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Main Forums => Bug Reports => Topic started by: RevengeIsADish on October 25, 2010, 08:55:06 AM

Title: Rafting bug
Post by: RevengeIsADish on October 25, 2010, 08:55:06 AM
My character, Laeris Ni'Tessine recieves two error messages every time I try talking to the Masked Hermit Rafter. The messages are attached below.

(http://img189.imageshack.us/img189/2837/errorrafting.jpg) (http://img189.imageshack.us/i/errorrafting.jpg/)
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Post by: Diz-e on October 26, 2010, 06:48:05 PM
This occurred to me as well when attempting to take the raft from Shipwreck Beach.
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Post by: AKMatt on October 27, 2010, 01:23:36 AM
This also occurred for me and 3 people I was with.  I was able to get the conversation once, then never again.
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Post by: Nihm on October 29, 2010, 03:18:14 PM
This is still happening often.
 
In addition, the option to select the southern cliffs destination has always resulted in a "This is not available today" sort of message.  It is never available anyday, so it should be removed from the dialogue.
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Post by: Yalta on October 29, 2010, 03:21:17 PM
Only place i don't get this is coming back from Gulls Rock, which seems to work fine.
 
Shipwrecked beach and sewer departure points do this more often than not.
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Post by: Nihm on October 29, 2010, 05:04:27 PM
Western cliffs, not southern, my mistake.  It always results in the "Not today, try again later" message, which is unrelated to the bug which is the subject of this thread.
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Post by: Snoteye on October 29, 2010, 05:18:43 PM
This means that the bug is not consistent?
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Post by: VanillaPudding on October 29, 2010, 06:00:08 PM
I wasn't able to speak with him in the drainage system last night, but was able to speak with him without error on the return trip from coral cove.
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Post by: Decimate_The_Weak on October 29, 2010, 06:04:44 PM
They're all likely the same NPC, but with a different tag for each. The script is probably all that's bugged, for each individual one.
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Post by: Snoteye on October 29, 2010, 06:29:43 PM
The script's the same, that's the catch.
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Post by: Johannes on November 01, 2010, 05:18:37 PM
Yes. You don't actually think that we use a different set of AI scripts for each NPC, do you? :D
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Post by: Howlando on November 01, 2010, 06:55:59 PM
I think this might be fixed.
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Post by: Howlando on November 01, 2010, 07:06:40 PM
But please alert us if not.
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Post by: Nightshadow on November 02, 2010, 11:44:40 PM
Seems fixed, except I didn't get any price listings when I was returning from Gull Rock.
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Post by: Johannes on November 04, 2010, 01:35:39 PM
The prices aren't given as a listing anymore. They should be given as you select a destination, warning you of the price and prompting you as to whether you want to proceed with the purchase.
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Post by: Nihm on November 05, 2010, 01:08:48 AM
That addition just broke it.  Currently not working for me.
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Post by: Nihm on November 05, 2010, 03:09:26 PM
Please revert to the last fix, it's far better to not be told the cost to go somewhere than to never have any option to go anywhere.
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Post by: Nihm on November 05, 2010, 09:32:36 PM
Might also be better to make all of the destinations cost fifty gold so that an apparently broken addition explaining how much each of them are isn't needed. I just personally feel it would be much nicer to pay a bit extra for some trips than just to never have the option for any trips due to the multitude of bugs the dialogue extension for price seems to cause!  People really don't need to use the raft if this bothers them!
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Post by: Howlando on November 05, 2010, 09:45:07 PM
Or you could just be patient and wait for the server to reset and the bug to be fixed.
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Post by: Craig210 on November 06, 2010, 05:34:52 PM
server reset, bug still here.
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Post by: Johannes on November 06, 2010, 05:47:31 PM
Should revert in the following reset!
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Post by: Zymnarkmar on November 06, 2010, 11:22:42 PM
The rafter by the Harpy quest was still broke after the reset.  If you click on any destination, the title of the destination is displayed in the chat box, no gold changes hands and nothing happens.  :(