This rain is a serious downer. It is all the time. Please, modify the scripts just a bit, so there's less of it. A lot less.
Buy an umbrella?
I agree. The rain really is a downer. >_>
This is like complaining there wasn't enough light in the Underdark. Just imagine we're in London IMO.
I think it's more like complaining that MAGIC EATERS would spawn every single time you cast a spell during certain months. Rain is annoying to me, and is hard to play with in an RP server, and is a downer. It's fine once and awhile but having it rain all the time scatters players and affects my fun.
We're in a tropical climate.
Alot of rain is expected, but I agree with Gippy.
Its ridiculous.
Agreed.
I disagree. Moar rain, more LIGHTNING STORMS OF FURY
less rain more rainbows
i will share a rainbow with you ^.-
I like the rains, could do with more thunderstorms imo, though.. Bring on the Talossans!
Less rain please. It gets quite annoying. But more storms.
I see no reason to change it. How is rain annoying? How does it scatter people? Why is it a downer? Etc.
Rain is fine, and makes for good RP. I don't mind it at all.
You lot are bloody loons.
If it keeps raining at the current pace, someone might want to look into building an ark.
The soil obviously has excellent drainage except in the vicinity of The Bog.
Maybe an alternative would be to reduce the frequency of storms and increase the severity.
I like the rain and hope things stay as they are. (There, I just ensured it would get changed guys)
QuoteMaybe an alternative would be to reduce the frequency of storms and increase the severity.
MOAR STORMS MOAR POWAR
I'd like storms to be more severe which can potentially flood a area for a hour or two. Allowing for different creatures to inhabit the area during this time and perhaps giving way to secret areas that can only be entered when it floods.
It is a tropical climate after all, so rain in some cases near daily is expected. What would be better though, IMHO, reflecting some parts of the tropics, is that the rain come in like gangbusters, last a few minutes, then disappear. A lot of tropical areas this is EXACTLY what it does - and it will be bone dry again in just a little while until the rain slams in again.
As for no rain puddles, this is sort of true. Soils in tropical areas are habitually poor thanks to the rain, actually. All of the nutrients are locked in the foliage, shrubbery, and trees, and they also suck up the water FAST after the rains. That's why when slash and burn agriculture is practiced in these areas to release the nutrients to the soil, things get ugly because the rain no longer has anywhere to go and you get puddles of standing water that are breeding grounds for mosquitos.
And let's not get me started on the temperate climate trees on Ymph, and.....
Oh, um, sorry there. One serious suggestion though, given the rain and possible puddles of standing water in all the CLEARED areas of the place, I would suggest more bug swarms as wandering encounters.
The rain frequency is, I'm fairly sure, actually some kind of bug with the weather system I fear. It should only be raining like 10% of the time, IIRC. Either way, it annoys me as well, and I typically turn it off as a DM.
The climate of Ymph is closer to sub-tropical, for what it's worth, but we do ask for some leeway due to limitations with tilesets.
There are also some areas with weather pecularities that are more of an IC mystery, though, as well.
The Ziggurat doesn't appear to have very good drainage.
The top should flood and turn the entire Ziggurat into a waterfall, Imo.
[Size=16]TALOS![/size]
I would love to see a lightning effect like in the old Gob Town on top of the Zig, but only if it was scaled down to token levels of damage to avoid frying new PCs.
I like the rain TBH
Why not make it seasonal? I'm not sure how it works in the FR calander, but I'm assuming its winter (being winter in RL in America), so a heavy rain season seems reasonable. Freakish snow storm anyone?
When summer rolls around, droughts would be cool.
Maybe its too much work to keep up with adjusting, but it could add a realism to the setting. Especially since you can expect the server to be around for years to come.
Panama I think you need to update yourself on weather lol.
I don't think winter in the tropics means drought.
Rain's fine, a little less often would be sweet but in the grand scheme its nothing.
It doesn't rain enough any more. And in Areas like Harpy island, Orcs, Gnolls, Ilythiiri ruins etc, It pretty much never rains.
It is a serious downer. With certain new balance changes to some druid/cleric spells, it's pretty much impossible to use them unless you ask a DM to start the rain before you use them. If you actually get the chance to use the spell(s) in question, they are amazing. But the problem is, You don't get the chance now, Ever. >.>
*stares in disbelief*
You guys know it's not real rain, don't you?
Uh, I do not feel one way or the other about the rain issue, but I would like to see more thunderstorms.
A night or two ago, bolts of lightning was striking all over the Zigguart, even hitting folks! It was fantastic. More of this pls..
Quote from: Crod Mondoon;123527A night or two ago, bolts of lightning was striking all over the Zigguart, even hitting folks! It was fantastic. More of this pls..
Seconded.
Brings back memories of the poor, old, busted up alleyways in Lower.
Yes. Moar thunderstorms. It is a very cool thing imo.
All I can say is that my life is pretty plain...
....I like watchin' the puddles gather rain...
Well, if the way for certain PCs to adjust the weather was made more obvious and active IG, it would be cool. Praying at the demand of a Talassan priest to halt a storm, or a druid calling on the skies for rain so that he can call lightning down on opponents.
Even a PC like that getting into conflict, then using their "summon stormclouds tool" or whatever, pointing up and saying "are you sure you want to mess with THAT lot, buddy"?
The Rain is in need, for druids and their spells also!
Quote from: Cruzel;123519It doesn't rain enough any more. And in Areas like Harpy island, Orcs, Gnolls, Ilythiiri ruins etc, It pretty much never rains.
