EFUPW Forums

Main Forums => Bug Reports => Topic started by: Nightshadow on October 29, 2010, 01:58:25 AM

Title: Regroup
Post by: Nightshadow on October 29, 2010, 01:58:25 AM
So today, in the Alleyways, just to the south of the Ziggurat, I was testing the Regroup spell. I casted it from about 15 meters away (a little over 2 fireball's radius), and it did nothing. There were no conversations nor instructions on how to proceed after that. Maybe it's bugged, but perhaps more instructions on how the spell works and how to use it could be added on the new thread?

Thanks.
Title:
Post by: Howlando on October 29, 2010, 08:47:07 AM
I think it's for your summons. The description is a little unclear. Did you have any summons at the time?
Title:
Post by: Nightshadow on October 29, 2010, 09:12:37 AM
No, no summons. I don't really use them often, honestly. I thought it was for teleporting allied PC's to you, not just a combat versoin of /c recall.
Title:
Post by: Egon the Monkey on October 29, 2010, 10:35:05 AM
Is this "Allied" Pcs or all neutral PCs in the area? Because it doesn't make it clear if it's only PCs you have used /c setally on.
Title:
Post by: SanTelmo on July 13, 2011, 01:08:23 AM
I tried to set two guys in my area as allies, did not work. Do they have to set you as an ally too? If not, how is this spell supposed to work or is it bugged?
Description says nearby PCs and I dont think anyone would waste level 3 spell to call summons/companions when /c recall chat command does the same for any number of them and is available to all PCs.
Title:
Post by: TakenByVisions on July 13, 2011, 01:12:46 AM
It is for your summons.
Title:
Post by: Germain on July 13, 2011, 03:53:05 AM
It is essentially a combat version of /c recall due to our current party system vice the default version. There is no proposed change to this spell at this time.