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Main Forums => Suggestions => Topic started by: TheImpossibleDream on May 02, 2011, 01:07:47 PM

Title: Berzerker Potions
Post by: TheImpossibleDream on May 02, 2011, 01:07:47 PM
These potions give +8 strength and confusion, however if you drink a clarity potion you can completely negate the confusion and become an utter destroyer for the duration. Shouldn't the strength only be applied for the duration of the "blood haze" aka confusion effect?

Also before anybody posts about it, I'm ~not~ refering to potions of Blood Frenzy. I'm refering to a special alchemy potion which have been popping up lately.
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Post by: Egon the Monkey on May 02, 2011, 03:41:53 PM
With the confusion effect on, these things are a joke. you can't respond to anything and so get your ass kicked monumentally. I'd suggest reworking them to a lower strength bonus and the negative effect of lower Wisdom, and vulnerability to damage, or something. they are either useless or OP
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Post by: Drakill Tannan on May 02, 2011, 04:05:24 PM
Confusion has you standing arround as much as walking randomly and attacking. 2/3s of the time you won't be acting berzerk, you'll acting as if you were mentally challenged.

Could there be some way to only trigger the "attack the closest" command?
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Post by: Dr Dragon on May 02, 2011, 05:30:54 PM
I say leave as i as long as said potions remain rare and people dont metagame.
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Post by: TheImpossibleDream on May 02, 2011, 05:39:12 PM
I've personally held three of the things on my character so far. They need to be much rarer than they are currently if they continue to work as they do at present. It makes it incredibly easy to get +12 for 3 times longer than a barbarian's rage on any kind of character with no draw back.
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Post by: Mort on May 02, 2011, 09:29:14 PM
This sounds wacky to me. More like a bug.
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Post by: Craig210 on May 02, 2011, 09:30:30 PM
kill the alchemist, and hope the recipe dies with him.