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Main Forums => Suggestions => Topic started by: Wild Card on December 17, 2012, 10:25:22 AM

Title: Quest idea: Island Hopper
Post by: Wild Card on December 17, 2012, 10:25:22 AM
So pretty much here's the basic premise; You are hired to basically go on an expedition to one of the many small islands sorrounding Ymph to look for possible treasure and whatnot. During your trip there your ship is at risk of being attacked by pirates and other predetors of the sea. The islands themselves would be semi randomly generated meaning it would be different experience every time and what you would find there would be a mystery meaning either it would be a peaceful visit or a possibly quite a dangerous one which adds a layer of unpredictablity to it. Assuming you survive and find a specific item of sorts you sail back to Ymph  and get paid. What do you guys think?
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Post by: HungeringShadows on December 17, 2012, 11:04:44 AM
A great idea. But would need a lot of effort put into fleshing it out.
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Post by: Incorrigible on December 17, 2012, 12:45:20 PM
Cool idea. Reminds me of the randomness of Kants which made it so enjoyable.
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Post by: Dash on December 17, 2012, 03:36:30 PM
Wasn't something similar to this created by Howland in Archipelago?
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Post by: Jagged on December 17, 2012, 03:40:19 PM
Random encounters/maps in quests has been done in the past so I don't think scripting it would be anything new, so it would just be a matter of building it. That said, I like the suggestion.
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Post by: Wild Card on December 18, 2012, 06:29:33 AM
well lets hope it gets implemented than as a quest sometime in the near future :)
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Post by: Disco on December 19, 2012, 06:42:21 PM
would be awesome.