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Main Forums => Bug Reports => Topic started by: The Return Of The King on August 27, 2011, 04:08:30 PM

Title: Medusae Petrification Gaze
Post by: The Return Of The King on August 27, 2011, 04:08:30 PM
Freedom of movement doesn't stop it, and there was a recent calamity because of it.

Please, if freedom of movement stops petrification, it ought to stop beholder Petrification as well.
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Post by: BRESTON on August 27, 2011, 08:08:33 PM
Dont beholders completely dispel the moment before they petrify you?
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Post by: The Return Of The King on August 27, 2011, 08:14:19 PM
Quote from: BRESTON;256359Dont beholders completely dispel the moment before they petrify you?

That isn't the point, and it doesn't apply here. FoM should make you  immune to any status mobilization effects.
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Post by: Paha on August 27, 2011, 08:30:29 PM
I think FoM protects you from paralysis, slow, and entanglement style of effects, but petrification is flesh to stone. I don't think you can save yourself from it with FoM. I might be wrong, but I've always had the expression that this is intentional, by nwn mechanical standards.

Though if DM's think it should be otherwise, then it needs to be scripted and changed, but make no mistake. Petrification is not paralyzation type of effect, it overrides it.

Messing around with medusa is serious business. You won't just be protected from it's gaze with simple spells.
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Post by: The Return Of The King on August 27, 2011, 08:47:34 PM
listed here (http://www.escapefromundeath.com/documentation/mechanics/changes/divine) Freedom grants immunity to petrification and is an intended change. That it does  not is a bug.
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Post by: Caster13 on August 28, 2011, 12:59:04 AM
My guess would be that the beholder hit you with the anti-magic ray which stripped freedom of movement and then struck with the petrification ray immediately after.
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Post by: Aro'wana on August 28, 2011, 01:42:07 AM
I think in this case it was actually a Medusa and not a Beholder that petrified the people in question, so as it was FoM didn't protect them from petrification.
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Post by: The Return Of The King on August 28, 2011, 02:04:32 AM
When Breston mentioned Beholders, he was totally off topic and it had nothing to do with the discussion or bug mentioned.

FoM doesn't stop petrification.  This is the bug. :)
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Post by: Incorrigible on August 28, 2011, 02:28:05 AM
I remember this bug back in efu:a too. Thinking it was the player of Saircrost that mentioned it last time, but could be mistaken.
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Post by: Underbard on August 29, 2011, 03:20:55 AM
Warning:  Messing with Medusa may be harmful to your health.

Just doesn't seem right that FoM would stop Medusa.
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Post by: BRESTON on August 29, 2011, 04:47:06 PM
It was not off topic, you cited beholders in your second statement.
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Post by: The Return Of The King on August 29, 2011, 04:57:26 PM
I cited it, yes, but it was an example amongst others. I don't see how being dispelled of FoM then being petrified applies to the discussion though. If you have FoM up, you should be immune to beholder petrificiation. As when you have deathward up, you should be immune to that as well.
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Post by: Paha on August 29, 2011, 05:20:13 PM
Even if it's not right or wrong, FoM has been written to protect from petrification in Efu changes. It should do so in that case.

The Return of the Kings is absolutely right. Since it has been meant to stop petrification, it should.