So, yeah, I haven't been around IG for a while, due to an inability to connect to EfU:A. As for what I've been doing, gaming-wise, well I've been designing a NWN campaign with a 1930s film noir meets FR setting, using the d20 Modern mod (//%22http://nwvault.ign.com/d20/%22). Players will have the chance to play as City Watch or police consultants trying to deal with various crime plots in a port city rife with gangs and smuggling. Potions are heavily restricted in the setting, leading to a massive gang problem funded by a black market in magical supplies, akin to US Prohibition era bootlegging. It's set some 500 years after EfU's time, with firearms widespread, as well as mechanical technology.
The campaign will start off fairly linear, but expand to give the players choice in what crimes to follow up, what gangs to try and crack down on, and what areas to patrol as the module grows. Succeed, and you'll have a weapons budget the size of a small town, and hardened crooks running out of town cursing your names. Fail and you could end up with your unit shut down, working as P.I.s from a dingy office. Whatever happens, there's potential. A major feature of the campaign will be that the PCs are in no way epic heroes. Elite cops, sure, but plenty of things they run into conflict with will be able to demolish them in a fair fight, or turn intimidation attempts against them. Teamwork and cunning are going to be the key to success, rather than badassery. The plot's about being outnumbered on all sides, feeling a sense of achievement at every step your party makes in restoring order to a decaying city. Any standard NWN race works, though it would be good to have at least one half-orc for plot reasons.
There will be:
- Mysteries to solve!
- Bank jobs to foil!
- Midnight chases through smog-filled back alleys!
- Shootouts on top of trains!
- Corruption to uncover!
- Shadowy informants!
- Blackmail!
- Fireball-slinging, fedora wearing crime lords!
- Evil cults! (OK, every campaign has those, but ours get spooky mansions and sleazy cellars to cult it up in)
- Tense standoffs in smoky dives!
- And, of course, Et Cetera!
Time would be probably Saturday afternoon/early evening GMT, but it's flexible to when players can agree, and when doesn't clash with Stronghold. You'll need the D20 mod and CEP. IRC me for more details.
This sounds pretty awesome. Do we get guns?
Sounds nifty. And potentially Lovecraftian. Do we get to rob banks and museums ourselves?
I want to play a ale swilling dwarf P.I. with a shotgun. Make it happen.
Hardbitten Halforc Detective. With a Claymore.
"I already saw it in my crystal ball"-diviner detective.
sooo...any werd on this?
There are guns.
We have guns, people.
I am eager to see your work, Egon. Let me know what you need and I will make a character!
Sorry about lack of response, back here now. Been away from Internet a few days, busy with a masters thesis writeup and other stuff.
Yes there are guns, the technology goes up to tommy-gun style weapons made by those ever-inventive gnomes. there is definitely going to be a Lovecraftian kind of theme running through the plots, with cultists, insanity and mysterious threats.
The Campaign can start any time from next Monday onwards (when I'm back from holiday), and I'd like to run solo preludes for any PC in on this, both for plot building and checking you have all the right haks etc in advance.
I've put together a short manual/setting documentation, and you can grab a read here:
http://www.mediafire.com/?h4lk3ncgh812h5g
if you want to check out the mechanics of the game in advance and build your PCs, download CEP 2.3, D20 modern and the CTP Common and CTP Gothic Interior mods. Links below:
D20 Modern
http://nwvault.ign.com/View.php?view=Hakpaks.Detail&id=7189
CEP
http://nwvault.ign.com/?dir=cep/downloads
CTP
http://nwvault.ign.com/View.php?view=Hakpaks.Detail&id=6992
D20 Modern is server vault only so please email me your characters after creating them. Find me on IRC if you don't know how to do this.
Sorry about lack of response, back here now. Been away from Internet a few days, busy with a masters thesis writeup and other stuff.
Yes there are guns, the technology goes up to tommy-gun style weapons made by those ever-inventive gnomes. there is definitely going to be a Lovecraftian kind of theme running through the plots, with cultists, insanity and mysterious threats.
The Campaign can start any time from next Monday onwards (when I'm back from holiday), and I'd like to run solo preludes for any PC in on this, both for plot building and checking you have all the right haks etc in advance.
I've put together a short manual/setting documentation, and you can grab a read here:
http://www.mediafire.com/?h4lk3ncgh812h5g
if you want to check out the mechanics of the game in advance and build your PCs, download CEP 2.3, D20 modern and the CTP Common and CTP Gothic Interior mods. Links below:
D20 Modern
http://nwvault.ign.com/View.php?view=Hakpaks.Detail&id=7841
CEP
http://nwvault.ign.com/?dir=cep/downloads
CTP
http://nwvault.ign.com/View.php?view=Hakpaks.Detail&id=6992
D20 Modern is server vault only so please email me your characters after creating them. Find me on IRC if you don't know how to do this.
