Couldnt find the topic, but I know its somewhere. Still! This should be looked into, and nerfed. It can be DEADLY when multiple spawns throw multiple different things, while fighting a horde, with IE on. If you fail your save, you loose IE, and if it is a tangle bag, you loose a good amount of AC. And if your teammates get blinded, they can't heal you... This is just too powerful.
It's fine. If anything, some of the throwables don't work. I need to report those dispel grenades still. <.<
This addition absolutely punishes frontliners that don't have a good reflex save. If that is what it was intended to do, then all is well.
Anything that screws over Improved Expertise i am a big fan of. More throwables please.
EFU, More deadly = More fun
EFF = Escape from fugue
:D
You like dying? Try a wizard that has six constitution and frontlines without buffs.
For everyone else who doesn't like it, I think the tanglebag spam is too hard on frontliners. It is not about expertise; everyone loses a few points of ac and can no longer move whether or not they have this feat. If anything, expertise offers a benefit against this because they can turn it on even while entangled to make up for the loss.
Quote from: Nihm;271543You like dying? Try a wizard that has six constitution and frontlines without buffs.
Anyone who does this, i really hope dies.
It's fine as is. No changes necessary! Plenty of reflex save gear out there as well if you're really worried.
I took Lightning Reflexes just because of my classes low saves, havn't regretted it a bit. Damn near invuln to the things.