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Main Forums => General Discussion => Topic started by: tooh on November 13, 2008, 10:10:08 AM

Title: High buildings
Post by: tooh on November 13, 2008, 10:10:08 AM
This is more a excuse than a claim, but I always got bad times in the portions between any high buildings along EFUA.

My mouse wheel is over sensible and refuses to give me a correct or usefull amount of zoom and when I try rotate camera, always got a full screen perfect brick-rock wall, but not is time for wallpapers and some effects got me crashed too.

Maybe my mean lag of > 250 ms cause all those amazing "holes", but someone can give any tips or tricks ?

- I'm was in a hold person trance, give me clairaudience/clairvoyance and haste my connection!-
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Post by: Relinquish on November 13, 2008, 09:47:12 PM
Lower your graphics, use the arrow keys to change camera angles if you are in that camera mode.
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Post by: Monkey Magic on November 13, 2008, 10:20:54 PM
Maybe under Hide Second Story Tiles option choose "Always" (I think it's in the gameplay section but it might be video or advanced video - look around!)
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Post by: Xorisai on November 13, 2008, 10:29:16 PM
Quote from: Monkey Magic;97244Maybe under Hide Second Story Tiles option choose "Always" (I think it's in the gameplay section but it might be video or advanced video - look around!)

Unfortunately, some of the newer tilesets - the new castle rural one in particular - don't seem to respond to this setting.
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Post by: synaltern on November 14, 2008, 12:46:35 AM
I agree that those unresponsive-to-second-story-hiding buildings can be annoying at times, but overall I like the look of them.

There is a viable solution similar to what Relinquish posted, if you want to try it. I move using the mouse almost exclusively, and have the camera on wasd. When working around those buildings, its a quick fix to go to a top view mode (move camera up, for instance, no switching camera modes), or to hold down the mouse button for that little arrow that directs motion.