Possible developement
I'm toying around with creating custom skills, as in the ADDITION of a new skill set to suit the skill's a Private Investigator might use in his daily business.
Thing is, I'm short on ideas and not very creative, I'm more of a math monkey- Also, Egon hasn't given me the okay for this yet, but i'm doing it anyway, if he wants to put it in, and public support is good for the idea, it'll be up to him.
Also, Egon, log into irc sometime!
An example could be: Handling Evidence. Etc...
Cheers
Thanks to One With Nature for the creative input, We came up with the following:
*Autopsy
*Interrogation
*Ballistics
*Handling evidence.
This hasn't started yet? Is there room still? Saturday afternoons/evenings GMT are generally good, and so are Wednesday to Friday afternoons.
This sounds awesome and I definetely want in, if possible. I'm happy to play anything that's missing from the unit still.
Ach. Trouble
I had trouble trying to edit the .tlk file that comes with d20 modern, so it seems i am at an impass with the addition of custom skills manually (the easy way) but instead if the addition of yet another hak! the PRC Character Creator Hak was allowed, we would in fact be able to create our own classes and skills that way.
-Egon here. PM me IG if you want a chat about the campaign in IRC.
It's on, I've been trying to get people sorted with the d20 mod and haks. Planned start date is this upcoming Saturday, 5 PM GMT. Nbane, I appreciate it, but if you look in the D20 Modern Mod there's Investigation and evidence gathering built right in, as well as various knowledge skills. I'd like to get the campaign rolling and then see if we could use extras.
PMed Egon's forum account.
To anyone with an interest, can you be in #Meanstreets on Darkmyst IRC from about 4 PM tomorrow. We have LiS too but he can't make the start. Please Dl Hamachi if you don't have it, in case there's problems with the server displaying in GameSpy. If so, we'll run it on a LAN with that.
Screens of week 1!
(http://i679.photobucket.com/albums/vv158/NightsBane666/screengangsta1.jpg)
We got ambushed on the way to a bank robbery. We put the civilians first.
(http://i679.photobucket.com/albums/vv158/NightsBane666/gangsater2.jpg)
I collected some evidence, that is once I figured out how to pierce their hides.
(http://i679.photobucket.com/albums/vv158/NightsBane666/screen3.jpg)
Ducked under the police tape, and went to work on the ballistics report. the bank was a mess, nothing except more mysteries to be found here.
(http://i679.photobucket.com/albums/vv158/NightsBane666/screen4.jpg)
The good thing about being seperate from conventional law forces, like we are in the Unusual Crimes Unit.. (U.C.U) is we can use black market weapons.
So if I was interested in this, what hallabaloo do I gotta do to get in?
1: Be available Saturday or Sunday afternoons GMT. We ran this session at 5pm but it might be earlier or later each week. Only chose 5PM as it works well for US folks too.
2: Download and set up the D20 Modern Mod for NWN from the links in the first page of this thread.
3: Make a PC. I'm running this as a sort of 2-tier system. If you reckon you can make each week, play a Watchman in the UCU. If you can play irregularly, make a Watch Specialist or Private Investigator and I'll pick a plot where you can be useful on the sessions you can make it. Talk to me in IRC or PM me in game for more details.
We have a Gondar mechanic/gun enthusiast and a gnomish CSI/Bones-type scientist so far. (Not sure what those who didn't make it intend to play.) I imagine a more charismatic and cunning PC would fit in well. For example.
The files you have to download are fairly large, but very easy to get working (you just unpack them in a few self-explanatory NWN directories).
As I told Egon, I can't make next Saturday. Friday is fine, and so is Sunday afternoon GMT (3 PM GMT or later, maybe?).
I'm free almost anytime.
I'm looking forward to the nest session, if you want to make it fri to accommodate Barehander, that's fine with me. sat just as good.
Latest
(http://i679.photobucket.com/albums/vv158/NightsBane666/part2.jpg)
New forum!
//www.meanstreetsnwn.forum-motion.com
HEHEHEHE
HEHEHEHEHE I just sent out a requisition form for some flesh eating beetles and a tank. budgets tight though, so we'll see if i get it.
I am not getting an activation e-mail, tried registering twice.
Can you manually activate an account, preferrably the "Dermane" one?