Please add more items with dispel charges to the mod usuable by everyone, even Lesser Dispel. They could be very uncommon like the old Svirf devices, and that would be great.
As it stands, certain builds are intentionally gimped when it comes to PvP simply because they have no option to dispel.
LOL'd.
Not sure how that would add anything, but well, it has got some merit... I would like to see people running real builds instead of splashing a rogue or bard (even Ranger, I know and I've done that) level just to be able to use nice pvp stuff... Just saying...
'Certain builds' that are pure Barbarian or Fighter. Pure barbs get some sick totems and class only items, plus Rage progression/DI. THey aren't uncommon despite lack of Dispel. On the other hand a pure Fighter has nothing to lose from taking a couple of Rogue levels, other than one bonus feat. So some pure Fighter only items would be nice.
As a final note, there is a 100 gp or so unrestricted 1-shot AoE Dispel device available from a merchant NPC.
What we need is warriors dispel wand. Yes please :)
Ful BAB classes are absolutely not 'gimped' just because they don't have dispel.
Yeah I don't feel the need for more dispel stuff. I would rather see -less- dispel stuff tbh
I agree with TeufelHunden. The classes without UMD or access to dispel by class feature don't have access for a reason.
You guys are poopy heads.
I feel my experience would be better with more dispel items. After both sides drink a couple defensive potions someone either dispels or they just beat on each other pointlessly until the guy with more wins or someone runs away.
The best way to prevent this is to provoke will saving throws. Items to do this exist and are usuable by non-casters. If the person has already thrown up Pro. from Whatever (you're doubly screwed if you picked one of the corner alignments and didn't go the TN lolol road) get ready for DBZ power ups.
Dispelling encourages more tactical battles as opposed to drinking for 10 rounds. You have to drink at the right time. Sometimes it will simply be better to attack while your opponent focuses on stripping everything.
If, for whatever reason, you really hate the idea of someone taking down your PfA and mind raping you, the people who are the best at this can already do it under current mechanics. In fact, they are far better at it than any fighter with lowest caster level and DC potions and items could ever be at it.
The other part of this is, I can easily do corny things like put levels of bard or ranger into my builds and just circumvent this issue altogether with wands. The only people really hurting here are the ones who did full levels of fighter, monk, or barbarian.
It's not that pure BAB classes are gimped, it's just that builds with ranger/rogue/bard/whatever thrown in for UMD or wand access have a pretty substantial advantage over them. I wouldn't mind seeing pure fighters or barbarians on par with the multiclasses in terms of power, but then again I do really like the flavor of these classes not relying on magical devices.
Sorry but these suggestions are just so ridiculous itshard to believe they're serious. Wondering if this isn't just some kind of troll post.
Barbarian Victory:
Clarity. Haste. Rage. KD Spam facecrush.? (Enjoy your little peasant wands, bardscum.)
I'm kind of surprised no one will hop on board with this. It doesn't really matter to me dudes, its very easy to build based around server trends just to get dispel, I just thought I'd suggest this. Someone was complaining about DBZ potion combat the other day and I figured this would help spice things up. If some extra BAB really makes up for lacking dispel options in your opinions, I'll drop it.
Ranger doesnt lose bab.
Monks definitely don't need dispel. They already have a stun that doesn't get blocked by PFX. In fact they get two. Stunning Fist and Imp KD. Combine that with the saves to laugh wildly in the face of anyone spamming HP wands at them and I think you get the point. They can also outrun most PCs and avoid any spell that could slow them down.
Barbarians get an undispellable buff that progresses in power as they level, and progressive damage immunity and speed, not to mention D12 HP. There are plenty of pure barbs because they are just that good. They also get magic items up the wazoo, if you happen to pay attention to all the Barb/Druid/Ranger totems and gear.
The only class that really loses out is someone who takes only Fighter levels, and I can count on one hand the number of PCs that have done that. That's about more than just dispel. Fighters have no magic. They have no support, detection or social skills and low SP. All other full BAB classes have a selection of spells, social skills or support skills.
Unrestricted dispel devices all over will just lead to more RAWRCRUSH Barbarians and unstoppable Monks.