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Main Forums => Suggestions => Topic started by: Lenthis on July 06, 2012, 03:03:50 PM

Title: Making underwater spawns be able to stack/walk through
Post by: Lenthis on July 06, 2012, 03:03:50 PM
My reasons for this is that, underwater if you have a shark in front of you, you can swim around it, rather then getting boxed in by sharks which.. is quite impossible. I'd understand not being able to walk through a jelly cube, as that does take up a large space, but you should be able to just, swim past leaches, gray oozes, sea slugs. Due to the fact that you are swimming not treading along the bottom.
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Post by: noobliette on July 11, 2012, 04:23:45 AM
I'm not sure this is even possible in NWN unfortunately. Even invisible creatures / ghosts etc. are unfortunately substantial when it comes to pathfinding on the walk mesh.
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Post by: Relinquish on July 11, 2012, 04:30:15 AM
Unless you are some sort of fish-creature the shark is easily going to outmaneuver your fullplate fighter underwater. And I recall certain aquatic subraces receiving perma-haste underwater.