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Main Forums => Suggestions => Topic started by: Wrexsoul on January 20, 2011, 09:13:56 PM

Title: A suggestion regarding Animal Empathy
Post by: Wrexsoul on January 20, 2011, 09:13:56 PM
Since it's pretty annoying to have animals you have used Animal Empathy on suddenly go hostile without warning, could perhaps a combat log message akin to the underwater air supply message be added? That periodically displays the remaining duration of the domination. Doesn't even have to be repetitive - just a simple "Dominating Animal - 10 rounds remaining" would help a ton.
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Post by: Relinquish on January 20, 2011, 09:48:03 PM
Well, I know it's 1 turn/character level. Aka 1 minute. Should help in the meantime.
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Post by: Pup on January 20, 2011, 11:48:37 PM
When I played an AE-heavy char, I would uncharm and recharm often in order to constantly restart the timer, so to speak.

Though this isn't a bad idea.
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Post by: VanillaPudding on January 21, 2011, 02:16:50 AM
Make it hour / level with a slight XP loss if they die, maybe 5xp / level. Might make those Druids actually get angry when people just kill their FE'd pet ;P
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Post by: Mort on January 21, 2011, 02:34:18 AM
Impossible to code without lag-inducement!
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Post by: Mort on January 21, 2011, 02:36:21 AM
Well, that's not entirely correct. Nothing is impossible, but I'd have to bother strife to play with NWNX and enable some stuff. So, ETA is unknown.
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Post by: Porkolt on January 21, 2011, 08:51:26 AM
Dying because your cave bear's AE drops when you're not expecting it -is- pretty damn disheartening!
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Post by: SilentSouth on January 23, 2011, 03:41:07 PM
Quote from: Porkolt;219538Dying because your cave bear's AE drops when you're not expecting it -is- pretty damn disheartening!

I agree, and people also discourage you from bringing dominated animals along to help fight, as they know OOCly it can just go hostile without warning.

I have noticed that sometimes even a dominated animal, if it has previously been attacked by a PC before domination it will still continue to attack that PC even when dominated. I think this needs to be fixed also as it can become very annoying at times, and again discourages using AE to aid in combat.
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Post by: Egon the Monkey on January 23, 2011, 06:14:15 PM
Actuallty SilentSouth, it's more a bad idea to bring AEd beasts on a quest because unlike summons they are not buffed up Level 1 NPCs. Their level tends to be high, and drive the spawn amounts through the roof.

As I once said to Thomas after he brought Wolf on Orcs and we ended up nearly re-enacting "300":
QuoteOrc Guerilla: Sir, they've got 8 heavily armed men and A SINGLE WOLF!
Chieftain: A Wolf, by Ilneval? SCRAMBLE EVERYTHING! PANIC! DEPLOY THE CHOSEN OF GAATHMAR! KILL THAT 25 HP BASTARD FAST!