When someone has the time could dye colors perhaps be a bit more appropriately labeled? I noticed a lot which didn't match up in old port, but here is one example. In the character creation room there is no light green leather, but there is dark. The following screenshot compares light green to "dark green".
(http://i219.photobucket.com/albums/cc268/derek-draconis/green.jpg)
The shirt is light green. Those aqua pants are what the dye is calling dark green. Out of curiosity I compared the 'dark green' dye to the turquoise dye and it is the same.
What'd be great is if they were given numbers to go along with the names. It'd help immensely.
(http://wiki.arelith.com/w/images/7/75/Cloth_leather.jpg)
(http://wiki.arelith.com/w/images/a/aa/Metal.jpg)
Look.
Dark Green has ALWAYS been turquoise.
BioWare made it that way.
If someone wants to either find or make a proper merchant object with all the dyes accurately labeled and send it to me, I'll include it somewhere.
Otherwise, I doubt I'd spend the time.
Looks like I know what I'm doing tomorrow.
I did this. You scums. You'll have proper dyes...
While you're at it, Mort, being able to assign a numerical value to the dye setting on custom tailoring would also make things a lot easier.
You know, rather than having to cycle through 175 colors to get the one you want.
Saves lag!
That's more complicated.. I have to script a listener, block noise, etc.. I'll do it soon TM (Blizzard).
Or possibly a menu to select the base colors and the alternates of them from there. So under red you would have 5-6 colors to select in dialogue, and the same for a few other base colors.
Good idea, would save having to script a listener.
Absolutely amazing work, Mort. Commendations all around!
Six pages of dyes!