM
I think recipes should still have a place in this system, or some sort of rough guidance - otherwise it becomes a matter of throwing reagents at the table hoping something will work.
 
This also doesn't solve the problem of alchemy/herbalism expertise being too easily transferred between characters.
 
I like the system however, with its wonderful stink and failure messages and possibilities to use multiple routes to create the same things.
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Post by: Johannes on August 22, 2010, 12:07:38 AM
Guidance does come in the form of the scripted research system.