Thought it was silly that the skinning knife only gives you a pelt on success or nothing on failure. I think leaving the meat in both instances would be more realistic, and also be interesting IG when it becomes a burden to carry, nature and wild PC's can notice when someone's been over hunting, leaving the meat around.
Some meat is also uncookable, but i suppose that is for a bug report as well.
Honestly, this isn't a bad idea. Unless the only reason it doesn't do this is to reduce server lag.