EFUPW Forums

Main Forums => Suggestions => Topic started by: Semli on July 17, 2011, 03:15:38 PM

Title: Murdertown
Post by: Semli on July 17, 2011, 03:15:38 PM
Getting stuck in Murdertown overnight is pretty annoying. After looking over the well designed area, there's not really a whole lot left to do besides wait or log. Could a lever or something be added so people can leave and the gates close and relock shortly there after, or some other option through an NPC?

It may be getting stuck inside was part of the design, but locking the lever or having the NPC dissapear when someone is actually around to pick on people could be done easily enough.
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Post by: Juzza on July 17, 2011, 03:19:42 PM
I think it'd be more practical to have a invisible placable named 'Scale down the wall' with a warning saying once you leave you can't come back in. Putting a mechanism like that on the gate seems like it would be prone to exploitation and bugs.
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Post by: Bearic on July 17, 2011, 09:38:16 PM
Or footprints on the inside of the gate like at gobsquat, or something like that might work; though I don't know much about the gate or anything.
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Post by: Semli on July 17, 2011, 09:42:42 PM
Don't much care how its done, just a way out would be swell.
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Post by: DangerousDan on July 17, 2011, 10:08:36 PM
A way out is a good idea.
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Post by: Keeper of the White Wyrm on July 17, 2011, 10:10:41 PM
Sneeze and thou shalt be free.
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Post by: Mort on July 18, 2011, 03:33:40 AM
The rafter will make a return at some point and took you weary souls out of the hell hole. In the meantime, try not get stuck!
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Post by: Drakill Tannan on July 18, 2011, 03:41:52 AM
I thought the rafter had turned into a bunch of *spoliers* we *spoilers*ed?
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Post by: Halfbrood on July 18, 2011, 08:51:24 AM
cyric....