It is a serious downer. With certain new balance changes to some druid/cleric spells, it's pretty much impossible to use them unless you ask a DM to start the rain before you use them. If you actually get the chance to use the spell(s) in question, they are amazing. But the problem is, You don't get the chance now, Ever. >.>
I agree. I NEVER got the chance to use call lighting when i played as Adeline, EVER. I blame it on my bad luck because no one wanted to go gnolls/stargazers/orcs when it rained. Probably the strongest spell in the druid's arsneal and if the weather works as inteded by howland it can be used 5% of the time? why not just scrap it from the game?
If rain is made so it truly rains about 10% of the time (wich seems like too little in a semi-tropical island) Then i would suggest give the druids the ability to summon rain at "x" level for a couple hours.
As for the zigurat flooding, makes no sence to me, remember it's basically a big piramid, eveything goes down and down and down and ends up either in the sewers, in the sea or fall trough the stairs at the colony entrance into the moat.
Now, for the thunderstorm thing.
I'd like to see less lighting, but more powerfull. 1 damage? really? it's a bolt of lighting thouse things kill people in real life, i'd make it when there is a thunderstorm less lightings stroke the land but each dealt more damage, something like a level 3 call lighitng (3d10, half if the reflex save is succeded).
I originally wanted it so it killed people on impact :-( ... but they turned it down.
Considering how often they strike people it would be just unfair Mort. I mean, Isendel got hit three times on 10 mimutes that time i was in one. Mind you 30 damage is a lot, i can see a wizard being killed by a single one.
I was joking, but yeah I can see how it is a bit silly.
Quote from: Mort;124767I was joking, but yeah I can see how it is a bit silly.
You disapoint me Mort, i regarded you as the most evil DM out there..
I 'strike' my vote for more damage but less (much less) strikes. I was playing Kisha and it was thundering and lightning, and I got struck twice standing in the same spot, about 30 seconds apart. I'd say 6d6 damage, but like I said make it rare. Yes it has the potential to kill, but either you're going to be a warrior with great fortitude that can withstand a strike, or a wizard that's smart enough to cast endure elements to avoid dying from the strike. But ya, definitely somewhat rare, maybe one strike every minute in an area, depending on the size of the area too, larger areas maybe one strike every 30 seconds.
I want to see DMs spamming gust of wind spells to simulate a hurricane.
Quote from: Porkolt;124810I want to see DMs spamming gust of wind spells to simulate a hurricane.
Well either way I think making the storm more dangerous would make the world come alive and breathe a little more life into the weather system. Instead of "oh who cares it's just a thunderstorm let's go fight orcs" it becomes something you actually plan around.
I would also like the weather to work to the advantage of players, if you go raiding orcs wihle a thunderstorm, sure you're in thin ice but the orcs too, it would be awsome to see them falling before the ligthing.
Other modifiers would be good, when raining it should be harder to track (afterwards it should become easier) while a thunderstorm you could get bonuses to move silently (it's hard to liten to footsteps when the rain falls hard on the ground) and maybe also hide checks (mist makes things harder to see) but also penalisiers for reflex saves dicipline checks, and fortitude against diseases, thinhs and such. It could completly chance the senario of a battle if it started to rain in the middle of it, just as it should.
Quote from: scribjellydonut;124808I 'strike' my vote for more damage but less (much less) strikes. I was playing Kisha and it was thundering and lightning, and I got struck twice standing in the same spot, about 30 seconds apart. I'd say 6d6 damage, but like I said make it rare. Yes it has the potential to kill, but either you're going to be a warrior with great fortitude that can withstand a strike, or a wizard that's smart enough to cast endure elements to avoid dying from the strike. But ya, definitely somewhat rare, maybe one strike every minute in an area, depending on the size of the area too, larger areas maybe one strike every 30 seconds.
A warrior with great fortitude, wearing plate male shouldn't have an advantage in an electrical storm, IMO.
Quote from: Mort;124747I originally wanted it so it killed people on impact :-( ... but they turned it down.
*cough* You DID kill one of my PCs with lightning once. But you did at least true res him. Annoying to re-sort inventory, but funny.
The night-time, stormy rain is really atmospheric and enjoyable. For some reason, during the day it is depressing. >_>
stop complaining and purchase an umbrella tbh
Quote from: Skrillix;106732Buy an umbrella?
Joke made in post #2.
Just a tad late. Just a tad.
How in God's name can you guys talk about rain for four pages?
I think it should rain chocolate melinda bresley statues.
Quote from: Y-T;125013How in God's name can you guys talk about rain for four pages?
Just because.
((Post Count +1! =D))
Now that Call Lightning depends on rain/storms, I think reducing either would be bad. It might be sheer chance, but I have noticed lots of proper thunderstorms replete with bolts of lightning of late, and its fucking awesome.
The storms are sweet. Now more people can play grizzled rangers or veteran explorers who are not bothered enough by the rain to move inside Kingsman's instead of standing right outside the door.
Quote from: Flying Swordfish;125041The storms are sweet. Now more people can play grizzled rangers or veteran explorers who are not bothered enough by the rain to move inside Kingsman's instead of standing right outside the door.
Maybe 5% of the PC's even acknowledge the rain, and as far ad standing in front of the Inn, it is hard enough sometimes to walk through there now as it is.
Quote from: Underbard;124826A warrior with great fortitude, wearing plate male shouldn't have an advantage in an electrical storm, IMO.
Well that's the whole idea behind constitution and fortitude. I'm not saying they have any kind of bonuses to their saves, all I'm saying is they will have the HP to take a strike of lightning and survive it. I think people have played RPGs so much they've lost touch with what HP represents. It's a measurement of just how many hits your guy can take before he kills over.
It's the same idea with a fireball after all. Realistically after being hit by a fireball the person inside the plate mail would probably be cooked alive.