This is for Rogues Only
A high heal score, of say, TWENTY, would grant the rogue an extra feat of 1d6 sneak attack, which will stack with whatever current sneak attack he has.
FORTY heal, would grant 2d6 sneak attack
I believe other classes would be able to get this besides rogue. The reasoning behind the sneak attack would be the practice of anatomy and knowing where it hurts when you fight someone.
Could be done by giving the PC "Blackguard Sneak Attack 1d6", it stacks. Not sure I agree though. All that does is make rogues even better at what they can do easily, which is the straight-up gank. IMO could be interesting to give to classes other than Rogues, say Fighter. It would perhaps promote not throwing 3 levels of rogue on everything as much.
Maybe giving "Cripling" bonuses to sneak attack would be better. Say -1 DEX for 5 rounds, or something.
More sneaks isn't a problem for rogues. Rogues get a lot of sneaks. They've got bigger fish to fry.
I thought rogues were already given a huge buff by getting two extra perks for staying pure. Of all things, why give them extra sneak atk die when they get 1d6 every odd lvl?
I'm guessing this wouldn't apply to multiclasses because ftr/rogues hoarding heal gear and skill points for an extra 1d6/2d6 sneaks would be obscene.
High heal allows you to see target's hit points with Examine Target, if I am not mistaken. So it's already very useful to rogues.
I've never heard of that, Rincewind1.
An interesting idea, but it sounds way too powerful for a simple skill investment.
Remember that this is indeed 20. At level 10 you get 14 max in a skill.
The only way to truly be able to get the twenty is if you got as many heal items as possible, took the heal skill focus, and had lots of wisdom.
Let it be available to certain classes (ranger, rogue, fighter, bard, monk) rather than others like barbarian, cleric, druid, or wizard with sneak attack would be odd or even useful.
Quote from: Kinslayer988;248034Remember that this is indeed 20. At level 10 you get 14 max in a skill.
The only way to truly be able to get the twenty is if you got as many heal items as possible, took the heal skill focus, and had lots of wisdom.
Let it be available to certain classes (ranger, rogue, fighter, bard, monk) rather than others like barbarian, cleric, druid, or wizard with sneak attack would be odd or even useful.
Heal skill focus and Wisdom 16 would do it.
At level ten
At ten you get 13 max in a skill. However, +heal stuff is very common, and, additionally, it would make a potion of Owl's Wisdom a sneak attack draught!
If it required twenty lore and heal, I could see it being more feasible; lore instead of another D&D skill like knowledge:medical or something.
After all, knowing how to heal a person doesn't mean you necessarily know how to strike effectively, as much as how certain medical objects are used to cure disease, or reset bones, or stop bleeding.
It would also be harder to get, but still not impossible if you had a medical based rogue. Might be better done as a perk, though.
Why limit it to rogues only?