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Main Forums => Suggestions => Topic started by: Ghost on October 12, 2010, 12:47:39 PM

Title: Raise Dead for Wilds PCs
Post by: Ghost on October 12, 2010, 12:47:39 PM
Unless I'm missing an NPC (and I might be) it seems to me that the only places a PC be brought to be raised from the dead are inside the Colony. Since it runs counter to the roleplay of a lot of wilds PCs to go there I was thinking it might be good to have an NPC in one of the wilderness camps/villages where wilds-based PCs could be taken to be raised so as not always having to take the 1/3 XPs hit from a respawn once they reach somewhat higher levels.
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Post by: Drakill Tannan on October 12, 2010, 01:03:13 PM
Or be doomed to perma after PvP. I second this suggestion. A stargazer cleric of silvanus at the stargazer village, or a chauntean cleric at the exiles camp imo.
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Post by: Barehander on October 12, 2010, 02:30:34 PM
Shaundakulite who protects travellers.
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Post by: Garem on October 12, 2010, 05:24:41 PM
Take them to Zul'Jin. Results may vary.


More seriously, this is a fair request.
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Post by: bigx2 on October 12, 2010, 07:01:03 PM
Also keep running into the same isssue with the level drains in the Flayer quest.  It would be nice to have somone that can restore in Starwood.
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Post by: Egon the Monkey on October 12, 2010, 08:05:13 PM
Quote from: Garem;204079Take them to Zul'Jin. Results may vary.
Well, he does sell Raise Dead scrolls If I remember. Just don't mix them up with Animate...
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Post by: Disco on October 12, 2010, 08:20:31 PM
LOL Egon. I remember an old episode where that happened XD.
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Post by: Jayde Moon on October 12, 2010, 08:27:20 PM
I agree with the OP here.
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Post by: Thomas_Not_very_wise on October 12, 2010, 08:48:06 PM
Please do this.
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Post by: Vlaid on October 12, 2010, 11:45:05 PM
Quote from: bigx2;204098Also keep running into the same isssue with the level drains in the Flayer quest.  It would be nice to have somone that can restore in Starwood.

RPing the level drain for a full server reset was a bit of a chore the other night <_<
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Post by: Egon the Monkey on October 13, 2010, 07:26:40 AM
I thought the Exiled Camp guy could? Mind you, with all the plants getting constantly pillaged, it's nowhere near as simple as it used to be for a wilds PC to get reagents for it.
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Post by: Ghost on October 31, 2010, 10:37:41 PM
I thought I'd just dredge this up again. No, Kantuu at the Exiled Camp doesn't offer Raise Dead.

I still think that something like this is needed. Mostly when the wilds PCs die they respawn, leading to a vastly greater XP loss than PCs in the Colony.
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Post by: The Old Hack on October 31, 2010, 10:42:38 PM
I support this as well. It does not seem fair otherwise.

Of course, a really cruel DM invention would be to have an NPC offer classic Druidic reincarnate from First Edition. I still remember the mad cackling from the time a badly disliked PC was reincarnated as a badger.
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Post by: Caddies on October 31, 2010, 11:00:26 PM
Why not go to the Temple of Chauntea...the most popular Nature deity? <_<

Nobody is going to begrudge you doing so.
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Post by: Thomas_Not_very_wise on October 31, 2010, 11:02:59 PM
Because you might be a pc that the stygians want to capture and kill...like Yekal?

Might seem a bit odd your dragging the corpse of a Stargazer, for example, or even a werewolf, wereboar, werecat, for a raise! All of which might reasonably allies of nature.
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Post by: Laughing Octopus on October 31, 2010, 11:28:45 PM
Here's a thought. How about somebody that does Reincarnation? It's a druid spell that brings back the dead. And it'd be pretty interesting.
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Post by: Ghost on October 31, 2010, 11:30:43 PM
People coming back as a rat or a dog would effectively retire the PC. Afterall, no one would RP that for long, and it would just get silly, so the druid would go unused, people would simply respawn. Besides, I don't think it's possible without some very heavy scripting, or a leto.
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Post by: Professor Death on November 02, 2010, 01:53:13 AM
On a related note, maybe just move the temple of the Chaunteans outside of town?  Somewhere where both city dwellers and nature folks get raises is a capital idea, but I agree with Ghost that the necessity to go inside the city is a breach of immersion.  It never really made a lot of sense to me that the Chaunteans were located deep in the city anyway!
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Post by: 9lives on November 02, 2010, 01:55:04 AM
It makes plenty of sense. Chauntea is the God of farming and fertility, and the temple is amongst other temples.
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Post by: Laughing Octopus on November 02, 2010, 08:36:32 AM
Reincarnate doesn't bring you back as an animal, it brings you back as another type of humanoid. I don't think that'd be worthy of retiring.

Reincarnate (//%22http://www.d20srd.org/srd/spells/reincarnate.htm%22)
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Post by: Egon the Monkey on November 02, 2010, 01:27:25 PM
There's something like a 15% chance off that table that you'd return as a monstrous humanoid, races that require apps. That could be changed though, but it'd still seem complicated to make all the changes. IMO, make the Cleric of Chauntea at the Exiled Camp cast Raise Dead, possibly for coins as he has to trade for diamonds.
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Post by: Letsplayforfun on November 02, 2010, 02:41:00 PM
Reincarnation is best left for DM events/plots or app pcs.
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Post by: AllMYBudgies on November 02, 2010, 03:28:46 PM
Perhaps just allowing an npc in the Stargazer village to raise dead would be an option. I can already think of two (perhaps even three?) NPC's already there that could offer the service.
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Post by: Howlando on November 02, 2010, 04:18:56 PM
I added something.
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Post by: Egon the Monkey on November 02, 2010, 04:20:43 PM
Please tell me it's a Stagazer with a big copper cooking pot and a "'Raises' Here" sign.
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Post by: Ghost on November 02, 2010, 05:40:56 PM
How very cryptic. :D