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Main Forums => Suggestions => Topic started by: Yalta on July 17, 2011, 10:23:38 PM

Title: Potions of Concentration
Post by: Yalta on July 17, 2011, 10:23:38 PM
These may exist somewhere and its just that i have not come across them...
 
If they don't I think their inclusion would be good.
 
Discipline Potions have been introduced to give a possible counter to Knockdown et. al. to PC's that would otherwise have little chance against such an attack.
 
In a similar vein, there is no potion/wand counter, that I am aware of to a Taunt attempt. Yet its effects can leave you hugely weakened, on a par with being knocked flat.
 
Mechanics wise Taunt is particularly powerful, given the aggressor gets to roll a D20 to add to their Taunt skill, as well as the defender being able to roll such to add to their Concentration skill.
 
So I think it could do with a counter.
This suggestion isn't designed to nerf Taunt, merely give a counter to it.
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Post by: Keeper of the White Wyrm on July 17, 2011, 10:28:35 PM
Unlike discipline, concentration is given to all classes but barbarians. If you didn't invest in it to counter taunt, it's your own fault truthfully!

A neat idea, but I wouldn't think it necessary.
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Post by: Big Orc Man on July 17, 2011, 10:56:47 PM
It's a good idea in principle, but I'm not sure wizards really need more advantages over melee classes!
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Post by: Yalta on July 17, 2011, 10:58:14 PM
Even with a few points, it is rarely enough. I doubt a single Barbarian has been made without max'd Taunt.
 
With a 12 Concentration fighter my PC was still failing Taunt saves (if only 2-4AC) lots of times in various PVP and duels.
 
For a fighter or cleric 12 is pretty much max'ing it.
 
And for BOM's point... didn't mean mages i was thinking any class, its other melee people that are worse effected.
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Post by: Coldburn on July 17, 2011, 11:12:06 PM
Quote from: Big Orc Man;250851but I'm not sure wizards really need more advantages over melee classes!
lol ok
wizard overlords make me giggle
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Post by: Keeper of the White Wyrm on July 17, 2011, 11:13:31 PM
Quote from: Yalta;250852Even with a few points, it is rarely enough. I doubt a single Barbarian has been made without max'd Taunt.
 
With a 12 Concentration fighter my PC was still failing Taunt saves (if only 2-4AC) lots of times in various PVP and duels.
 
For a fighter or cleric 12 is pretty much max'ing it.
 
And for BOM's point... didn't mean mages i was thinking any class, its other melee people that are worse effected.


LOL, if you aren't equipping concentration loot or investing in Secondary Concentration, you got no room to complain.

Zilch. There is a TON of concentration loot out there.
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Post by: Yalta on July 18, 2011, 01:09:46 AM
QuoteUnlike discipline, concentration is given to all classes but barbarians. If you
didn't invest in it to counter taunt, it's your own fault truthfully!

Wrong. Rogue's as well as Barbarians do not get it.
 
QuoteLOL, if you aren't equipping concentration loot or investing in Secondary
Concentration, you got no room to complain.
 
Zilch. There is a TON of
concentration loot out there

Its a suggestion not a complaint. I have seen this effects lack of balance mainly as the attacker using Taunt. It essentially gave my PC a free -6AC against any NPC or PC.
 
There is also lots of Taunt loot. Generally in lighter forms (rings not helms).
 
So if, as suggested, you have to:
..and will still fail checks to PC's a number of levels lower, even having done the above....
 
It may seem that a counter, to this UNREMOVABLE and extremely powerful negative effect, may be in order.
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Post by: Mort on July 18, 2011, 03:32:07 AM
No thanks.
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Post by: Keeper of the White Wyrm on July 18, 2011, 04:05:21 AM
The counter is called running away. <.<
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Post by: TakenByVisions on July 18, 2011, 04:07:20 AM
Taunt them back. <_<
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Post by: Jagged on July 21, 2011, 01:34:50 AM
It would be overpowered for reasons other than Taunt.