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Main Forums => Bug Reports => Topic started by: TheImpossibleDream on June 02, 2011, 11:02:40 PM

Title: Arcane Eye Bugs
Post by: TheImpossibleDream on June 02, 2011, 11:02:40 PM
I had Lord Durjure run up and kill me as my scrying duration ran out today for some reason.

In addition entering the tunnels to blackhearth while using arcane eye results in my clone teleporting to the area as well.
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Post by: you axed for it on June 03, 2011, 12:05:04 AM
I sort of hope this spell is removed. <_<
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Post by: Spiffy Has on June 03, 2011, 12:16:55 AM
Lord Dujure does not appreciate spying elven thugs.
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Post by: TheImpossibleDream on June 03, 2011, 12:29:21 AM
Quote from: you axed for it;242403I sort of hope this spell is removed. <_<

Add weather changing so I can call 10d10 x1.5 and remove those pesky mage spying spells please!
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Post by: Ebok on June 03, 2011, 06:50:03 AM
The DMs know about it, but I'll put them here for the players that don't. If you use this spell in lag it will get hung up on the creation of your duplicate, and cycle through that continuously creating more and more NPC copies of you. Logging out is the best way to stop the spamming.

These are allied (inactive) henchmen to you, so you can teleport them all somewhere else if you happen to the spell!

Arcane eye can also glitch in heavy lag and can both drag your person around with the spell, drag your copy around with the spell, or teleport you to the location that your spell ends. It's best to stop scrying completely during these periods. >_>